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Desktop: Execute editor and node graph natively (#2955)
* Desktop: Execute editor and node graph natively * Remove decouple execution feature * Disable feature gate for native communication functions * Avoid ininite message loop on an infinite canvas * Add any lint exception * Build evaluation loop * Fix texture passing message * Cleanup * More cleanup --------- Co-authored-by: Timon Schelling <me@timon.zip>
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co-authored by
Timon Schelling
parent
07802204f2
commit
08ec1d08f6
@@ -12,6 +12,7 @@
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"production": "npm run setup && npm run wasm:build-production && concurrently -k -n \"VITE,RUST\" \"vite\" \"npm run wasm:watch-production\"",
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"---------- BUILDS ----------": "",
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"build-dev": "npm run wasm:build-dev && vite build",
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"build-native": "npm run native:build-dev && vite build",
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"build-profiling": "npm run wasm:build-profiling && vite build",
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"build": "npm run wasm:build-production && vite build",
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"---------- UTILITIES ----------": "",
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@@ -19,6 +20,7 @@
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"lint-fix": "eslint . --fix && tsc --noEmit",
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"---------- INTERNAL ----------": "",
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"setup": "node package-installer.js",
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"native:build-dev": "wasm-pack build ./wasm --dev --target=web --features native",
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"wasm:build-dev": "wasm-pack build ./wasm --dev --target=web",
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"wasm:build-profiling": "wasm-pack build ./wasm --profiling --target=web",
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"wasm:build-production": "wasm-pack build ./wasm --release --target=web",
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