Break apart and improve the JS for rasterizing SVGs and downloading files (#786)

It now uses a blob URL instead of a data URL in the download process, which is cleaner and better performance.
This commit is contained in:
Keavon Chambers
2022-10-08 11:34:31 -07:00
committed by GitHub
parent 7291edeef5
commit 2ee57df709
9 changed files with 76 additions and 46 deletions
+11 -31
View File
@@ -1,7 +1,8 @@
/* eslint-disable max-classes-per-file */
import { reactive, readonly } from "vue";
import { download, downloadBlob, upload } from "@/utility-functions/files";
import { downloadFileText, downloadFileBlob, upload } from "@/utility-functions/files";
import { rasterizeSVG } from "@/utility-functions/rasterization";
import { type Editor } from "@/wasm-communication/editor";
import {
type FrontendDocumentDetails,
@@ -40,40 +41,19 @@ export function createPortfolioState(editor: Editor) {
editor.instance.pasteImage(data.type, Uint8Array.from(data.content));
});
editor.subscriptions.subscribeJsMessage(TriggerFileDownload, (triggerFileDownload) => {
download(triggerFileDownload.name, triggerFileDownload.document);
downloadFileText(triggerFileDownload.name, triggerFileDownload.document);
});
editor.subscriptions.subscribeJsMessage(TriggerRasterDownload, (triggerRasterDownload) => {
// A canvas to render our svg to in order to get a raster image
// https://stackoverflow.com/questions/3975499/convert-svg-to-image-jpeg-png-etc-in-the-browser
const canvas = document.createElement("canvas");
canvas.width = triggerRasterDownload.size.x;
canvas.height = triggerRasterDownload.size.y;
const context = canvas.getContext("2d");
if (!context) return;
editor.subscriptions.subscribeJsMessage(TriggerRasterDownload, async (triggerRasterDownload) => {
const { svg, name, mime, size } = triggerRasterDownload;
// Fill the canvas with white if jpeg (does not support transparency and defaults to black)
if (triggerRasterDownload.mime.endsWith("jpeg")) {
context.fillStyle = "white";
context.fillRect(0, 0, triggerRasterDownload.size.x, triggerRasterDownload.size.y);
}
// Fill the canvas with white if it'll be a JPEG (which does not support transparency and defaults to black)
const backgroundColor = mime.endsWith("jpeg") ? "white" : undefined;
// Create a blob url for our svg
const img = new Image();
const svgBlob = new Blob([triggerRasterDownload.document], { type: "image/svg+xml;charset=utf-8" });
const url = URL.createObjectURL(svgBlob);
img.onload = (): void => {
// Draw our svg to the canvas
context?.drawImage(img, 0, 0, triggerRasterDownload.size.x, triggerRasterDownload.size.y);
// Rasterize the SVG to an image file
const blob = await rasterizeSVG(svg, size.x, size.y, mime, backgroundColor);
// Convert the canvas to an image of the correct mime
const imgURI = canvas.toDataURL(triggerRasterDownload.mime);
// Download our canvas
downloadBlob(imgURI, triggerRasterDownload.name);
// Cleanup resources
URL.revokeObjectURL(url);
};
img.src = url;
// Have the browser download the file to the user's disk
downloadFileBlob(name, blob);
});
return {