Artboard nodes (#1328)

* Create artboard nodes

* Update node when resizing artboard

* Render clipped artboards

* More stable feature

* Do not render old artboards

* Fix some issues with transforms

* Fix crash when drawing rectangle

* Format

* Allow renaming document from Properties panel

* Adjust artboard label styling

* Fix document graph refresh so artboards show up

* Make "Clear Artboards" coming soon

* Fix displaying an infinite canvas

* Show document name in node graph options bar

* info!() to debug!()

* Fix Properties panel not being cleared when all docs closed

* Remove dead code

* Remove debug logs added in this branch

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
This commit is contained in:
0HyperCube
2023-07-27 07:35:17 +01:00
committed by Keavon Chambers
parent ad0dc3276e
commit 08f9be6aaf
26 changed files with 636 additions and 182 deletions

View File

@@ -32,17 +32,7 @@ impl MessageHandler<InputPreprocessorMessage, KeyboardPlatformLayout> for InputP
// TODO: Extend this to multiple viewports instead of setting it to the value of this last loop iteration
self.viewport_bounds = bounds;
responses.add(Operation::TransformLayer {
path: vec![],
transform: glam::DAffine2::from_translation(translation).to_cols_array(),
});
responses.add(DocumentMessage::Artboard(
Operation::TransformLayer {
path: vec![],
transform: glam::DAffine2::from_translation(translation).to_cols_array(),
}
.into(),
));
responses.add(NavigationMessage::TranslateCanvas { delta: DVec2::ZERO });
responses.add(FrontendMessage::TriggerViewportResize);
}
}