Generate a visualization of the editor's hierarchical message system tree (#2499)

* Feat: implement the hierarchical tree for visualization

* rename HierarchicalTree trait function

* feat: change the HierarchicalTree from String to DebugMessageTree struct

* Nits

* feat: impliment proc macro to extract field from messagedata structs

* update the hierarchical-tree for hanlder data

* feat: added message handler struct to hierarchical tree

* feat: add the line number to message handler struct

* feat: added handler path to tree and NITS

* clean the white spaces in type string

* fixes some white spaces

* feat: added path to message enum in hierarchical tree

* feat: add file creation of hierarchical message system tree

* cleanup

* Code review

* Add todo comment for deferred change

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
This commit is contained in:
Mohd Mohsin
2025-07-08 19:13:51 -07:00
committed by GitHub
co-authored by Keavon Chambers
parent d0e1d8982f
commit 00236c8136
50 changed files with 640 additions and 42 deletions
@@ -1,13 +1,14 @@
use super::utility_types::{OverlayProvider, OverlaysVisibilitySettings};
use crate::messages::prelude::*;
#[derive(ExtractField)]
pub struct OverlaysMessageData<'a> {
pub visibility_settings: OverlaysVisibilitySettings,
pub ipp: &'a InputPreprocessorMessageHandler,
pub device_pixel_ratio: f64,
}
#[derive(Debug, Clone, Default)]
#[derive(Debug, Clone, Default, ExtractField)]
pub struct OverlaysMessageHandler {
pub overlay_providers: HashSet<OverlayProvider>,
#[cfg(target_arch = "wasm32")]
@@ -16,6 +17,7 @@ pub struct OverlaysMessageHandler {
context: Option<web_sys::CanvasRenderingContext2d>,
}
#[message_handler_data]
impl MessageHandler<OverlaysMessage, OverlaysMessageData<'_>> for OverlaysMessageHandler {
fn process_message(&mut self, message: OverlaysMessage, responses: &mut VecDeque<Message>, data: OverlaysMessageData) {
let OverlaysMessageData { visibility_settings, ipp, .. } = data;