Desktop: Ready runtime and render node for desktop (#2952)

* Desktop: Ready runtime and render node for desktop

* Address review comments
This commit is contained in:
Dennis Kobert
2025-07-28 23:23:35 +00:00
committed by GitHub
parent 6119dea58c
commit 2247dd9818
13 changed files with 177 additions and 102 deletions
@@ -78,7 +78,9 @@ impl<'a> serde::Deserialize<'a> for CheckboxId {
where
D: serde::Deserializer<'a>,
{
let id = u64::deserialize(deserializer)?;
let optional_id: Option<u64> = Option::deserialize(deserializer)?;
// TODO: This is potentially weird because after deserialization the two labels will be decoupled if the value not existent
let id = optional_id.unwrap_or(0);
let checkbox_id = CheckboxId(OnceCell::new().into());
checkbox_id.0.set(id).map_err(serde::de::Error::custom)?;
Ok(checkbox_id)
+1
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@@ -364,6 +364,7 @@ impl NodeGraphExecutor {
);
responses.add(FrontendMessage::UpdateDocumentArtwork { svg });
}
graphene_std::wasm_application_io::RenderOutputType::Texture { .. } => {}
_ => {
return Err(format!("Invalid node graph output type: {:#?}", render_output.data));
}
+33 -9
View File
@@ -8,7 +8,7 @@ use graph_craft::proto::GraphErrors;
use graph_craft::wasm_application_io::EditorPreferences;
use graph_craft::{ProtoNodeIdentifier, concrete};
use graphene_std::Context;
use graphene_std::application_io::{NodeGraphUpdateMessage, NodeGraphUpdateSender, RenderConfig};
use graphene_std::application_io::{ImageTexture, NodeGraphUpdateMessage, NodeGraphUpdateSender, RenderConfig};
use graphene_std::instances::Instance;
use graphene_std::memo::IORecord;
use graphene_std::renderer::{GraphicElementRendered, RenderParams, SvgRender};
@@ -16,7 +16,7 @@ use graphene_std::renderer::{RenderSvgSegmentList, SvgSegment};
use graphene_std::text::FontCache;
use graphene_std::vector::style::ViewMode;
use graphene_std::vector::{VectorData, VectorDataTable};
use graphene_std::wasm_application_io::{WasmApplicationIo, WasmEditorApi};
use graphene_std::wasm_application_io::{RenderOutputType, WasmApplicationIo, WasmEditorApi};
use interpreted_executor::dynamic_executor::{DynamicExecutor, IntrospectError, ResolvedDocumentNodeTypesDelta};
use interpreted_executor::util::wrap_network_in_scope;
use once_cell::sync::Lazy;
@@ -131,12 +131,12 @@ impl NodeRuntime {
}
}
pub async fn run(&mut self) {
pub async fn run(&mut self) -> Option<ImageTexture> {
if self.editor_api.application_io.is_none() {
self.editor_api = WasmEditorApi {
#[cfg(not(test))]
#[cfg(all(not(test), target_arch = "wasm32"))]
application_io: Some(WasmApplicationIo::new().await.into()),
#[cfg(test)]
#[cfg(any(test, not(target_arch = "wasm32")))]
application_io: Some(WasmApplicationIo::new_offscreen().await.into()),
font_cache: self.editor_api.font_cache.clone(),
node_graph_message_sender: Box::new(self.sender.clone()),
@@ -213,6 +213,16 @@ impl NodeRuntime {
// Resolve the result from the inspection by accessing the monitor node
let inspect_result = self.inspect_state.and_then(|state| state.access(&self.executor));
let texture = if let Ok(TaggedValue::RenderOutput(RenderOutput {
data: RenderOutputType::Texture(texture),
..
})) = &result
{
// We can early return becaus we know that there is at most one execution request and it will always be handled last
Some(texture.clone())
} else {
None
};
self.sender.send_execution_response(ExecutionResponse {
execution_id,
result,
@@ -221,9 +231,11 @@ impl NodeRuntime {
vector_modify: self.vector_modify.clone(),
inspect_result,
});
return texture;
}
}
}
None
}
async fn update_network(&mut self, mut graph: NodeNetwork) -> Result<ResolvedDocumentNodeTypesDelta, String> {
@@ -382,18 +394,30 @@ pub async fn introspect_node(path: &[NodeId]) -> Result<Arc<dyn std::any::Any +
Err(IntrospectError::RuntimeNotReady)
}
pub async fn run_node_graph() -> bool {
let Some(mut runtime) = NODE_RUNTIME.try_lock() else { return false };
pub async fn run_node_graph() -> (bool, Option<ImageTexture>) {
let Some(mut runtime) = NODE_RUNTIME.try_lock() else { return (false, None) };
if let Some(ref mut runtime) = runtime.as_mut() {
runtime.run().await;
return (true, runtime.run().await);
}
true
(false, None)
}
pub async fn replace_node_runtime(runtime: NodeRuntime) -> Option<NodeRuntime> {
let mut node_runtime = NODE_RUNTIME.lock();
node_runtime.replace(runtime)
}
pub async fn replace_application_io(application_io: WasmApplicationIo) {
let mut node_runtime = NODE_RUNTIME.lock();
if let Some(node_runtime) = &mut *node_runtime {
node_runtime.editor_api = WasmEditorApi {
font_cache: node_runtime.editor_api.font_cache.clone(),
application_io: Some(application_io.into()),
node_graph_message_sender: Box::new(node_runtime.sender.clone()),
editor_preferences: Box::new(node_runtime.editor_preferences.clone()),
}
.into();
}
}
/// Which node is inspected and which monitor node is used (if any) for the current execution
#[derive(Debug, Clone, Copy)]
+7 -65
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@@ -1,24 +1,11 @@
use super::*;
use std::sync::mpsc::{Receiver, Sender};
use wasm_bindgen::prelude::*;
#[wasm_bindgen]
extern "C" {
// Invoke with arguments (default)
#[wasm_bindgen(js_namespace = ["window", "__TAURI__", "core"])]
async fn invoke(cmd: &str, args: JsValue) -> JsValue;
#[wasm_bindgen(js_namespace = ["window", "__TAURI__", "core"], js_name="invoke")]
async fn invoke_without_arg(cmd: &str) -> JsValue;
}
/// Handles communication with the NodeRuntime, either locally or via Tauri
#[derive(Debug)]
pub struct NodeRuntimeIO {
// Send to
#[cfg(any(not(feature = "tauri"), test))]
sender: Sender<GraphRuntimeRequest>,
#[cfg(all(feature = "tauri", not(test)))]
sender: Sender<NodeGraphUpdate>,
receiver: Receiver<NodeGraphUpdate>,
}
@@ -31,25 +18,13 @@ impl Default for NodeRuntimeIO {
impl NodeRuntimeIO {
/// Creates a new NodeRuntimeIO instance
pub fn new() -> Self {
#[cfg(any(not(feature = "tauri"), test))]
{
let (response_sender, response_receiver) = std::sync::mpsc::channel();
let (request_sender, request_receiver) = std::sync::mpsc::channel();
futures::executor::block_on(replace_node_runtime(NodeRuntime::new(request_receiver, response_sender)));
let (response_sender, response_receiver) = std::sync::mpsc::channel();
let (request_sender, request_receiver) = std::sync::mpsc::channel();
futures::executor::block_on(replace_node_runtime(NodeRuntime::new(request_receiver, response_sender)));
Self {
sender: request_sender,
receiver: response_receiver,
}
}
#[cfg(all(feature = "tauri", not(test)))]
{
let (response_sender, response_receiver) = std::sync::mpsc::channel();
Self {
sender: response_sender,
receiver: response_receiver,
}
Self {
sender: request_sender,
receiver: response_receiver,
}
}
#[cfg(test)]
@@ -59,44 +34,11 @@ impl NodeRuntimeIO {
/// Sends a message to the NodeRuntime
pub fn send(&self, message: GraphRuntimeRequest) -> Result<(), String> {
#[cfg(any(not(feature = "tauri"), test))]
{
self.sender.send(message).map_err(|e| e.to_string())
}
#[cfg(all(feature = "tauri", not(test)))]
{
let serialized = ron::to_string(&message).map_err(|e| e.to_string()).unwrap();
wasm_bindgen_futures::spawn_local(async move {
let js_message = create_message_object(&serialized);
invoke("runtime_message", js_message).await;
});
Ok(())
}
self.sender.send(message).map_err(|e| e.to_string())
}
/// Receives any pending updates from the NodeRuntime
pub fn receive(&self) -> impl Iterator<Item = NodeGraphUpdate> + use<'_> {
// TODO: This introduces extra latency
#[cfg(all(feature = "tauri", not(test)))]
{
let sender = self.sender.clone();
// In the Tauri case, responses are handled separately via poll_node_runtime_updates
wasm_bindgen_futures::spawn_local(async move {
let messages = invoke_without_arg("poll_node_graph").await;
let vec: Vec<_> = ron::from_str(&messages.as_string().unwrap()).unwrap();
for message in vec {
sender.send(message).unwrap();
}
});
}
self.receiver.try_iter()
}
}
#[cfg(all(feature = "tauri", not(test)))]
pub fn create_message_object(message: &str) -> JsValue {
let obj = js_sys::Object::new();
js_sys::Reflect::set(&obj, &JsValue::from_str("message"), &JsValue::from_str(message)).unwrap();
obj.into()
}