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Add nondestructive vector editing (#1676)
* Initial vector modify node * Initial extraction of data from monitor nodes * Migrate to point id * Start converting to modify node * Non destructive spline tool (tout le reste est cassé) * Fix unconnected modify node * Fix freehand tool * Pen tool * Migrate demo art * Select points * Fix the demo artwork * Fix the X and Y inputs for path tool * G1 continous toggle * Delete points * Fix test * Insert point * Improve robustness of handles * Fix GRS shortcuts on path * Dragging points * Fix build * Preserve opposing handle lengths * Update demo art and snapping * Fix polygon tool * Double click end anchor * Improve dragging * Fix text shifting * Select only connected verts * Colinear alt * Cleanup * Fix imports * Improve pen tool avoiding handle placement * Improve disolve * Remove pivot widget from Transform node properties * Fix demo art * Fix bugs * Re-save demo artwork * Code review * Serialize hashmap as tuple vec to enable deserialize_inputs * Fix migrate * Add document upgrade function to editor_api.rs * Finalize document upgrading * Rename to the Path node * Remove smoothing from Freehand tool * Upgrade demo artwork * Propertly disable raw-rs tests --------- Co-authored-by: Keavon Chambers <keavon@keavon.com> Co-authored-by: Adam <adamgerhant@gmail.com> Co-authored-by: Dennis Kobert <dennis@kobert.dev>
This commit is contained in:
co-authored by
Keavon Chambers
Adam
Dennis Kobert
parent
fd3613018a
commit
1652c713a6
@@ -38,7 +38,7 @@
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<input
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type="checkbox"
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id={`checkbox-input-${id}`}
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{checked}
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bind:checked
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on:change={(_) => dispatch("checked", inputElement?.checked || false)}
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{disabled}
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tabindex={disabled ? -1 : 0}
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@@ -331,7 +331,8 @@
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}
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// If no buttons are down, we are stuck in the drag state after having released the mouse, so we should exit.
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if (e.buttons === 0) {
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// For some reason on firefox in wayland the button is -1 and the buttons is 0.
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if (e.buttons === 0 && e.button !== -1) {
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document.exitPointerLock();
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return;
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}
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