Add Table<Color> as a graphical type (#3033)

* Reduce code duplication in bounding box impls on Table

* Working Table<Color> rendering in the graph

* Implement color and fix other rendering with Vello and polish
This commit is contained in:
Keavon Chambers
2025-08-10 01:34:33 -07:00
committed by GitHub
parent 81abfe147a
commit 2f4aef34e5
24 changed files with 462 additions and 198 deletions
@@ -158,6 +158,7 @@ impl TableRowLayout for Graphic {
Self::Vector(vector) => vector.identifier(),
Self::RasterCPU(_) => "Raster (on CPU)".to_string(),
Self::RasterGPU(_) => "Raster (on GPU)".to_string(),
Self::Color(_) => "Color".to_string(),
}
}
// Don't put a breadcrumb for Graphic
@@ -170,6 +171,12 @@ impl TableRowLayout for Graphic {
Self::Vector(table) => table.layout_with_breadcrumb(data),
Self::RasterCPU(_) => label("Raster is not supported"),
Self::RasterGPU(_) => label("Raster is not supported"),
Self::Color(color) => {
let rows = vec![vec![
TextLabel::new(format!("Colors:\n{}", color.iter().map(|color| color.element.to_rgba_hex_srgb()).collect::<Vec<_>>().join("\n"))).widget_holder(),
]];
vec![LayoutGroup::Table { rows }]
}
}
}
}