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https://github.com/GraphiteEditor/Graphite.git
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Cache Vello render output as stitchable textures (#3722)
* WIP render caching * Hook up render cache to render pipeline * Fixed offsets * Initial cleanup * Integrate cache with context invalidation * Cleanup * Improve rounding and reduce tile size to fix vello not rendering * Include pointer position in cache key * Avoid unwraps and zero sized textures * Destroy textures after blitting to surface * Fix context dependencies * Exclude footprint from render params * Batch animation frame messages * Add vello max render size to preference dialogue * Remove unused import * Reorder vello preference * Clean up preferences dialog * Apply review suggestions * Cap max render region size --------- Co-authored-by: Keavon Chambers <keavon@keavon.com>
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@@ -28,7 +28,7 @@ pub fn wrap_network_in_scope(mut network: NodeNetwork, editor_api: Arc<WasmEdito
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let render_node = DocumentNode {
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inputs: vec![NodeInput::node(NodeId(0), 0)],
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implementation: DocumentNodeImplementation::Network(NodeNetwork {
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exports: vec![NodeInput::node(NodeId(2), 0)],
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exports: vec![NodeInput::node(NodeId(3), 0)],
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nodes: [
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DocumentNode {
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call_argument: concrete!(Context),
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@@ -36,7 +36,7 @@ pub fn wrap_network_in_scope(mut network: NodeNetwork, editor_api: Arc<WasmEdito
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implementation: DocumentNodeImplementation::ProtoNode(graphene_std::render_node::render_intermediate::IDENTIFIER),
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context_features: graphene_std::ContextDependencies {
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extract: ContextFeatures::VARARGS,
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inject: ContextFeatures::empty(),
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inject: ContextFeatures::INDEX,
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},
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..Default::default()
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},
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@@ -51,12 +51,23 @@ pub fn wrap_network_in_scope(mut network: NodeNetwork, editor_api: Arc<WasmEdito
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},
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..Default::default()
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},
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DocumentNode {
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call_argument: concrete!(Context),
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inputs: vec![NodeInput::scope("editor-api"), NodeInput::node(NodeId(1), 0)],
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implementation: DocumentNodeImplementation::ProtoNode(graphene_std::render_cache::render_output_cache::IDENTIFIER),
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context_features: graphene_std::ContextDependencies {
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extract: ContextFeatures::FOOTPRINT | ContextFeatures::VARARGS,
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inject: ContextFeatures::VARARGS,
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},
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..Default::default()
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},
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DocumentNode {
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call_argument: concrete!(graphene_std::application_io::RenderConfig),
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inputs: vec![NodeInput::node(NodeId(1), 0)],
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inputs: vec![NodeInput::node(NodeId(2), 0)],
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implementation: DocumentNodeImplementation::ProtoNode(graphene_std::render_node::create_context::IDENTIFIER),
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context_features: graphene_std::ContextDependencies {
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extract: ContextFeatures::empty(),
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// We add the extract index annotation here to force the compiler to add a context nullification node before this node so the render context is properly nullified so the render cache node can do its's work
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extract: ContextFeatures::INDEX,
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inject: ContextFeatures::REAL_TIME | ContextFeatures::ANIMATION_TIME | ContextFeatures::POINTER_POSITION | ContextFeatures::FOOTPRINT | ContextFeatures::VARARGS,
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},
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..Default::default()
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