Fix the Path tool erroneously showing editable geometry overlays belonging to hidden Path nodes (#2932)

* Ignore hidden path nodes

* Use correct path node vector modification

* Break test

* Better fix for test

* Fix rustfmt

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
This commit is contained in:
James Lindsay
2025-08-02 22:53:05 +00:00
committed by GitHub
co-authored by Keavon Chambers
parent c42011f8e2
commit 1e3c3da3fe
4 changed files with 32 additions and 22 deletions
@@ -433,6 +433,16 @@ impl<'a> NodeGraphLayer<'a> {
.find(|node_id| self.network_interface.reference(node_id, &[]).is_some_and(|reference| *reference == Some(node_name.to_string())))
}
/// Node id of a visible node if it exists in the layer's primary flow until another layer
pub fn upstream_visible_node_id_from_name_in_layer(&self, node_name: &str) -> Option<NodeId> {
// `.skip(1)` is used to skip self
self.horizontal_layer_flow()
.skip(1)
.take_while(|node_id| !self.network_interface.is_layer(node_id, &[]))
.filter(|node_id| self.network_interface.is_visible(node_id, &[]))
.find(|node_id| self.network_interface.reference(node_id, &[]).is_some_and(|reference| *reference == Some(node_name.to_string())))
}
/// Node id of a protonode if it exists in the layer's primary flow
pub fn upstream_node_id_from_protonode(&self, protonode_identifier: ProtoNodeIdentifier) -> Option<NodeId> {
self.horizontal_layer_flow()
@@ -447,10 +457,11 @@ impl<'a> NodeGraphLayer<'a> {
/// Find all of the inputs of a specific node within the layer's primary flow, up until the next layer is reached.
pub fn find_node_inputs(&self, node_name: &str) -> Option<&'a Vec<NodeInput>> {
// `.skip(1)` is used to skip self
self.horizontal_layer_flow()
.skip(1)// Skip self
.take_while(|node_id| !self.network_interface.is_layer(node_id,&[]))
.find(|node_id| self.network_interface.reference(node_id,&[]).is_some_and(|reference| *reference == Some(node_name.to_string())))
.skip(1)
.take_while(|node_id| !self.network_interface.is_layer(node_id, &[]))
.find(|node_id| self.network_interface.reference(node_id, &[]).is_some_and(|reference| *reference == Some(node_name.to_string())))
.and_then(|node_id| self.network_interface.document_network().nodes.get(&node_id).map(|node| &node.inputs))
}