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Add layer node chains, import/export edge connectors, and refactor graph editing to go thru a NodeNetworkInterface (#1794)
* WIP: NodeNetworkInterface * Organize ModifyInputsContext to use network interface * Improve ClickTarget and Position state * Rework ClickTarget state * Continue fixing NodeGraphMessageHandler * Restructure network_metadata * Final(?) NodeNetworkInterface struct * Final(??) NodeNetworkInterface * Final(???) NodeNetworkInterface. Separated persistent and transient data * Final NodeNetworkInterface data structure. Implemented all basic getters * Continue migrating functionality to network interface * Migrate all NodeGraphMessage's to use network interface * Fix all helper functions in NodeGraphMessageHandler * Move document metadata to network interface, remove various cached fields * Move all editor only NodeNetwork implementations to NodeNetworkInterface * Fix all DocumentNodeDefinitions * Rework and migrate GraphOperationMessages to network interface * Continue migration to NodeNetworkInterface * Save point before merging master * Fix all errors in network_interface * 850 -> 160 errors * Fix all errors :D * Render default document * Visualize click targets * merge conflicts * Cache transient metadata separately, store entire interface in document history * Start migration to storing selected nodes for each network * Remove selected nodes from document message handler * Move outward wires and all nodes bounding box to transient metadata * Fix connecting/disconnecting nodes * Layer stack organization for disconnecting/connecting nodes * Basic chain locking * Improve chain positioning * Add copy/pasting * Move upstream nodes on shift+drag * merge conflict fixes * Improve Graph.svelte code quality * Final improvements to Graph.svelte * Fix layer panel * Performance optimizations * Bug fixes and derived PTZ * Chain organization improvement and bug fixes * Bug fixes, remove all warnings * Automatic file upgrade * Final code review * Fix editor tests * Fix compile errors * Remove select tool intersection check when panning * WIP: Import/Exports * Fix JS issues * Finish simplified import/export UI * Import/Export viewport edge UI * Remove minimum y bound on import/export ports * Improve performance while panning graph * cargo fmt * Fix CI code build * Format the demo artwork graph with chains * Code review --------- Co-authored-by: Keavon Chambers <keavon@keavon.com> Co-authored-by: dennis@kobert.dev <dennis@kobert.dev>
This commit is contained in:
co-authored by
Keavon Chambers
dennis@kobert.dev
parent
ea44d1440a
commit
0dbbabe73e
@@ -70,22 +70,25 @@ impl MessageHandler<DialogMessage, DialogMessageData<'_>> for DialogMessageHandl
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DialogMessage::RequestExportDialog => {
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if let Some(document) = portfolio.active_document() {
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let artboards = document
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.metadata
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.metadata()
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.all_layers()
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.filter(|&layer| document.metadata.is_artboard(layer))
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.filter(|&layer| document.network_interface.is_artboard(&layer.to_node(), &[]))
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.map(|layer| {
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let name = document
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.network
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.nodes
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.get(&layer.to_node())
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.and_then(|node| if node.alias.is_empty() { None } else { Some(node.alias.clone()) })
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.network_interface
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.node_metadata(&layer.to_node(), &[])
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.map(|node| node.persistent_metadata.display_name.clone())
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.and_then(|name| if name.is_empty() { None } else { Some(name) })
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.unwrap_or_else(|| "Artboard".to_string());
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(layer, name)
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})
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.collect();
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self.export_dialog.artboards = artboards;
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self.export_dialog.has_selection = document.selected_nodes.selected_layers(document.metadata()).next().is_some();
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self.export_dialog.has_selection = document
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.network_interface
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.selected_nodes(&[])
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.is_some_and(|selected_nodes| selected_nodes.selected_layers(document.metadata()).next().is_some());
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self.export_dialog.send_dialog_to_frontend(responses);
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}
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}
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