Add layer node chains, import/export edge connectors, and refactor graph editing to go thru a NodeNetworkInterface (#1794)

* WIP: NodeNetworkInterface

* Organize ModifyInputsContext to use network interface

* Improve ClickTarget and Position state

* Rework ClickTarget state

* Continue fixing NodeGraphMessageHandler

* Restructure network_metadata

* Final(?) NodeNetworkInterface struct

* Final(??) NodeNetworkInterface

* Final(???) NodeNetworkInterface. Separated persistent and transient data

* Final NodeNetworkInterface data structure. Implemented all basic getters

* Continue migrating functionality to network interface

* Migrate all NodeGraphMessage's to use network interface

* Fix all helper functions in NodeGraphMessageHandler

* Move document metadata to network interface, remove various cached fields

* Move all editor only NodeNetwork implementations to NodeNetworkInterface

* Fix all DocumentNodeDefinitions

* Rework and migrate GraphOperationMessages to network interface

* Continue migration to NodeNetworkInterface

* Save point before merging master

* Fix all errors in network_interface

* 850 -> 160 errors

* Fix all errors :D

* Render default document

* Visualize click targets

* merge conflicts

* Cache transient metadata separately, store entire interface in document history

* Start migration to storing selected nodes for each network

* Remove selected nodes from document message handler

* Move outward wires and all nodes bounding box to transient metadata

* Fix connecting/disconnecting nodes

* Layer stack organization for disconnecting/connecting nodes

* Basic chain locking

* Improve chain positioning

* Add copy/pasting

* Move upstream nodes on shift+drag

* merge conflict fixes

* Improve Graph.svelte code quality

* Final improvements to Graph.svelte

* Fix layer panel

* Performance optimizations

* Bug fixes and derived PTZ

* Chain organization improvement and bug fixes

* Bug fixes, remove all warnings

* Automatic file upgrade

* Final code review

* Fix editor tests

* Fix compile errors

* Remove select tool intersection check when panning

* WIP: Import/Exports

* Fix JS issues

* Finish simplified import/export UI

* Import/Export viewport edge UI

* Remove minimum y bound on import/export ports

* Improve performance while panning graph

* cargo fmt

* Fix CI code build

* Format the demo artwork graph with chains

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
Co-authored-by: dennis@kobert.dev <dennis@kobert.dev>
This commit is contained in:
adamgerhant
2024-08-04 06:47:13 -07:00
committed by GitHub
parent ea44d1440a
commit 0dbbabe73e
77 changed files with 11361 additions and 8011 deletions

View File

@@ -485,7 +485,7 @@ use serde::ser::SerializeSeq;
use serde::{Deserialize, Deserializer, Serialize, Serializer};
use std::fmt;
use std::hash::Hash;
fn serialize_hashmap<K, V, S>(hashmap: &HashMap<K, V>, serializer: S) -> Result<S::Ok, S::Error>
pub fn serialize_hashmap<K, V, S>(hashmap: &HashMap<K, V>, serializer: S) -> Result<S::Ok, S::Error>
where
K: Serialize + Eq + Hash,
V: Serialize,
@@ -498,7 +498,7 @@ where
seq.end()
}
fn deserialize_hashmap<'de, K, V, D>(deserializer: D) -> Result<HashMap<K, V>, D::Error>
pub fn deserialize_hashmap<'de, K, V, D>(deserializer: D) -> Result<HashMap<K, V>, D::Error>
where
K: Deserialize<'de> + Eq + Hash,
V: Deserialize<'de>,