Gradient Tool (#546)

* Refactor to support fill enum & svg defs

* Init tool

* Fix advertise

* Gradient tool click and drag

* Overlays

* Drag overlays

* Cleanup

* Fix transform on elongated shapes

* Snap rotate

* Snapping

* Add hints

* Rename to solid

* Code review changes

Co-authored-by: Keavon Chambers <keavon@keavon.com>
This commit is contained in:
0HyperCube
2022-02-14 23:07:11 +00:00
committed by Keavon Chambers
parent 2bf1d5ebea
commit 2aba0fc06b
33 changed files with 757 additions and 231 deletions

View File

@@ -15,9 +15,9 @@ pub struct FolderLayer {
}
impl LayerData for FolderLayer {
fn render(&mut self, svg: &mut String, transforms: &mut Vec<glam::DAffine2>, view_mode: ViewMode) {
fn render(&mut self, svg: &mut String, svg_defs: &mut String, transforms: &mut Vec<glam::DAffine2>, view_mode: ViewMode) {
for layer in &mut self.layers {
let _ = writeln!(svg, "{}", layer.render(transforms, view_mode));
let _ = writeln!(svg, "{}", layer.render(transforms, view_mode, svg_defs));
}
}