Add the Selective Color adjustment node

This commit is contained in:
Keavon Chambers
2023-04-19 03:02:50 -07:00
parent 76c754d38a
commit 161bbc62b4
8 changed files with 411 additions and 32 deletions

View File

@@ -262,6 +262,10 @@ fn node_registry() -> HashMap<NodeIdentifier, HashMap<NodeIOTypes, NodeConstruct
graphene_core::raster::ChannelMixerNode<_, _, _, _, _, _, _, _, _, _, _, _, _, _, _, _, _>,
params: [bool, f64, f64, f64, f64, f64, f64, f64, f64, f64, f64, f64, f64, f64, f64, f64, f64]
),
raster_node!(
graphene_core::raster::SelectiveColorNode<_, _, _, _, _, _, _, _, _, _, _, _, _, _, _, _, _, _, _, _, _, _, _, _, _, _, _, _, _, _, _, _, _, _, _, _, _>,
params: [RelativeAbsolute, f64, f64, f64, f64, f64, f64, f64, f64, f64, f64, f64, f64, f64, f64, f64, f64, f64, f64, f64, f64, f64, f64, f64, f64, f64, f64, f64, f64, f64, f64, f64, f64, f64, f64, f64, f64]
),
vec![(
NodeIdentifier::new("graphene_core::raster::BrightnessContrastNode<_, _, _>"),
|args| {