Use f64 not f32 throughout graph; add Vector2 value node (#1618)

* Use doubles in graph

* Format .graphite files onto one line

* Rename new node to Vector2

* No primary input

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
This commit is contained in:
0HyperCube
2024-02-18 22:16:37 +00:00
committed by GitHub
parent 0e0e347435
commit 229b5dbb20
24 changed files with 477 additions and 445 deletions

View File

@@ -12,7 +12,7 @@ pub struct CircleGenerator<Radius> {
}
#[node_macro::node_fn(CircleGenerator)]
fn circle_generator(_input: (), radius: f32) -> VectorData {
fn circle_generator(_input: (), radius: f64) -> VectorData {
let radius: f64 = radius.into();
super::VectorData::from_subpath(Subpath::new_ellipse(DVec2::splat(-radius), DVec2::splat(radius)))
}
@@ -24,7 +24,7 @@ pub struct EllipseGenerator<RadiusX, RadiusY> {
}
#[node_macro::node_fn(EllipseGenerator)]
fn ellipse_generator(_input: (), radius_x: f32, radius_y: f32) -> VectorData {
fn ellipse_generator(_input: (), radius_x: f64, radius_y: f64) -> VectorData {
let radius = DVec2::new(radius_x as f64, radius_y as f64);
let corner1 = -radius;
let corner2 = radius;
@@ -38,7 +38,7 @@ pub struct RectangleGenerator<SizeX, SizeY> {
}
#[node_macro::node_fn(RectangleGenerator)]
fn square_generator(_input: (), size_x: f32, size_y: f32) -> VectorData {
fn square_generator(_input: (), size_x: f64, size_y: f64) -> VectorData {
let size = DVec2::new(size_x as f64, size_y as f64);
let corner1 = -size / 2.;
let corner2 = size / 2.;
@@ -53,7 +53,7 @@ pub struct RegularPolygonGenerator<Points, Radius> {
}
#[node_macro::node_fn(RegularPolygonGenerator)]
fn regular_polygon_generator(_input: (), points: u32, radius: f32) -> VectorData {
fn regular_polygon_generator(_input: (), points: u32, radius: f64) -> VectorData {
let points = points.into();
let radius: f64 = (radius * 2.).into();
super::VectorData::from_subpath(Subpath::new_regular_polygon(DVec2::splat(-radius), points, radius))
@@ -67,7 +67,7 @@ pub struct StarGenerator<Points, Radius, InnerRadius> {
}
#[node_macro::node_fn(StarGenerator)]
fn star_generator(_input: (), points: u32, radius: f32, inner_radius: f32) -> VectorData {
fn star_generator(_input: (), points: u32, radius: f64, inner_radius: f64) -> VectorData {
let points = points.into();
let diameter: f64 = (radius * 2.).into();
let inner_diameter = (inner_radius * 2.).into();

View File

@@ -307,7 +307,7 @@ pub struct Stroke {
pub color: Option<Color>,
/// Line thickness
pub weight: f64,
pub dash_lengths: Vec<f32>,
pub dash_lengths: Vec<f64>,
pub dash_offset: f64,
pub line_cap: LineCap,
pub line_join: LineJoin,
@@ -344,7 +344,7 @@ impl Stroke {
Self {
color: self.color.map(|color| color.lerp(&other.color.unwrap_or(color), time as f32)),
weight: self.weight + (other.weight - self.weight) * time,
dash_lengths: self.dash_lengths.iter().zip(other.dash_lengths.iter()).map(|(a, b)| a + (b - a) * time as f32).collect(),
dash_lengths: self.dash_lengths.iter().zip(other.dash_lengths.iter()).map(|(a, b)| a + (b - a) * time).collect(),
dash_offset: self.dash_offset + (other.dash_offset - self.dash_offset) * time,
line_cap: if time < 0.5 { self.line_cap } else { other.line_cap },
line_join: if time < 0.5 { self.line_join } else { other.line_join },
@@ -420,7 +420,7 @@ impl Stroke {
dash_lengths
.split(&[',', ' '])
.filter(|x| !x.is_empty())
.map(str::parse::<f32>)
.map(str::parse::<f64>)
.collect::<Result<Vec<_>, _>>()
.ok()
.map(|lengths| {

View File

@@ -59,21 +59,21 @@ pub struct SetStrokeNode<Color, Weight, DashLengths, DashOffset, LineCap, LineJo
fn set_vector_data_stroke(
mut vector_data: VectorData,
color: Option<Color>,
weight: f32,
dash_lengths: Vec<f32>,
dash_offset: f32,
weight: f64,
dash_lengths: Vec<f64>,
dash_offset: f64,
line_cap: super::style::LineCap,
line_join: super::style::LineJoin,
miter_limit: f32,
miter_limit: f64,
) -> VectorData {
vector_data.style.set_stroke(Stroke {
color,
weight: weight as f64,
weight,
dash_lengths,
dash_offset: dash_offset as f64,
dash_offset,
line_cap,
line_join,
line_join_miter_limit: miter_limit as f64,
line_join_miter_limit: miter_limit,
});
vector_data
}
@@ -112,16 +112,16 @@ pub struct CircularRepeatNode<AngleOffset, Radius, Count> {
}
#[node_macro::node_fn(CircularRepeatNode)]
fn circular_repeat_vector_data(mut vector_data: VectorData, angle_offset: f32, radius: f32, count: u32) -> VectorData {
fn circular_repeat_vector_data(mut vector_data: VectorData, angle_offset: f64, radius: f64, count: u32) -> VectorData {
let mut new_subpaths: Vec<Subpath<_>> = Vec::with_capacity(vector_data.subpaths.len() * count as usize);
let Some(bounding_box) = vector_data.bounding_box() else { return vector_data };
let center = (bounding_box[0] + bounding_box[1]) / 2.;
let base_transform = DVec2::new(0., radius as f64) - center;
let base_transform = DVec2::new(0., radius) - center;
for i in 0..count {
let angle = (2. * std::f64::consts::PI / count as f64) * i as f64 + angle_offset.to_radians() as f64;
let angle = (2. * std::f64::consts::PI / count as f64) * i as f64 + angle_offset.to_radians();
let rotation = DAffine2::from_angle(angle);
let transform = DAffine2::from_translation(center) * rotation * DAffine2::from_translation(base_transform);
for mut subpath in vector_data.subpaths.clone() {
@@ -189,18 +189,14 @@ async fn copy_to_points<I: GraphicElementRendered + Default + ConcatElement + Tr
footprint: Footprint,
points: impl Node<Footprint, Output = FP>,
instance: impl Node<Footprint, Output = FI>,
random_scale_min: f32,
random_scale_max: f32,
random_scale_bias: f32,
random_rotation: f32,
random_scale_min: f64,
random_scale_max: f64,
random_scale_bias: f64,
random_rotation: f64,
) -> I {
let points = self.points.eval(footprint).await;
let instance = self.instance.eval(footprint).await;
let random_scale_min = random_scale_min as f64;
let random_scale_max = random_scale_max as f64;
let random_scale_difference = random_scale_max - random_scale_min;
let random_scale_bias = random_scale_bias as f64;
let random_rotation = random_rotation as f64;
let points_list = points.subpaths.iter().flat_map(|s| s.anchors());
@@ -260,17 +256,14 @@ pub struct SamplePoints<VectorData, Spacing, StartOffset, StopOffset, AdaptiveSp
async fn sample_points<FV: Future<Output = VectorData>, FL: Future<Output = Vec<Vec<f64>>>>(
footprint: Footprint,
mut vector_data: impl Node<Footprint, Output = FV>,
spacing: f32,
start_offset: f32,
stop_offset: f32,
spacing: f64,
start_offset: f64,
stop_offset: f64,
adaptive_spacing: bool,
lengths_of_segments_of_subpaths: impl Node<Footprint, Output = FL>,
) -> VectorData {
let mut vector_data = self.vector_data.eval(footprint).await;
let lengths_of_segments_of_subpaths = self.lengths_of_segments_of_subpaths.eval(footprint).await;
let spacing = spacing as f64;
let start_offset = start_offset as f64;
let stop_offset = stop_offset as f64;
for (index, subpath) in &mut vector_data.subpaths.iter_mut().enumerate() {
if subpath.is_empty() || !spacing.is_finite() || spacing <= 0. {
@@ -326,7 +319,7 @@ pub struct PoissonDiskPoints<SeparationDiskDiameter> {
}
#[node_macro::node_fn(PoissonDiskPoints)]
fn poisson_disk_points(mut vector_data: VectorData, separation_disk_diameter: f32) -> VectorData {
fn poisson_disk_points(mut vector_data: VectorData, separation_disk_diameter: f64) -> VectorData {
let mut rng = rand::rngs::StdRng::seed_from_u64(0);
for subpath in &mut vector_data.subpaths.iter_mut() {
if subpath.manipulator_groups().len() < 3 {
@@ -335,7 +328,7 @@ fn poisson_disk_points(mut vector_data: VectorData, separation_disk_diameter: f3
subpath.apply_transform(vector_data.transform);
let points = subpath.poisson_disk_points(separation_disk_diameter as f64, || rng.gen::<f64>()).into_iter().map(|point| point.into());
let points = subpath.poisson_disk_points(separation_disk_diameter, || rng.gen::<f64>()).into_iter().map(|point| point.into());
*subpath = Subpath::from_anchors(points, false);
subpath.apply_transform(vector_data.transform.inverse());
@@ -391,10 +384,8 @@ async fn morph<SourceFuture: Future<Output = VectorData>, TargetFuture: Future<O
source: impl Node<Footprint, Output = SourceFuture>,
target: impl Node<Footprint, Output = TargetFuture>,
start_index: u32,
time: f32,
time: f64,
) -> VectorData {
let time = time as f64;
let mut source = self.source.eval(footprint).await;
let mut target = self.target.eval(footprint).await;