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Add blit caching and blend modes to Brush tool (#1268)
Added blit caching. Added bulk memory target feature. Added brush texture caching. Removed dead format call. Fix brush_texture_cache crashing on serialization.
This commit is contained in:
committed by
Keavon Chambers
parent
70fcb35444
commit
0c93a62d55
@@ -7,7 +7,7 @@ use glam::DVec2;
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use std::hash::{Hash, Hasher};
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/// The style of a brush.
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#[derive(Clone, Debug, PartialEq, DynAny)]
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#[derive(Clone, Debug, DynAny)]
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#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
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pub struct BrushStyle {
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pub color: Color,
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@@ -37,6 +37,20 @@ impl Hash for BrushStyle {
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self.diameter.to_bits().hash(state);
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self.hardness.to_bits().hash(state);
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self.flow.to_bits().hash(state);
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self.spacing.to_bits().hash(state);
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}
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}
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impl Eq for BrushStyle {}
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impl PartialEq for BrushStyle {
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fn eq(&self, other: &Self) -> bool {
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self.color == other.color
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&& self.diameter.to_bits() == other.diameter.to_bits()
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&& self.hardness.to_bits() == other.hardness.to_bits()
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&& self.flow.to_bits() == other.flow.to_bits()
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&& self.spacing.to_bits() == other.spacing.to_bits()
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&& self.blend_mode == other.blend_mode
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}
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}
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