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Prep gcore splitup: move various symbols into their own modules (#2746)
* move `trait AsU32` from `gcore::vector::misc` to `gcore` * move blending and gradient to their own modules * fix unused warnings * move `Quad`, `Rect` and `BBox` to `gcore::math` * extract `ReferencePoint` and transform nodes from `transform` * move color-related code to `mod color` * fix unused warning in test code * move blending-related nodes and code to `mod blending_nodes` * move ClickTarget code to `mod vector::click_target`
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@@ -2,11 +2,11 @@ use dyn_any::DynAny;
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use fastnoise_lite;
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use glam::{DAffine2, DVec2, Vec2};
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use graphene_core::instances::Instance;
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use graphene_core::raster::bbox::Bbox;
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use graphene_core::math::bbox::Bbox;
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pub use graphene_core::raster::*;
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use graphene_core::raster_types::{CPU, Raster, RasterDataTable};
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use graphene_core::transform::Transform;
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use graphene_core::{AlphaBlending, Ctx, ExtractFootprint};
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use graphene_core::{Ctx, ExtractFootprint};
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use rand::prelude::*;
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use rand_chacha::ChaCha8Rng;
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use std::fmt::Debug;
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