Add struct field visualization to the editor message hierarchy tree visualization on the website (#2917)

* Fix Message Tree: Enforce Structure and Visibility

* Code review

* fix the erroreous ouputs

* error handling for MessageHandler

* Fix website visualization HTML generation

* error handling for tuple-style message enum variant

* cleanup

* Update messages

* Normalize BroadcastEvent

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
This commit is contained in:
Mohd Mohsin
2025-08-18 21:04:29 -07:00
committed by GitHub
co-authored by Keavon Chambers
parent 5ed45ead6f
commit 17d70dc60e
59 changed files with 988 additions and 506 deletions
+2 -2
View File
@@ -61,8 +61,8 @@ impl WinitApp {
}
fn send_messages_to_editor(&mut self, mut responses: Vec<FrontendMessage>) {
for message in responses.extract_if(.., |m| matches!(m, FrontendMessage::RenderOverlays(_))) {
let FrontendMessage::RenderOverlays(overlay_context) = message else { unreachable!() };
for message in responses.extract_if(.., |m| matches!(m, FrontendMessage::RenderOverlays { .. })) {
let FrontendMessage::RenderOverlays { context: overlay_context } = message else { unreachable!() };
if let Some(graphics_state) = &mut self.graphics_state {
let scene = overlay_context.take_scene();
graphics_state.set_overlays_scene(scene);