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Add new sampling methods to Imaginate
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@@ -855,7 +855,14 @@ fn node_section_imaginate(imaginate_layer: &ImaginateLayer, layer: &Layer, persi
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},
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LayoutGroup::Row {
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widgets: {
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let tooltip = "Strength of the artistic liberties allowing changes from the base image. The image is unaltered at 0 and completely different at 1.".to_string();
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let tooltip = "
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Strength of the artistic liberties allowing changes from the base image. The image is unchanged at 0 and completely different at 1.\n\
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\n\
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This parameter is otherwise known as denoising strength.
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"
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.trim()
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.to_string();
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vec![
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WidgetHolder::new(Widget::TextLabel(TextLabel {
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value: "Image Creativity".into(),
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@@ -889,12 +896,19 @@ fn node_section_imaginate(imaginate_layer: &ImaginateLayer, layer: &Layer, persi
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},
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LayoutGroup::Row {
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widgets: {
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let tooltip =
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"Amplification of the text prompt's influence over the outcome. Lower values are more creative and exploratory. Higher values are more literal and uninspired.".to_string();
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let tooltip = "
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Amplification of the text prompt's influence over the outcome. At 0, the prompt is entirely ignored.\n\
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\n\
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Lower values are more creative and exploratory. Higher values are more literal and uninspired, but may be lower quality.\n\
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\n\
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This parameter is otherwise known as CFG (classifier-free guidance) scale.
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"
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.trim()
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.to_string();
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vec![
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WidgetHolder::new(Widget::TextLabel(TextLabel {
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value: "Text Rigidness".into(),
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value: "Text Literalness".into(),
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tooltip: tooltip.to_string(),
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..Default::default()
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})),
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