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Desktop: Use dirty rects for UI texture uploads (#4305)
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@@ -0,0 +1,108 @@
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use cef::Rect;
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use std::sync::{Arc, Mutex};
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use crate::wrapper::WgpuContext;
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#[derive(Clone)]
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pub(crate) struct View {
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context: WgpuContext,
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texture: Arc<Mutex<Option<wgpu::Texture>>>,
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}
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impl View {
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pub(crate) fn new(context: WgpuContext) -> Self {
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Self {
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context,
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texture: Arc::new(Mutex::new(None)),
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}
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}
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pub(crate) fn texture(&self) -> Option<wgpu::Texture> {
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let Ok(texture) = self.texture.lock() else {
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tracing::error!("Failed to lock view texture");
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return None;
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};
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texture.clone()
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}
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pub(super) fn upload_frame_buffer(&self, buffer: &[u8], width: u32, height: u32, dirty_rects: &[Rect]) {
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debug_assert_eq!(buffer.len(), width as usize * height as usize * 4);
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let Ok(mut slot) = self.texture.lock() else {
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tracing::error!("Failed to lock view texture");
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return;
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};
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let needs_new_texture = slot.as_ref().is_none_or(|texture| texture.width() != width || texture.height() != height);
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if needs_new_texture {
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*slot = Some(self.context.device.create_texture(&wgpu::TextureDescriptor {
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label: Some("CEF Texture"),
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size: wgpu::Extent3d {
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width,
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height,
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depth_or_array_layers: 1,
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},
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mip_level_count: 1,
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sample_count: 1,
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dimension: wgpu::TextureDimension::D2,
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format: wgpu::TextureFormat::Bgra8Unorm,
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usage: wgpu::TextureUsages::TEXTURE_BINDING | wgpu::TextureUsages::COPY_DST,
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view_formats: &[],
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}));
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}
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let texture = slot.as_ref().expect("Texture was just created");
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let full_frame = [Rect {
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x: 0,
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y: 0,
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width: width as i32,
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height: height as i32,
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}];
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let rects = if needs_new_texture || dirty_rects.is_empty() { &full_frame } else { dirty_rects };
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for rect in rects {
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let x = (rect.x.max(0) as u32).min(width);
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let y = (rect.y.max(0) as u32).min(height);
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let rect_width = (rect.width.max(0) as u32).min(width - x);
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let rect_height = (rect.height.max(0) as u32).min(height - y);
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if rect_width == 0 || rect_height == 0 {
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continue;
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}
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self.context.queue.write_texture(
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wgpu::TexelCopyTextureInfo {
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texture,
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mip_level: 0,
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origin: wgpu::Origin3d { x, y, z: 0 },
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aspect: wgpu::TextureAspect::All,
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},
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buffer,
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wgpu::TexelCopyBufferLayout {
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offset: 4 * (y as u64 * width as u64 + x as u64),
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bytes_per_row: Some(4 * width),
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rows_per_image: None,
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},
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wgpu::Extent3d {
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width: rect_width,
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height: rect_height,
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depth_or_array_layers: 1,
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},
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);
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}
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}
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#[cfg(feature = "accelerated_paint")]
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pub(super) fn import_shared_texture(&self, info: &cef::AcceleratedPaintInfo) {
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let texture = match cef::osr_texture_import::SharedTextureHandle::new(info).import_texture(&self.context.device) {
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Ok(texture) => texture,
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Err(e) => {
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tracing::error!("Failed to import shared texture: {e}");
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return;
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}
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};
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let Ok(mut slot) = self.texture.lock() else {
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tracing::error!("Failed to lock view texture");
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return;
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};
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*slot = Some(texture);
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}
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}
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