Generate a visualization of the editor's hierarchical message system tree (#2499)

* Feat: implement the hierarchical tree for visualization

* rename HierarchicalTree trait function

* feat: change the HierarchicalTree from String to DebugMessageTree struct

* Nits

* feat: impliment proc macro to extract field from messagedata structs

* update the hierarchical-tree for hanlder data

* feat: added message handler struct to hierarchical tree

* feat: add the line number to message handler struct

* feat: added handler path to tree and NITS

* clean the white spaces in type string

* fixes some white spaces

* feat: added path to message enum in hierarchical tree

* feat: add file creation of hierarchical message system tree

* cleanup

* Code review

* Add todo comment for deferred change

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
This commit is contained in:
Mohd Mohsin
2025-07-08 19:13:51 -07:00
committed by GitHub
co-authored by Keavon Chambers
parent d0e1d8982f
commit 00236c8136
50 changed files with 640 additions and 42 deletions
@@ -6,11 +6,12 @@ use crate::messages::prelude::*;
use glam::DVec2;
use std::time::Duration;
#[derive(ExtractField)]
pub struct InputPreprocessorMessageData {
pub keyboard_platform: KeyboardPlatformLayout,
}
#[derive(Debug, Default)]
#[derive(Debug, Default, ExtractField)]
pub struct InputPreprocessorMessageHandler {
pub frame_time: FrameTimeInfo,
pub time: u64,
@@ -19,6 +20,7 @@ pub struct InputPreprocessorMessageHandler {
pub viewport_bounds: ViewportBounds,
}
#[message_handler_data]
impl MessageHandler<InputPreprocessorMessage, InputPreprocessorMessageData> for InputPreprocessorMessageHandler {
fn process_message(&mut self, message: InputPreprocessorMessage, responses: &mut VecDeque<Message>, data: InputPreprocessorMessageData) {
let InputPreprocessorMessageData { keyboard_platform } = data;