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Welcome screen, refactor to allow zero documents, and add TS typing to widgets (#702)
* unfinished implementation * Add frontend for the empty panel screen * Add an icon for Folder based on NodeFolder * fixed messages causing peicees of ui not to render on new document * Standardize nextTick syntax * WIP generisization of component subscriptions (not compiling yet) * Fix crash when loading font and there is no active document * Only advertise tool actions with a document * Fix failure to create new document * Initalise the properties panel * Fix highlight tab, canvas jump, warns and layer tree * Fix tests * Possibly fix some things? * Move WorkingColors layout definition to backend * Standardize action macro formatting * Provide typing for widgets in TS/Vue and associated cleanup * Fix viewport positioning initialization * Fix menu bar init at startup not document creation * Fix no viewport bounds bug * Change !=0 to >0 * Simplify the init system Closes #656 Co-authored-by: Keavon Chambers <keavon@keavon.com> Co-authored-by: 0hypercube <0hypercube@gmail.com>
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co-authored by
Keavon Chambers
0hypercube
parent
b6793517e2
commit
010ba5a568
@@ -72,9 +72,9 @@
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<script lang="ts">
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import { defineComponent } from "vue";
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import { MenuEntry, UpdateMenuBarLayout } from "@/wasm-communication/messages";
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import { MenuEntry, UpdateMenuBarLayout, MenuListEntry } from "@/wasm-communication/messages";
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import MenuList, { MenuListEntry } from "@/components/floating-menus/MenuList.vue";
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import MenuList from "@/components/floating-menus/MenuList.vue";
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import IconLabel from "@/components/widgets/labels/IconLabel.vue";
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const LOCK_REQUIRING_SHORTCUTS = [
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@@ -100,7 +100,7 @@ export default defineComponent({
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group.map((entry) => ({
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...entry,
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children: entry.children ? menuEntryToFrontendMenuEntry(entry.children) : undefined,
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action: (): void => this.editor.instance.update_layout(updateMenuBarLayout.layout_target, entry.action.widget_id, undefined),
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action: (): void => this.editor.instance.update_layout(updateMenuBarLayout.layout_target, entry.action.widgetId, undefined),
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shortcutRequiresLock: entry.shortcut ? shortcutRequiresLock(entry.shortcut) : undefined,
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}))
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);
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