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Restore functionality of GPU infrastructure (#1797)
* Update gpu nodes to compile again Restructure `gpu-executor` and `wgpu-executor` And libssl to nix shell Fix graphene-cli and add half percision color format Fix texture scaling Remove vulkan executor Fix compile errors Improve execution request deduplication * Fix warnings * Fix graph compile issues * Code review * Remove test file * Fix lint * Wip make node futures send * Make futures Send on non wasm targets * Fix warnings * Fix nested use of block_on --------- Co-authored-by: Keavon Chambers <keavon@keavon.com>
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@@ -1,6 +1,6 @@
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use gpu_compiler_bin_wrapper::CompileRequest;
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use gpu_executor::ShaderIO;
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use graph_craft::{proto::ProtoNetwork, Type};
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use wgpu_executor::ShaderIO;
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pub async fn compile(networks: Vec<ProtoNetwork>, inputs: Vec<Type>, outputs: Vec<Type>, io: ShaderIO) -> Result<Shader, reqwest::Error> {
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let client = reqwest::Client::new();
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@@ -1,10 +1,10 @@
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use gpu_compiler_bin_wrapper::CompileRequest;
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use gpu_executor::{ShaderIO, ShaderInput};
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use graph_craft::concrete;
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use graph_craft::document::value::TaggedValue;
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use graph_craft::document::*;
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use graphene_core::raster::adjustments::BlendMode;
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use graphene_core::Color;
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use wgpu_executor::{ShaderIO, ShaderInput};
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use std::time::Duration;
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