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Add Table<Color> as a graphical type (#3033)
* Reduce code duplication in bounding box impls on Table * Working Table<Color> rendering in the graph * Implement color and fix other rendering with Vello and polish
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@@ -158,6 +158,7 @@ impl TableRowLayout for Graphic {
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Self::Vector(vector) => vector.identifier(),
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Self::RasterCPU(_) => "Raster (on CPU)".to_string(),
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Self::RasterGPU(_) => "Raster (on GPU)".to_string(),
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Self::Color(_) => "Color".to_string(),
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}
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}
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// Don't put a breadcrumb for Graphic
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@@ -170,6 +171,12 @@ impl TableRowLayout for Graphic {
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Self::Vector(table) => table.layout_with_breadcrumb(data),
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Self::RasterCPU(_) => label("Raster is not supported"),
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Self::RasterGPU(_) => label("Raster is not supported"),
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Self::Color(color) => {
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let rows = vec![vec![
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TextLabel::new(format!("Colors:\n{}", color.iter().map(|color| color.element.to_rgba_hex_srgb()).collect::<Vec<_>>().join("\n"))).widget_holder(),
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]];
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vec![LayoutGroup::Table { rows }]
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}
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}
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}
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}
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