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Add layer node chains, import/export edge connectors, and refactor graph editing to go thru a NodeNetworkInterface (#1794)
* WIP: NodeNetworkInterface * Organize ModifyInputsContext to use network interface * Improve ClickTarget and Position state * Rework ClickTarget state * Continue fixing NodeGraphMessageHandler * Restructure network_metadata * Final(?) NodeNetworkInterface struct * Final(??) NodeNetworkInterface * Final(???) NodeNetworkInterface. Separated persistent and transient data * Final NodeNetworkInterface data structure. Implemented all basic getters * Continue migrating functionality to network interface * Migrate all NodeGraphMessage's to use network interface * Fix all helper functions in NodeGraphMessageHandler * Move document metadata to network interface, remove various cached fields * Move all editor only NodeNetwork implementations to NodeNetworkInterface * Fix all DocumentNodeDefinitions * Rework and migrate GraphOperationMessages to network interface * Continue migration to NodeNetworkInterface * Save point before merging master * Fix all errors in network_interface * 850 -> 160 errors * Fix all errors :D * Render default document * Visualize click targets * merge conflicts * Cache transient metadata separately, store entire interface in document history * Start migration to storing selected nodes for each network * Remove selected nodes from document message handler * Move outward wires and all nodes bounding box to transient metadata * Fix connecting/disconnecting nodes * Layer stack organization for disconnecting/connecting nodes * Basic chain locking * Improve chain positioning * Add copy/pasting * Move upstream nodes on shift+drag * merge conflict fixes * Improve Graph.svelte code quality * Final improvements to Graph.svelte * Fix layer panel * Performance optimizations * Bug fixes and derived PTZ * Chain organization improvement and bug fixes * Bug fixes, remove all warnings * Automatic file upgrade * Final code review * Fix editor tests * Fix compile errors * Remove select tool intersection check when panning * WIP: Import/Exports * Fix JS issues * Finish simplified import/export UI * Import/Export viewport edge UI * Remove minimum y bound on import/export ports * Improve performance while panning graph * cargo fmt * Fix CI code build * Format the demo artwork graph with chains * Code review --------- Co-authored-by: Keavon Chambers <keavon@keavon.com> Co-authored-by: dennis@kobert.dev <dennis@kobert.dev>
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@@ -485,7 +485,7 @@ use serde::ser::SerializeSeq;
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use serde::{Deserialize, Deserializer, Serialize, Serializer};
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use std::fmt;
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use std::hash::Hash;
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fn serialize_hashmap<K, V, S>(hashmap: &HashMap<K, V>, serializer: S) -> Result<S::Ok, S::Error>
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pub fn serialize_hashmap<K, V, S>(hashmap: &HashMap<K, V>, serializer: S) -> Result<S::Ok, S::Error>
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where
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K: Serialize + Eq + Hash,
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V: Serialize,
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@@ -498,7 +498,7 @@ where
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seq.end()
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}
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fn deserialize_hashmap<'de, K, V, D>(deserializer: D) -> Result<HashMap<K, V>, D::Error>
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pub fn deserialize_hashmap<'de, K, V, D>(deserializer: D) -> Result<HashMap<K, V>, D::Error>
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where
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K: Deserialize<'de> + Eq + Hash,
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V: Deserialize<'de>,
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