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Desktop: Execute editor and node graph natively (#2955)
* Desktop: Execute editor and node graph natively * Remove decouple execution feature * Disable feature gate for native communication functions * Avoid ininite message loop on an infinite canvas * Add any lint exception * Build evaluation loop * Fix texture passing message * Cleanup * More cleanup --------- Co-authored-by: Timon Schelling <me@timon.zip>
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co-authored by
Timon Schelling
parent
07802204f2
commit
08ec1d08f6
+13
-9
@@ -9,17 +9,19 @@ edition = "2024"
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rust-version = "1.87"
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[features]
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# default = ["gpu"]
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# gpu = ["graphite-editor/gpu"]
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default = ["gpu"]
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gpu = ["graphite-editor/gpu"]
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[dependencies]
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# Local dependencies
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# graphite-editor = { path = "../editor", features = [
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# "gpu",
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# "ron",
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# "vello",
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# "decouple-execution",
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# ] }
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# # Local dependencies
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graphite-editor = { path = "../editor", features = [
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"gpu",
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"ron",
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"vello",
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] }
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graph-craft = { workspace = true }
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wgpu-executor = { workspace = true }
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wgpu = { workspace = true }
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winit = { workspace = true, features = ["serde"] }
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thiserror = { workspace = true }
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@@ -29,4 +31,6 @@ include_dir = { workspace = true }
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tracing-subscriber = { workspace = true }
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tracing = { workspace = true }
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dirs = { workspace = true }
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ron = { workspace = true}
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bytemuck = { workspace = true }
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glam = { workspace = true }
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