Font selection for text layers (#585)

* Add font dropdown

* Add fonts

* Font tool options

* Fix tests

* Replace http with https

* Add variant selection

* Do not embed default font

* Use proxied font list API

* Change default font to Merriweather

* Remove outdated comment

* Specify font once & load font into foreignobject

* Fix tests

* Rename variant to font_style

* Change TextAreaInput to use FieldInput (WIP, breaks functionality)

* Fix textarea functionality

* Fix types

* Add weight name mapping

* Change labeling of "Italic"

* Remove commented HTML node

* Rename font "name" to "font_family" and "file" "font_file"

* Fix errors

* Fix fmt

Co-authored-by: Keavon Chambers <keavon@keavon.com>
This commit is contained in:
0HyperCube
2022-04-21 09:50:44 +01:00
committed by Keavon Chambers
co-authored by Keavon Chambers
parent 916a575446
commit 239aa03453
36 changed files with 1029 additions and 253 deletions
+4 -3
View File
@@ -1,5 +1,6 @@
use super::layer_info::LayerData;
use super::style::ViewMode;
use crate::document::FontCache;
use crate::intersection::{intersect_quad_bez_path, Quad};
use crate::LayerId;
@@ -23,7 +24,7 @@ pub struct ImageLayer {
}
impl LayerData for ImageLayer {
fn render(&mut self, svg: &mut String, _svg_defs: &mut String, transforms: &mut Vec<DAffine2>, view_mode: ViewMode) {
fn render(&mut self, svg: &mut String, _svg_defs: &mut String, transforms: &mut Vec<DAffine2>, view_mode: ViewMode, _font_cache: &FontCache) {
let transform = self.transform(transforms, view_mode);
let inverse = transform.inverse();
@@ -55,7 +56,7 @@ impl LayerData for ImageLayer {
let _ = svg.write_str("</g>");
}
fn bounding_box(&self, transform: glam::DAffine2) -> Option<[DVec2; 2]> {
fn bounding_box(&self, transform: glam::DAffine2, _font_cache: &FontCache) -> Option<[DVec2; 2]> {
let mut path = self.bounds();
if transform.matrix2 == DMat2::ZERO {
@@ -67,7 +68,7 @@ impl LayerData for ImageLayer {
Some([(x0, y0).into(), (x1, y1).into()])
}
fn intersects_quad(&self, quad: Quad, path: &mut Vec<LayerId>, intersections: &mut Vec<Vec<LayerId>>) {
fn intersects_quad(&self, quad: Quad, path: &mut Vec<LayerId>, intersections: &mut Vec<Vec<LayerId>>, _font_cache: &FontCache) {
if intersect_quad_bez_path(quad, &self.bounds(), true) {
intersections.push(path.clone());
}