Sort messages and message handlers

This commit is contained in:
Keavon Chambers
2022-01-12 16:17:40 -08:00
parent 6c639270ae
commit 011c2be26d
24 changed files with 834 additions and 781 deletions

View File

@@ -9,16 +9,17 @@ use bitflags::bitflags;
pub use graphene::DocumentResponse;
use serde::{Deserialize, Serialize};
#[remain::sorted]
#[impl_message(Message, InputPreprocessor)]
#[derive(PartialEq, Clone, Debug, Serialize, Deserialize)]
pub enum InputPreprocessorMessage {
BoundsOfViewports(Vec<ViewportBounds>),
KeyDown(Key, ModifierKeys),
KeyUp(Key, ModifierKeys),
MouseDown(EditorMouseState, ModifierKeys),
MouseUp(EditorMouseState, ModifierKeys),
MouseMove(EditorMouseState, ModifierKeys),
MouseScroll(EditorMouseState, ModifierKeys),
KeyUp(Key, ModifierKeys),
KeyDown(Key, ModifierKeys),
BoundsOfViewports(Vec<ViewportBounds>),
MouseUp(EditorMouseState, ModifierKeys),
}
bitflags! {
@@ -44,55 +45,10 @@ enum KeyPosition {
}
impl MessageHandler<InputPreprocessorMessage, ()> for InputPreprocessor {
#[remain::check]
fn process_action(&mut self, message: InputPreprocessorMessage, _data: (), responses: &mut VecDeque<Message>) {
#[remain::sorted]
match message {
InputPreprocessorMessage::MouseMove(editor_mouse_state, modifier_keys) => {
self.handle_modifier_keys(modifier_keys, responses);
let mouse_state = editor_mouse_state.to_mouse_state(&self.viewport_bounds);
self.mouse.position = mouse_state.position;
responses.push_back(InputMapperMessage::PointerMove.into());
}
InputPreprocessorMessage::MouseDown(editor_mouse_state, modifier_keys) => {
self.handle_modifier_keys(modifier_keys, responses);
let mouse_state = editor_mouse_state.to_mouse_state(&self.viewport_bounds);
self.mouse.position = mouse_state.position;
if let Some(message) = self.translate_mouse_event(mouse_state, KeyPosition::Pressed) {
responses.push_back(message);
}
}
InputPreprocessorMessage::MouseUp(editor_mouse_state, modifier_keys) => {
self.handle_modifier_keys(modifier_keys, responses);
let mouse_state = editor_mouse_state.to_mouse_state(&self.viewport_bounds);
self.mouse.position = mouse_state.position;
if let Some(message) = self.translate_mouse_event(mouse_state, KeyPosition::Released) {
responses.push_back(message);
}
}
InputPreprocessorMessage::MouseScroll(editor_mouse_state, modifier_keys) => {
self.handle_modifier_keys(modifier_keys, responses);
let mouse_state = editor_mouse_state.to_mouse_state(&self.viewport_bounds);
self.mouse.position = mouse_state.position;
self.mouse.scroll_delta = mouse_state.scroll_delta;
responses.push_back(InputMapperMessage::MouseScroll.into());
}
InputPreprocessorMessage::KeyDown(key, modifier_keys) => {
self.handle_modifier_keys(modifier_keys, responses);
self.keyboard.set(key as usize);
responses.push_back(InputMapperMessage::KeyDown(key).into());
}
InputPreprocessorMessage::KeyUp(key, modifier_keys) => {
self.handle_modifier_keys(modifier_keys, responses);
self.keyboard.unset(key as usize);
responses.push_back(InputMapperMessage::KeyUp(key).into());
}
InputPreprocessorMessage::BoundsOfViewports(bounds_of_viewports) => {
assert_eq!(bounds_of_viewports.len(), 1, "Only one viewport is currently supported");
@@ -134,6 +90,53 @@ impl MessageHandler<InputPreprocessorMessage, ()> for InputPreprocessor {
);
}
}
InputPreprocessorMessage::KeyDown(key, modifier_keys) => {
self.handle_modifier_keys(modifier_keys, responses);
self.keyboard.set(key as usize);
responses.push_back(InputMapperMessage::KeyDown(key).into());
}
InputPreprocessorMessage::KeyUp(key, modifier_keys) => {
self.handle_modifier_keys(modifier_keys, responses);
self.keyboard.unset(key as usize);
responses.push_back(InputMapperMessage::KeyUp(key).into());
}
InputPreprocessorMessage::MouseDown(editor_mouse_state, modifier_keys) => {
self.handle_modifier_keys(modifier_keys, responses);
let mouse_state = editor_mouse_state.to_mouse_state(&self.viewport_bounds);
self.mouse.position = mouse_state.position;
if let Some(message) = self.translate_mouse_event(mouse_state, KeyPosition::Pressed) {
responses.push_back(message);
}
}
InputPreprocessorMessage::MouseMove(editor_mouse_state, modifier_keys) => {
self.handle_modifier_keys(modifier_keys, responses);
let mouse_state = editor_mouse_state.to_mouse_state(&self.viewport_bounds);
self.mouse.position = mouse_state.position;
responses.push_back(InputMapperMessage::PointerMove.into());
}
InputPreprocessorMessage::MouseScroll(editor_mouse_state, modifier_keys) => {
self.handle_modifier_keys(modifier_keys, responses);
let mouse_state = editor_mouse_state.to_mouse_state(&self.viewport_bounds);
self.mouse.position = mouse_state.position;
self.mouse.scroll_delta = mouse_state.scroll_delta;
responses.push_back(InputMapperMessage::MouseScroll.into());
}
InputPreprocessorMessage::MouseUp(editor_mouse_state, modifier_keys) => {
self.handle_modifier_keys(modifier_keys, responses);
let mouse_state = editor_mouse_state.to_mouse_state(&self.viewport_bounds);
self.mouse.position = mouse_state.position;
if let Some(message) = self.translate_mouse_event(mouse_state, KeyPosition::Released) {
responses.push_back(message);
}
}
};
}
// clean user input and if possible reconstruct it