Polish node graph frames and rename them for clarity (#1104)

* Polish layer panel UI and layer type icons/text

* Assorted UI text and comment cleanup

* Insert Transform node before Imaginate node via tool

* Rename "Node Graph Frame" to Layer type and Frame tool

* Rename "Node Graph Frame" to "Frame" tool

* Update Node Graph Frame -> Frame tool icon

* Fix lint warnings
This commit is contained in:
Keavon Chambers
2023-04-03 01:52:25 -07:00
parent d710285029
commit 0a9427fe6e
25 changed files with 104 additions and 98 deletions
@@ -11,8 +11,8 @@ use std::collections::VecDeque;
/// Create a new vector layer from a vector of [`bezier_rs::Subpath`].
pub fn new_vector_layer(subpaths: Vec<Subpath<ManipulatorGroupId>>, layer_path: Vec<LayerId>, responses: &mut VecDeque<Message>) {
responses.push_back(DocumentMessage::DeselectAllLayers.into());
let network = node_graph::new_vector_network(subpaths);
let network = node_graph::new_vector_network(subpaths);
responses.push_back(
Operation::AddNodeGraphFrame {
path: layer_path.clone(),