mirror of
https://github.com/GraphiteEditor/Graphite.git
synced 2026-09-19 19:08:05 +08:00
merge onto master
This commit is contained in:
@@ -14,6 +14,7 @@ use graphene_std::memo::IORecord;
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use graphene_std::renderer::{GraphicElementRendered, RenderParams, SvgRender};
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use graphene_std::renderer::{RenderSvgSegmentList, SvgSegment};
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use graphene_std::text::FontCache;
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use graphene_std::uuid::{CompiledProtonodeInput, NodeId};
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use graphene_std::vector::style::ViewMode;
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use graphene_std::vector::{VectorData, VectorDataTable};
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use graphene_std::wasm_application_io::{WasmApplicationIo, WasmEditorApi};
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@@ -24,8 +25,9 @@ use spin::Mutex;
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use std::sync::Arc;
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use std::sync::mpsc::{Receiver, Sender};
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/// Persistent data between graph executions. It's updated via message passing from the editor thread with [`GraphRuntimeRequest`]`.
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/// Some of these fields are put into a [`WasmEditorApi`] which is passed to the final compiled graph network upon each execution.
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/// Persistent data between graph evaluations. It's updated via message passing from the editor thread with [`GraphRuntimeRequest`]`.
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/// [`PortfolioMessage::CompileActiveDocument`] and [`PortfolioMessage::RenderActiveDocument`] are the two main entry points
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/// Some of these fields are inserted into the network at compile time using the scope system
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/// Once the implementation is finished, this will live in a separate thread. Right now it's part of the main JS thread, but its own separate JS stack frame independent from the editor.
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pub struct NodeRuntime {
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#[cfg(test)]
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@@ -33,14 +35,11 @@ pub struct NodeRuntime {
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#[cfg(not(test))]
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executor: DynamicExecutor,
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receiver: Receiver<GraphRuntimeRequest>,
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sender: InternalNodeGraphUpdateSender,
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editor_preferences: EditorPreferences,
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old_graph: Option<NodeNetwork>,
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update_thumbnails: bool,
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sender: NodeGraphRuntimeSender,
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application_io: Option<Arc<WasmApplicationIo>>,
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editor_api: Arc<WasmEditorApi>,
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node_graph_errors: GraphErrors,
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monitor_nodes: Vec<Vec<NodeId>>,
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/// Which node is inspected and which monitor node is used (if any) for the current execution
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inspect_state: Option<InspectState>,
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@@ -48,26 +47,24 @@ pub struct NodeRuntime {
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/// Mapping of the fully-qualified node paths to their preprocessor substitutions.
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substitutions: HashMap<ProtoNodeIdentifier, DocumentNode>,
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// TODO: Remove, it doesn't need to be persisted anymore
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/// The current renders of the thumbnails for layer nodes.
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thumbnail_renders: HashMap<NodeId, Vec<SvgSegment>>,
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vector_modify: HashMap<NodeId, VectorData>,
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/// Stored in order to check for changes before sending to the frontend.
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thumbnail_render_tagged_values: HashMap<CompiledProtonodeInput, TaggedValue>,
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}
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/// Messages passed from the editor thread to the node runtime thread.
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#[derive(Debug, serde::Serialize, serde::Deserialize)]
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pub enum GraphRuntimeRequest {
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GraphUpdate(GraphUpdate),
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ExecutionRequest(ExecutionRequest),
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FontCacheUpdate(FontCache),
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EditorPreferencesUpdate(EditorPreferences),
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}
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#[derive(Debug, serde::Serialize, serde::Deserialize)]
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pub struct GraphUpdate {
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pub(super) network: NodeNetwork,
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/// The node that should be temporary inspected during execution
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pub(super) inspect_node: Option<NodeId>,
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CompilationRequest(CompilationRequest),
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// Makes a request to evaluate the network and stores data for the list of output connectors
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// Should only monitor data for nodes which need their thumbnails.
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EvaluationRequest(EvaluationRequest),
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// Renders thumbnails for the data from the last execution
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// If the upstream node stores data for the context override, then another evaluation must be performed at the input
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// This is performed separately from execution requests, since thumbnails for animation should be updated once every 50ms or so.
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ThumbnailRenderRequest(HashSet<CompiledProtonodeInput>),
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// Request the data from a list of node inputs. For example, used by vector modify to get the data at the input of every Path node.
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// Can also be used by the spreadsheet/introspection system
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IntrospectionRequest(HashSet<(CompiledProtonodeInput, IntrospectMode)>),
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}
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#[derive(Default, Debug, Clone, serde::Serialize, serde::Deserialize)]
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@@ -81,21 +78,14 @@ pub struct ExportConfig {
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}
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#[derive(Clone)]
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struct InternalNodeGraphUpdateSender(Sender<NodeGraphUpdate>);
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struct NodeGraphRuntimeSender(Sender<NodeGraphUpdate>);
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impl InternalNodeGraphUpdateSender {
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fn send_generation_response(&self, response: CompilationResponse) {
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self.0.send(NodeGraphUpdate::CompilationResponse(response)).expect("Failed to send response")
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impl NodeGraphRuntimeSender {
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fn send_compilation_response(&self, response: CompilationResponse) {
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self.0.send(NodeGraphUpdate::CompilationResponse(response)).expect("Failed to send compilation response")
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}
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fn send_execution_response(&self, response: ExecutionResponse) {
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self.0.send(NodeGraphUpdate::ExecutionResponse(response)).expect("Failed to send response")
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}
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}
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impl NodeGraphUpdateSender for InternalNodeGraphUpdateSender {
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fn send(&self, message: NodeGraphUpdateMessage) {
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self.0.send(NodeGraphUpdate::NodeGraphUpdateMessage(message)).expect("Failed to send response")
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fn send_evaluation_response(&self, response: EvaluationResponse) {
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self.0.send(NodeGraphUpdate::EvaluationResponse(response)).expect("Failed to send evaluation response")
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}
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}
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@@ -106,151 +96,135 @@ impl NodeRuntime {
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Self {
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executor: DynamicExecutor::default(),
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receiver,
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sender: InternalNodeGraphUpdateSender(sender.clone()),
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editor_preferences: EditorPreferences::default(),
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old_graph: None,
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update_thumbnails: true,
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sender: NodeGraphRuntimeSender(sender.clone()),
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editor_api: WasmEditorApi {
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font_cache: FontCache::default(),
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editor_preferences: Box::new(EditorPreferences::default()),
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node_graph_message_sender: Box::new(InternalNodeGraphUpdateSender(sender)),
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application_io: None,
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}
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.into(),
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application_io: None,
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node_graph_errors: Vec::new(),
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monitor_nodes: Vec::new(),
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substitutions: preprocessor::generate_node_substitutions(),
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thumbnail_renders: Default::default(),
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vector_modify: Default::default(),
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thumbnail_render_tagged_values: HashSet::new(),
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inspect_state: None,
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}
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}
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pub async fn run(&mut self) {
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if self.editor_api.application_io.is_none() {
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self.editor_api = WasmEditorApi {
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#[cfg(not(test))]
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application_io: Some(WasmApplicationIo::new().await.into()),
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#[cfg(test)]
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application_io: Some(WasmApplicationIo::new_offscreen().await.into()),
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font_cache: self.editor_api.font_cache.clone(),
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node_graph_message_sender: Box::new(self.sender.clone()),
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editor_preferences: Box::new(self.editor_preferences.clone()),
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}
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.into();
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if self.application_io.is_none() {
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#[cfg(not(test))]
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self.application_io = Some(Arc::new(WasmApplicationIo::new().await));
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#[cfg(test)]
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self.application_io = Some(Arc::new(WasmApplicationIo::new_offscreen().await));
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}
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let mut font = None;
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let mut preferences = None;
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let mut graph = None;
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let mut execution = None;
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// TODO: This deduplication of messages will probably cause more issues than it solved
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// let mut graph = None;
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// let mut execution = None;
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// let mut thumbnails = None;
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// let mut introspection = None;
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// for request in self.receiver.try_iter() {
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// match request {
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// GraphRuntimeRequest::CompilationRequest(_) => graph = Some(request),
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// GraphRuntimeRequest::EvaluationRequest(_) => execution = Some(request),
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// GraphRuntimeRequest::ThumbnailRenderResponse(_) => thumbnails = Some(request),
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// GraphRuntimeRequest::IntrospectionResponse(_) => introspection = Some(request),
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// }
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// }
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// let requests = [font, preferences, graph, execution].into_iter().flatten();
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for request in self.receiver.try_iter() {
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match request {
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GraphRuntimeRequest::GraphUpdate(_) => graph = Some(request),
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GraphRuntimeRequest::ExecutionRequest(_) => execution = Some(request),
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GraphRuntimeRequest::FontCacheUpdate(_) => font = Some(request),
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GraphRuntimeRequest::EditorPreferencesUpdate(_) => preferences = Some(request),
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}
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}
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let requests = [font, preferences, graph, execution].into_iter().flatten();
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for request in requests {
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match request {
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GraphRuntimeRequest::FontCacheUpdate(font_cache) => {
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self.editor_api = WasmEditorApi {
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font_cache,
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application_io: self.editor_api.application_io.clone(),
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node_graph_message_sender: Box::new(self.sender.clone()),
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editor_preferences: Box::new(self.editor_preferences.clone()),
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}
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.into();
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if let Some(graph) = self.old_graph.clone() {
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// We ignore this result as compilation errors should have been reported in an earlier iteration
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let _ = self.update_network(graph).await;
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}
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}
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GraphRuntimeRequest::EditorPreferencesUpdate(preferences) => {
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self.editor_preferences = preferences.clone();
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self.editor_api = WasmEditorApi {
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font_cache: self.editor_api.font_cache.clone(),
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application_io: self.editor_api.application_io.clone(),
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node_graph_message_sender: Box::new(self.sender.clone()),
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editor_preferences: Box::new(preferences),
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}
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.into();
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if let Some(graph) = self.old_graph.clone() {
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// We ignore this result as compilation errors should have been reported in an earlier iteration
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let _ = self.update_network(graph).await;
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}
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}
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GraphRuntimeRequest::GraphUpdate(GraphUpdate { mut network, inspect_node }) => {
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GraphRuntimeRequest::CompilationRequest(CompilationRequest {
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mut network,
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font_cache,
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editor_metadata,
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}) => {
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// Insert the monitor node to manage the inspection
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self.inspect_state = inspect_node.map(|inspect| InspectState::monitor_inspect_node(&mut network, inspect));
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// self.inspect_state = inspect_node.map(|inspect| InspectState::monitor_inspect_node(&mut network, inspect));
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self.old_graph = Some(network.clone());
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self.node_graph_errors.clear();
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let result = self.update_network(network).await;
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self.update_thumbnails = true;
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self.sender.send_generation_response(CompilationResponse {
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self.sender.send_compilation_response(CompilationResponse {
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result,
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node_graph_errors: self.node_graph_errors.clone(),
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});
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}
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GraphRuntimeRequest::ExecutionRequest(ExecutionRequest { execution_id, render_config, .. }) => {
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let transform = render_config.viewport.transform;
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GraphRuntimeRequest::EvaluationRequest(EvaluationRequest {
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evaluation_id,
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context,
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inputs_to_monitor,
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// custom_node_to_evaluate
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}) => {
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for (protonode_input, introspect_mode) in inputs_to_monitor {
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self.executor.set_introspect(protonode_input, introspect_mode)
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}
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let transform = context.render_config.viewport.transform;
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let result = self.execute_network(render_config).await;
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let mut responses = VecDeque::new();
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// TODO: Only process monitor nodes if the graph has changed, not when only the Footprint changes
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self.process_monitor_nodes(&mut responses, self.update_thumbnails);
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self.update_thumbnails = false;
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// Resolve the result from the inspection by accessing the monitor node
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let inspect_result = self.inspect_state.and_then(|state| state.access(&self.executor));
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let introspected_inputs = Vec::new();
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for (protonode_input, mode) in inputs_to_introspect {
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let Ok(introspected_data) = self.executor.introspect(protonode_input, mode) else {
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log::error!("Could not introspect node from input: {:?}", protonode_input);
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continue;
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};
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introspected_inputs.push((protonode_input, mode, introspected_data));
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}
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self.sender.send_execution_response(ExecutionResponse {
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execution_id,
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self.sender.send_evaluation_response(EvaluationResponse {
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evaluation_id,
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result,
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responses,
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transform,
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vector_modify: self.vector_modify.clone(),
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inspect_result,
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introspected_inputs,
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});
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}
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GraphRuntimeRequest::ThumbnailRenderRequest(input_to_render) => {
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let mut thumbnail_response = ThumbnailRenderResponse::default();
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for input in input_to_render {}
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self.sender.send_thumbnail_render_response(thumbnail_response);
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}
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GraphRuntimeRequest::IntrospectionRequest(inputs_to_introspect) => {
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self.sender.send_introspection_response(introspection_response);
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}
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}
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}
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}
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async fn update_network(&mut self, mut graph: NodeNetwork) -> Result<ResolvedDocumentNodeTypesDelta, String> {
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async fn update_network(&mut self, mut graph: NodeNetwork) -> Result<CompilationMetadata, String> {
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preprocessor::expand_network(&mut graph, &self.substitutions);
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// Creates a network where the node paths to the document network are prefixed with NodeId(0)
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let scoped_network = wrap_network_in_scope(graph, self.editor_api.clone());
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// We assume only one output
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assert_eq!(scoped_network.exports.len(), 1, "Graph with multiple outputs not yet handled");
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let c = Compiler {};
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let proto_network = match c.compile_single(scoped_network) {
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// Modifies the NodeNetwork so the tagged values are removed and the document nodes with protonode implementations have their protonode ids set
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// Needs to return a mapping of absolute input connectors to protonode callers, types for protonodes, and callers for protonodes, add/remove delta for resolved types
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let (proto_network, protonode_callers_for_value, protonode_callers_for_node) = match scoped_network.flatten() {
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Ok(network) => network,
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Err(e) => return Err(e),
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Err(e) => {
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log::error!("Error compiling network: {e:?}");
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return;
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}
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};
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self.monitor_nodes = proto_network
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.nodes
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.iter()
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.filter(|(_, node)| node.identifier == "graphene_core::memo::MonitorNode".into())
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.map(|(_, node)| node.original_location.path.clone().unwrap_or_default())
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.collect::<Vec<_>>();
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assert_ne!(proto_network.nodes.len(), 0, "No proto nodes exist?");
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self.executor.update(proto_network).await.map_err(|e| {
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self.node_graph_errors.clone_from(&e);
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format!("{e:?}")
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})
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assert_ne!(proto_network.len(), 0, "No proto nodes exist?");
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let result = match self.executor.update(proto_network).await {
|
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Ok((types_to_add, types_to_remove)) => {
|
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// Used to remove thumbnails from the mapping of SNI to rendered SVG strings on the frontend, which occurs when the SNI is removed
|
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// When native frontend rendering is possible, the strings can just be stored in the network interface for each protonode with the rest of the type metadata
|
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Ok(CompilationMetadata {
|
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protonode_callers_for_value,
|
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protonode_callers_for_node,
|
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types_to_add,
|
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types_to_remove,
|
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})
|
||||
}
|
||||
Err(e) => {
|
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self.node_graph_errors.clone_from(&e);
|
||||
Err(format!("{e:?}"))
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
async fn execute_network(&mut self, render_config: RenderConfig) -> Result<TaggedValue, String> {
|
||||
@@ -269,117 +243,6 @@ impl NodeRuntime {
|
||||
|
||||
Ok(result)
|
||||
}
|
||||
|
||||
/// Updates state data
|
||||
pub fn process_monitor_nodes(&mut self, responses: &mut VecDeque<FrontendMessage>, update_thumbnails: bool) {
|
||||
// TODO: Consider optimizing this since it's currently O(m*n^2), with a sort it could be made O(m * n*log(n))
|
||||
self.thumbnail_renders.retain(|id, _| self.monitor_nodes.iter().any(|monitor_node_path| monitor_node_path.contains(id)));
|
||||
|
||||
for monitor_node_path in &self.monitor_nodes {
|
||||
// Skip the inspect monitor node
|
||||
if self.inspect_state.is_some_and(|inspect_state| monitor_node_path.last().copied() == Some(inspect_state.monitor_node)) {
|
||||
continue;
|
||||
}
|
||||
// The monitor nodes are located within a document node, and are thus children in that network, so this gets the parent document node's ID
|
||||
let Some(parent_network_node_id) = monitor_node_path.len().checked_sub(2).and_then(|index| monitor_node_path.get(index)).copied() else {
|
||||
warn!("Monitor node has invalid node id");
|
||||
|
||||
continue;
|
||||
};
|
||||
|
||||
// Extract the monitor node's stored `GraphicElement` data.
|
||||
let Ok(introspected_data) = self.executor.introspect(monitor_node_path) else {
|
||||
// TODO: Fix the root of the issue causing the spam of this warning (this at least temporarily disables it in release builds)
|
||||
#[cfg(debug_assertions)]
|
||||
warn!("Failed to introspect monitor node {}", self.executor.introspect(monitor_node_path).unwrap_err());
|
||||
|
||||
continue;
|
||||
};
|
||||
|
||||
if let Some(io) = introspected_data.downcast_ref::<IORecord<Context, graphene_std::GraphicElement>>() {
|
||||
Self::process_graphic_element(&mut self.thumbnail_renders, parent_network_node_id, &io.output, responses, update_thumbnails)
|
||||
} else if let Some(io) = introspected_data.downcast_ref::<IORecord<Context, graphene_std::Artboard>>() {
|
||||
Self::process_graphic_element(&mut self.thumbnail_renders, parent_network_node_id, &io.output, responses, update_thumbnails)
|
||||
// Insert the vector modify if we are dealing with vector data
|
||||
} else if let Some(record) = introspected_data.downcast_ref::<IORecord<Context, VectorDataTable>>() {
|
||||
let default = Instance::default();
|
||||
self.vector_modify.insert(
|
||||
parent_network_node_id,
|
||||
record.output.instance_ref_iter().next().unwrap_or_else(|| default.to_instance_ref()).instance.clone(),
|
||||
);
|
||||
} else {
|
||||
log::warn!("Failed to downcast monitor node output {parent_network_node_id:?}");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// If this is `GraphicElement` data:
|
||||
// Regenerate click targets and thumbnails for the layers in the graph, modifying the state and updating the UI.
|
||||
fn process_graphic_element(
|
||||
thumbnail_renders: &mut HashMap<NodeId, Vec<SvgSegment>>,
|
||||
parent_network_node_id: NodeId,
|
||||
graphic_element: &impl GraphicElementRendered,
|
||||
responses: &mut VecDeque<FrontendMessage>,
|
||||
update_thumbnails: bool,
|
||||
) {
|
||||
// RENDER THUMBNAIL
|
||||
|
||||
if !update_thumbnails {
|
||||
return;
|
||||
}
|
||||
|
||||
// Skip thumbnails if the layer is too complex (for performance)
|
||||
if graphic_element.render_complexity() > 1000 {
|
||||
let old = thumbnail_renders.insert(parent_network_node_id, Vec::new());
|
||||
if old.is_none_or(|v| !v.is_empty()) {
|
||||
responses.push_back(FrontendMessage::UpdateNodeThumbnail {
|
||||
id: parent_network_node_id,
|
||||
value: "<svg viewBox=\"0 0 10 10\"><title>Dense thumbnail omitted for performance</title><line x1=\"0\" y1=\"10\" x2=\"10\" y2=\"0\" stroke=\"red\" /></svg>".to_string(),
|
||||
});
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
let bounds = graphic_element.bounding_box(DAffine2::IDENTITY, true);
|
||||
|
||||
// Render the thumbnail from a `GraphicElement` into an SVG string
|
||||
let render_params = RenderParams {
|
||||
view_mode: ViewMode::Normal,
|
||||
culling_bounds: bounds,
|
||||
thumbnail: true,
|
||||
hide_artboards: false,
|
||||
for_export: false,
|
||||
for_mask: false,
|
||||
alignment_parent_transform: None,
|
||||
};
|
||||
let mut render = SvgRender::new();
|
||||
graphic_element.render_svg(&mut render, &render_params);
|
||||
|
||||
// And give the SVG a viewbox and outer <svg>...</svg> wrapper tag
|
||||
let [min, max] = bounds.unwrap_or_default();
|
||||
render.format_svg(min, max);
|
||||
|
||||
// UPDATE FRONTEND THUMBNAIL
|
||||
|
||||
let new_thumbnail_svg = render.svg;
|
||||
let old_thumbnail_svg = thumbnail_renders.entry(parent_network_node_id).or_default();
|
||||
|
||||
if old_thumbnail_svg != &new_thumbnail_svg {
|
||||
responses.push_back(FrontendMessage::UpdateNodeThumbnail {
|
||||
id: parent_network_node_id,
|
||||
value: new_thumbnail_svg.to_svg_string(),
|
||||
});
|
||||
*old_thumbnail_svg = new_thumbnail_svg;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub async fn introspect_node(path: &[NodeId]) -> Result<Arc<dyn std::any::Any + Send + Sync + 'static>, IntrospectError> {
|
||||
let runtime = NODE_RUNTIME.lock();
|
||||
if let Some(ref mut runtime) = runtime.as_ref() {
|
||||
return runtime.executor.introspect(path);
|
||||
}
|
||||
Err(IntrospectError::RuntimeNotReady)
|
||||
}
|
||||
|
||||
pub async fn run_node_graph() -> bool {
|
||||
@@ -394,81 +257,3 @@ pub async fn replace_node_runtime(runtime: NodeRuntime) -> Option<NodeRuntime> {
|
||||
let mut node_runtime = NODE_RUNTIME.lock();
|
||||
node_runtime.replace(runtime)
|
||||
}
|
||||
|
||||
/// Which node is inspected and which monitor node is used (if any) for the current execution
|
||||
#[derive(Debug, Clone, Copy)]
|
||||
struct InspectState {
|
||||
inspect_node: NodeId,
|
||||
monitor_node: NodeId,
|
||||
}
|
||||
/// The resulting value from the temporary inspected during execution
|
||||
#[derive(Clone, Debug, Default)]
|
||||
#[cfg_attr(feature = "decouple-execution", derive(serde::Serialize, serde::Deserialize))]
|
||||
pub struct InspectResult {
|
||||
#[cfg(not(feature = "decouple-execution"))]
|
||||
introspected_data: Option<Arc<dyn std::any::Any + Send + Sync + 'static>>,
|
||||
#[cfg(feature = "decouple-execution")]
|
||||
introspected_data: Option<TaggedValue>,
|
||||
pub inspect_node: NodeId,
|
||||
}
|
||||
|
||||
impl InspectResult {
|
||||
pub fn take_data(&mut self) -> Option<Arc<dyn std::any::Any + Send + Sync + 'static>> {
|
||||
#[cfg(not(feature = "decouple-execution"))]
|
||||
return self.introspected_data.clone();
|
||||
|
||||
#[cfg(feature = "decouple-execution")]
|
||||
return self.introspected_data.take().map(|value| value.to_any());
|
||||
}
|
||||
}
|
||||
|
||||
// This is very ugly but is required to be inside a message
|
||||
impl PartialEq for InspectResult {
|
||||
fn eq(&self, other: &Self) -> bool {
|
||||
self.inspect_node == other.inspect_node
|
||||
}
|
||||
}
|
||||
|
||||
impl InspectState {
|
||||
/// Insert the monitor node to manage the inspection
|
||||
pub fn monitor_inspect_node(network: &mut NodeNetwork, inspect_node: NodeId) -> Self {
|
||||
let monitor_id = NodeId::new();
|
||||
|
||||
// It is necessary to replace the inputs before inserting the monitor node to avoid changing the input of the new monitor node
|
||||
for input in network.nodes.values_mut().flat_map(|node| node.inputs.iter_mut()).chain(&mut network.exports) {
|
||||
let NodeInput::Node { node_id, output_index, .. } = input else { continue };
|
||||
// We only care about the primary output of our inspect node
|
||||
if *output_index != 0 || *node_id != inspect_node {
|
||||
continue;
|
||||
}
|
||||
|
||||
*node_id = monitor_id;
|
||||
}
|
||||
|
||||
let monitor_node = DocumentNode {
|
||||
inputs: vec![NodeInput::node(inspect_node, 0)], // Connect to the primary output of the inspect node
|
||||
implementation: DocumentNodeImplementation::ProtoNode(graphene_std::memo::monitor::IDENTIFIER),
|
||||
manual_composition: Some(graph_craft::generic!(T)),
|
||||
skip_deduplication: true,
|
||||
..Default::default()
|
||||
};
|
||||
network.nodes.insert(monitor_id, monitor_node);
|
||||
|
||||
Self {
|
||||
inspect_node,
|
||||
monitor_node: monitor_id,
|
||||
}
|
||||
}
|
||||
/// Resolve the result from the inspection by accessing the monitor node
|
||||
fn access(&self, executor: &DynamicExecutor) -> Option<InspectResult> {
|
||||
let introspected_data = executor.introspect(&[self.monitor_node]).inspect_err(|e| warn!("Failed to introspect monitor node {e}")).ok();
|
||||
// TODO: Consider displaying the error instead of ignoring it
|
||||
#[cfg(feature = "decouple-execution")]
|
||||
let introspected_data = introspected_data.as_ref().and_then(|data| TaggedValue::try_from_std_any_ref(data).ok());
|
||||
|
||||
Some(InspectResult {
|
||||
inspect_node: self.inspect_node,
|
||||
introspected_data,
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user