Add nondestructive vector editing (#1676)

* Initial vector modify node

* Initial extraction of data from monitor nodes

* Migrate to point id

* Start converting to modify node

* Non destructive spline tool (tout le reste est cassé)

* Fix unconnected modify node

* Fix freehand tool

* Pen tool

* Migrate demo art

* Select points

* Fix the demo artwork

* Fix the X and Y inputs for path tool

* G1 continous toggle

* Delete points

* Fix test

* Insert point

* Improve robustness of handles

* Fix GRS shortcuts on path

* Dragging points

* Fix build

* Preserve opposing handle lengths

* Update demo art and snapping

* Fix polygon tool

* Double click end anchor

* Improve dragging

* Fix text shifting

* Select only connected verts

* Colinear alt

* Cleanup

* Fix imports

* Improve pen tool avoiding handle placement

* Improve disolve

* Remove pivot widget from Transform node properties

* Fix demo art

* Fix bugs

* Re-save demo artwork

* Code review

* Serialize hashmap as tuple vec to enable deserialize_inputs

* Fix migrate

* Add document upgrade function to editor_api.rs

* Finalize document upgrading

* Rename to the Path node

* Remove smoothing from Freehand tool

* Upgrade demo artwork

* Propertly disable raw-rs tests

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
Co-authored-by: Adam <adamgerhant@gmail.com>
Co-authored-by: Dennis Kobert <dennis@kobert.dev>
This commit is contained in:
James Lindsay
2024-07-05 13:42:40 -07:00
committed by GitHub
co-authored by Keavon Chambers Adam Dennis Kobert
parent fd3613018a
commit 1652c713a6
96 changed files with 3343 additions and 2622 deletions
-32
View File
@@ -1,5 +1,3 @@
use dyn_any::{DynAny, StaticType};
#[derive(Clone, Copy, serde::Serialize, serde::Deserialize, specta::Type)]
pub struct Uuid(
#[serde(with = "u64_string")]
@@ -69,33 +67,3 @@ mod uuid_generation {
}
pub use uuid_generation::*;
#[derive(Clone, Copy, PartialEq, Eq, Hash, Debug, DynAny)]
#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
pub struct ManipulatorGroupId(u64);
impl bezier_rs::Identifier for ManipulatorGroupId {
fn new() -> Self {
Self(generate_uuid())
}
}
impl ManipulatorGroupId {
pub const ZERO: ManipulatorGroupId = ManipulatorGroupId(0);
pub fn next_id(&mut self) -> Self {
let old = self.0;
self.0 += 1;
Self(old)
}
pub(crate) fn inner(self) -> u64 {
self.0
}
}
impl From<crate::vector::PointId> for ManipulatorGroupId {
fn from(value: crate::vector::PointId) -> Self {
Self(value.inner())
}
}