Add nondestructive vector editing (#1676)

* Initial vector modify node

* Initial extraction of data from monitor nodes

* Migrate to point id

* Start converting to modify node

* Non destructive spline tool (tout le reste est cassé)

* Fix unconnected modify node

* Fix freehand tool

* Pen tool

* Migrate demo art

* Select points

* Fix the demo artwork

* Fix the X and Y inputs for path tool

* G1 continous toggle

* Delete points

* Fix test

* Insert point

* Improve robustness of handles

* Fix GRS shortcuts on path

* Dragging points

* Fix build

* Preserve opposing handle lengths

* Update demo art and snapping

* Fix polygon tool

* Double click end anchor

* Improve dragging

* Fix text shifting

* Select only connected verts

* Colinear alt

* Cleanup

* Fix imports

* Improve pen tool avoiding handle placement

* Improve disolve

* Remove pivot widget from Transform node properties

* Fix demo art

* Fix bugs

* Re-save demo artwork

* Code review

* Serialize hashmap as tuple vec to enable deserialize_inputs

* Fix migrate

* Add document upgrade function to editor_api.rs

* Finalize document upgrading

* Rename to the Path node

* Remove smoothing from Freehand tool

* Upgrade demo artwork

* Propertly disable raw-rs tests

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
Co-authored-by: Adam <adamgerhant@gmail.com>
Co-authored-by: Dennis Kobert <dennis@kobert.dev>
This commit is contained in:
James Lindsay
2024-07-05 13:42:40 -07:00
committed by GitHub
co-authored by Keavon Chambers Adam Dennis Kobert
parent fd3613018a
commit 1652c713a6
96 changed files with 3343 additions and 2622 deletions
+1 -1
View File
@@ -37,6 +37,6 @@ pub fn compare_arcs(arc1: CircleArc, arc2: CircleArc) -> bool {
/// Compare Subpath by verifying that their bezier segments match.
/// In this way, matching quadratic segments where the handles are on opposite manipulator groups will be considered equal.
#[cfg(test)]
pub fn compare_subpaths<ManipulatorGroupId: crate::Identifier>(subpath1: &Subpath<ManipulatorGroupId>, subpath2: &Subpath<ManipulatorGroupId>) -> bool {
pub fn compare_subpaths<PointId: crate::Identifier>(subpath1: &Subpath<PointId>, subpath2: &Subpath<PointId>) -> bool {
subpath1.len() == subpath2.len() && subpath1.closed() == subpath2.closed() && subpath1.iter().eq(subpath2.iter())
}