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Add mix node
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@@ -646,7 +646,7 @@ async fn threshold<T: Adjust<Color>>(
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image
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}
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trait Blend<P: Pixel> {
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pub trait Blend<P: Pixel> {
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fn blend(&self, under: &Self, blend_fn: impl Fn(P, P) -> P) -> Self;
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}
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impl Blend<Color> for Color {
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