Replace the Color type with Table<Color> everywhere (#3048)

This commit is contained in:
Keavon Chambers
2025-08-12 00:38:23 -07:00
committed by GitHub
parent 437fc70500
commit 1b351aca76
46 changed files with 306 additions and 386 deletions

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@@ -104,7 +104,7 @@ async fn create_artboard<T: Into<Table<Graphic>> + 'n>(
label: String,
location: DVec2,
dimensions: DVec2,
background: Color,
background: Table<Color>,
clip: bool,
) -> Table<Artboard> {
let location = location.as_ivec2();
@@ -123,6 +123,9 @@ async fn create_artboard<T: Into<Table<Graphic>> + 'n>(
let dimensions = dimensions.abs();
let background: Option<Color> = background.into();
let background = background.unwrap_or(Color::WHITE);
Table::new_from_element(Artboard {
content,
label,

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@@ -22,14 +22,11 @@ macro_rules! none_impl {
}
};
}
none_impl!(String);
none_impl!(bool);
none_impl!(f32);
none_impl!(f64);
none_impl!(DVec2);
none_impl!(Option<Color>); // TODO: Remove this?
none_impl!(Vec<Color>); // TODO: Remove this?
none_impl!(String);
impl BoundingBox for Color {
fn bounding_box(&self, _transform: DAffine2, _include_stroke: bool) -> RenderBoundingBox {

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@@ -1,11 +1,10 @@
use crate::Ctx;
use crate::raster_types::{CPU, Raster};
use crate::table::Table;
use crate::vector::Vector;
use crate::{Color, Ctx};
use glam::{DAffine2, DVec2};
#[node_macro::node(category("Debug"), name("Log to Console"))]
fn log_to_console<T: std::fmt::Debug>(_: impl Ctx, #[implementations(String, bool, f64, u32, u64, DVec2, Table<Vector>, DAffine2, Color, Option<Color>)] value: T) -> T {
fn log_to_console<T: std::fmt::Debug>(_: impl Ctx, #[implementations(bool, f64, u32, u64, DVec2, DAffine2, String)] value: T) -> T {
// KEEP THIS `debug!()` - It acts as the output for the debug node itself
log::debug!("{value:#?}");
value
@@ -19,13 +18,13 @@ fn size_of(_: impl Ctx, ty: crate::Type) -> Option<usize> {
/// Meant for debugging purposes, not general use. Wraps the input value in the Some variant of an Option.
#[node_macro::node(category("Debug"))]
fn some<T>(_: impl Ctx, #[implementations(f64, f32, u32, u64, String, Color)] input: T) -> Option<T> {
fn some<T>(_: impl Ctx, #[implementations(f64, f32, u32, u64, String)] input: T) -> Option<T> {
Some(input)
}
/// Meant for debugging purposes, not general use. Unwraps the input value from an Option, returning the default value if the input is None.
#[node_macro::node(category("Debug"))]
fn unwrap_option<T: Default>(_: impl Ctx, #[implementations(Option<f64>, Option<u32>, Option<u64>, Option<String>, Option<Color>)] input: Option<T>) -> T {
fn unwrap_option<T: Default>(_: impl Ctx, #[implementations(Option<f64>, Option<u32>, Option<u64>, Option<String>)] input: Option<T>) -> T {
input.unwrap_or_default()
}

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@@ -139,6 +139,11 @@ impl From<Option<Color>> for Table<Graphic> {
}
}
}
impl From<Table<Color>> for Option<Color> {
fn from(color: Table<Color>) -> Self {
color.into_iter().next().map(|row| row.element)
}
}
// DAffine2
impl From<DAffine2> for Graphic {
@@ -297,8 +302,6 @@ async fn wrap_graphic<T: Into<Graphic> + 'n>(
Table<Raster<CPU>>,
Table<Raster<GPU>>,
Table<Color>,
Color,
Option<Color>,
DAffine2,
)]
content: T,
@@ -317,8 +320,6 @@ async fn to_graphic<T: Into<Table<Graphic>> + 'n>(
Table<Raster<CPU>>,
Table<Raster<GPU>>,
Table<Color>,
Color,
Option<Color>,
)]
content: T,
) -> Table<Graphic> {
@@ -416,13 +417,16 @@ fn index<T: AtIndex + Clone + Default>(
_: impl Ctx,
/// The collection of data, such as a list or table.
#[implementations(
Vec<Color>,
Vec<Option<Color>>,
Vec<f64>, Vec<u64>,
Vec<f64>,
Vec<u32>,
Vec<u64>,
Vec<DVec2>,
Table<Artboard>,
Table<Graphic>,
Table<Vector>,
Table<Raster<CPU>>,
Table<Graphic>,
Table<Raster<GPU>>,
Table<Color>,
)]
collection: T,
/// The index of the item to retrieve, starting from 0 for the first item.

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@@ -10,14 +10,14 @@ use crate::{Context, Ctx};
use glam::{DAffine2, DVec2};
#[node_macro::node(category("Type Conversion"))]
fn to_string<T: std::fmt::Debug>(_: impl Ctx, #[implementations(String, bool, f64, u32, u64, DVec2, DAffine2, Table<Vector>)] value: T) -> String {
format!("{:?}", value)
fn to_string<T: std::fmt::Debug>(_: impl Ctx, #[implementations(bool, f64, u32, u64, DVec2, DAffine2, String)] value: T) -> String {
format!("{value:?}")
}
#[node_macro::node(category("Text"))]
fn serialize<T: serde::Serialize>(
_: impl Ctx,
#[implementations(String, bool, f64, u32, u64, DVec2, DAffine2, Color, Option<Color>, Table<Graphic>, Table<Vector>, Table<Raster<CPU>>)] value: T,
#[implementations(String, bool, f64, u32, u64, DVec2, DAffine2, Table<Artboard>, Table<Graphic>, Table<Vector>, Table<Raster<CPU>>, Table<Color>)] value: T,
) -> String {
serde_json::to_string(&value).unwrap_or_else(|_| "Serialization Error".to_string())
}
@@ -64,8 +64,7 @@ async fn switch<T, C: Send + 'n + Clone>(
Context -> Table<Vector>,
Context -> Table<Raster<CPU>>,
Context -> Table<Raster<GPU>>,
Context -> Color,
Context -> Option<Color>,
Context -> Table<Color>,
Context -> GradientStops,
)]
if_true: impl Node<C, Output = T>,
@@ -84,8 +83,7 @@ async fn switch<T, C: Send + 'n + Clone>(
Context -> Table<Vector>,
Context -> Table<Raster<CPU>>,
Context -> Table<Raster<GPU>>,
Context -> Color,
Context -> Option<Color>,
Context -> Table<Color>,
Context -> GradientStops,
)]
if_false: impl Node<C, Output = T>,

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@@ -60,3 +60,30 @@ impl Clampable for DVec2 {
self.min(DVec2::splat(max))
}
}
// TODO: Eventually remove this migration document upgrade code
pub fn migrate_color<'de, D: serde::Deserializer<'de>>(deserializer: D) -> Result<crate::table::Table<graphene_core_shaders::color::Color>, D::Error> {
use crate::table::Table;
use graphene_core_shaders::color::Color;
use serde::Deserialize;
#[derive(serde::Serialize, serde::Deserialize)]
#[serde(untagged)]
enum EitherFormat {
Color(Color),
OptionalColor(Option<Color>),
ColorTable(Table<Color>),
}
Ok(match EitherFormat::deserialize(deserializer)? {
EitherFormat::Color(color) => Table::new_from_element(color),
EitherFormat::OptionalColor(color) => {
if let Some(color) = color {
Table::new_from_element(color)
} else {
Table::new()
}
}
EitherFormat::ColorTable(color_table) => color_table,
})
}

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@@ -64,5 +64,3 @@ impl RenderComplexity for bool {}
impl RenderComplexity for f32 {}
impl RenderComplexity for f64 {}
impl RenderComplexity for DVec2 {}
impl RenderComplexity for Option<Color> {}
impl RenderComplexity for Vec<Color> {}

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@@ -252,6 +252,15 @@ pub struct TableRow<T> {
}
impl<T> TableRow<T> {
pub fn new_from_element(element: T) -> Self {
Self {
element,
transform: DAffine2::IDENTITY,
alpha_blending: AlphaBlending::default(),
source_node_id: None,
}
}
pub fn as_ref(&self) -> TableRowRef<'_, T> {
TableRowRef {
element: &self.element,

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@@ -2,6 +2,7 @@
use crate::Color;
pub use crate::gradient::*;
use crate::table::Table;
use dyn_any::DynAny;
use glam::DAffine2;
@@ -120,6 +121,12 @@ impl From<Option<Color>> for Fill {
}
}
impl From<Table<Color>> for Fill {
fn from(color: Table<Color>) -> Fill {
Fill::solid_or_none(color.into())
}
}
impl From<Gradient> for Fill {
fn from(gradient: Gradient) -> Fill {
Fill::Gradient(gradient)
@@ -309,17 +316,6 @@ impl std::hash::Hash for Stroke {
}
}
impl From<Color> for Stroke {
fn from(color: Color) -> Self {
Self::new(Some(color), 1.)
}
}
impl From<Option<Color>> for Stroke {
fn from(color: Option<Color>) -> Self {
Self::new(color, 1.)
}
}
impl Stroke {
pub const fn new(color: Option<Color>, weight: f64) -> Self {
Self {

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@@ -48,28 +48,28 @@ impl VectorTableIterMut for Table<Vector> {
#[node_macro::node(category("Vector: Style"), path(graphene_core::vector))]
async fn assign_colors<T>(
_: impl Ctx,
/// The content with vector paths to apply the fill and/or stroke style to.
#[implementations(Table<Graphic>, Table<Vector>)]
#[widget(ParsedWidgetOverride::Hidden)]
/// The content with vector paths to apply the fill and/or stroke style to.
mut content: T,
#[default(true)]
/// Whether to style the fill.
#[default(true)]
fill: bool,
/// Whether to style the stroke.
stroke: bool,
#[widget(ParsedWidgetOverride::Custom = "assign_colors_gradient")]
/// The range of colors to select from.
#[widget(ParsedWidgetOverride::Custom = "assign_colors_gradient")]
gradient: GradientStops,
/// Whether to reverse the gradient.
reverse: bool,
/// Whether to randomize the color selection for each element from throughout the gradient.
randomize: bool,
#[widget(ParsedWidgetOverride::Custom = "assign_colors_seed")]
/// The seed used for randomization.
/// Seed to determine unique variations on the randomized color selection.
#[widget(ParsedWidgetOverride::Custom = "assign_colors_seed")]
seed: SeedValue,
#[widget(ParsedWidgetOverride::Custom = "assign_colors_repeat_every")]
/// The number of elements to span across the gradient before repeating. A 0 value will span the entire gradient once.
#[widget(ParsedWidgetOverride::Custom = "assign_colors_repeat_every")]
repeat_every: u32,
) -> T
where
@@ -108,32 +108,28 @@ where
#[node_macro::node(category("Vector: Style"), path(graphene_core::vector), properties("fill_properties"))]
async fn fill<F: Into<Fill> + 'n + Send, V: VectorTableIterMut + 'n + Send>(
_: impl Ctx,
/// The content with vector paths to apply the fill style to.
#[implementations(
Table<Vector>,
Table<Vector>,
Table<Vector>,
Table<Vector>,
Table<Graphic>,
Table<Graphic>,
Table<Graphic>,
Table<Graphic>,
)]
/// The content with vector paths to apply the fill style to.
mut content: V,
/// The fill to paint the path with.
#[implementations(
Fill,
Option<Color>,
Color,
Table<Color>,
Gradient,
Fill,
Option<Color>,
Color,
Table<Color>,
Gradient,
)]
#[default(Color::BLACK)]
/// The fill to paint the path with.
fill: F,
_backup_color: Option<Color>,
_backup_color: Table<Color>,
_backup_gradient: Gradient,
) -> V {
let fill: Fill = fill.into();
@@ -150,23 +146,17 @@ async fn fill<F: Into<Fill> + 'n + Send, V: VectorTableIterMut + 'n + Send>(
/// Applies a stroke style to the vector contained in the input.
#[node_macro::node(category("Vector: Style"), path(graphene_core::vector), properties("stroke_properties"))]
async fn stroke<C: Into<Option<Color>> + 'n + Send, V>(
async fn stroke<V>(
_: impl Ctx,
#[implementations(Table<Vector>, Table<Vector>, Table<Graphic>, Table<Graphic>)]
/// The content with vector paths to apply the stroke style to.
#[implementations(Table<Vector>, Table<Graphic>)]
mut content: Table<V>,
#[implementations(
Option<Color>,
Color,
Option<Color>,
Color,
)]
#[default(Color::BLACK)]
/// The stroke color.
color: C,
#[default(Color::BLACK)]
color: Table<Color>,
/// The stroke weight.
#[unit(" px")]
#[default(2.)]
/// The stroke weight.
weight: f64,
/// The alignment of stroke to the path's centerline or (for closed shapes) the inside or outside of the shape.
align: StrokeAlign,
@@ -174,8 +164,8 @@ async fn stroke<C: Into<Option<Color>> + 'n + Send, V>(
cap: StrokeCap,
/// The curvature of the bent stroke at sharp corners.
join: StrokeJoin,
#[default(4.)]
/// The threshold for when a miter-joined stroke is converted to a bevel-joined stroke when a sharp angle becomes pointier than this ratio.
#[default(4.)]
miter_limit: f64,
/// The order to paint the stroke on top of the fill, or the fill on top of the stroke.
/// <https://svgwg.org/svg2-draft/painting.html#PaintOrderProperty>
@@ -286,8 +276,8 @@ async fn circular_repeat<I: 'n + Send + Clone>(
async fn copy_to_points<I: 'n + Send + Clone>(
_: impl Ctx,
points: Table<Vector>,
#[expose]
/// Artwork to be copied and placed at each point.
#[expose]
#[implementations(Table<Graphic>, Table<Vector>, Table<Raster<CPU>>, Table<Color>)]
instance: Table<I>,
/// Minimum range of randomized sizes given to each instance.