Rename the nodes 'Length' -> 'Magnitude', 'Flatten Path' -> 'Combine Paths', 'Vec2 Value' -> 'Combine Vec2', and add a new 'Vec2 Value' node (#4349)

* Rename the node 'Length' -> 'Magnitude'

* Rename the node 'Flatten Path' -> 'Combine Paths'

* Replace the node 'Vec2 Value' with 'Combine Vec2' and add a new 'Vec2 Value' that's actually a vec2

* Update demo artwork
This commit is contained in:
Keavon Chambers
2026-07-17 09:43:04 -07:00
committed by GitHub
parent 581bb05f5d
commit 0eab6aa93c
19 changed files with 78 additions and 47 deletions

View File

@@ -1623,7 +1623,7 @@ impl Render for List<Vector> {
}
// If this item carries a snapshot of upstream graphic content (e.g. it was produced by Boolean Operation,
// Flatten Path, Morph, or any other destructive merge), recurse into that snapshot so the editor can
// Combine Paths, Morph, or any other destructive merge), recurse into that snapshot so the editor can
// surface the original child layers' click targets.
let upstream_nested_layers = self.attribute_cloned_or_default::<List<Graphic>>(ATTR_EDITOR_MERGED_LAYERS, index);
if !upstream_nested_layers.is_empty() {