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Cache Vello render output as stitchable textures (#3722)
* WIP render caching * Hook up render cache to render pipeline * Fixed offsets * Initial cleanup * Integrate cache with context invalidation * Cleanup * Improve rounding and reduce tile size to fix vello not rendering * Include pointer position in cache key * Avoid unwraps and zero sized textures * Destroy textures after blitting to surface * Fix context dependencies * Exclude footprint from render params * Batch animation frame messages * Add vello max render size to preference dialogue * Remove unused import * Reorder vello preference * Clean up preferences dialog * Apply review suggestions * Cap max render region size --------- Co-authored-by: Keavon Chambers <keavon@keavon.com>
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Keavon Chambers
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@@ -51,6 +51,7 @@ node-macro = { workspace = true }
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reqwest = { workspace = true }
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image = { workspace = true }
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base64 = { workspace = true }
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wgpu = { workspace = true }
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# Optional workspace dependencies
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wasm-bindgen = { workspace = true, optional = true }
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