Fix some node connection UI issues (#1248)

This commit is contained in:
0HyperCube
2023-05-26 18:02:05 +01:00
committed by GitHub
parent 44d16c42f5
commit 09ed31aba4
2 changed files with 8 additions and 2 deletions

View File

@@ -540,7 +540,13 @@ impl MessageHandler<NodeGraphMessage, (&mut Document, &NodeGraphExecutor, u64)>
responses.add(DocumentMessage::StartTransaction);
let input = node_type.inputs[input_index].default.clone();
let Some((input_index, existing_input)) = node.inputs.iter().enumerate().filter(|(_, input)| input.is_exposed()).nth(input_index) else {
return;
};
let mut input = node_type.inputs[input_index].default.clone();
if let NodeInput::Value { exposed, .. } = &mut input {
*exposed = existing_input.is_exposed();
}
responses.add(NodeGraphMessage::SetNodeInput { node_id, input_index, input });
let should_rerender = network.connected_to_output(node_id, true);