Instance tables refactor part 3: flatten ImageFrame<P> in lieu of Image<P> (#2256)

* Remove ImageFrame<T> by flattening it into Image<T>

* Rename TextureFrame to ImageTexture

* Fix tests
This commit is contained in:
Keavon Chambers
2025-03-06 05:36:17 -08:00
parent f1160e1ca6
commit 2f6c6e28f0
19 changed files with 235 additions and 269 deletions
+16 -18
View File
@@ -3,7 +3,7 @@
#[cfg(feature = "alloc")]
use crate::raster::curve::{Curve, CurveManipulatorGroup, ValueMapperNode};
#[cfg(feature = "alloc")]
use crate::raster::image::{ImageFrame, ImageFrameTable};
use crate::raster::image::{Image, ImageFrameTable};
use crate::raster::{Channel, Color, Pixel};
use crate::registry::types::{Angle, Percentage, SignedPercentage};
use crate::vector::style::GradientStops;
@@ -605,15 +605,13 @@ impl Blend<Color> for ImageFrameTable<Color> {
let mut result = self.clone();
for (over, under) in result.instances_mut().zip(under.instances()) {
let data = over.instance.image.data.iter().zip(under.instance.image.data.iter()).map(|(a, b)| blend_fn(*a, *b)).collect();
let data = over.instance.data.iter().zip(under.instance.data.iter()).map(|(a, b)| blend_fn(*a, *b)).collect();
*over.instance = ImageFrame {
image: super::Image {
data,
width: over.instance.image.width,
height: over.instance.image.height,
base64_string: None,
},
*over.instance = Image {
data,
width: over.instance.width,
height: over.instance.height,
base64_string: None,
};
}
@@ -738,11 +736,11 @@ impl<P: Pixel> Adjust<P> for ImageFrameTable<P>
where
P: dyn_any::StaticType,
P::Static: Pixel,
GraphicElement: From<ImageFrame<P>>,
GraphicElement: From<Image<P>>,
{
fn adjust(&mut self, map_fn: impl Fn(&P) -> P) {
for instance in self.instances_mut() {
for c in instance.instance.image.data.iter_mut() {
for c in instance.instance.data.iter_mut() {
*c = map_fn(c);
}
}
@@ -1386,7 +1384,7 @@ impl<P: Pixel> MultiplyAlpha for ImageFrameTable<P>
where
P: dyn_any::StaticType,
P::Static: Pixel,
GraphicElement: From<ImageFrame<P>>,
GraphicElement: From<Image<P>>,
{
fn multiply_alpha(&mut self, factor: f64) {
for instance in self.instances_mut() {
@@ -1539,13 +1537,13 @@ fn color_overlay<T: Adjust<Color>>(
// #[cfg(feature = "alloc")]
// mod index_node {
// use crate::raster::{Color, ImageFrame};
// use crate::raster::{Color, Image};
// use crate::Ctx;
// #[node_macro::node(category(""))]
// pub fn index<T: Default + Clone>(
// _: impl Ctx,
// #[implementations(Vec<ImageFrame<Color>>, Vec<Color>)]
// #[implementations(Vec<Image<Color>>, Vec<Color>)]
// #[widget(ParsedWidgetOverride::Hidden)]
// input: Vec<T>,
// index: u32,
@@ -1561,8 +1559,8 @@ fn color_overlay<T: Adjust<Color>>(
#[cfg(test)]
mod test {
use crate::raster::image::{ImageFrame, ImageFrameTable};
use crate::raster::{BlendMode, Image};
use crate::raster::adjustments::BlendMode;
use crate::raster::image::{Image, ImageFrameTable};
use crate::{Color, Node};
use std::pin::Pin;
@@ -1580,7 +1578,7 @@ mod test {
#[tokio::test]
async fn color_overlay_multiply() {
let image_color = Color::from_rgbaf32_unchecked(0.7, 0.6, 0.5, 0.4);
let image = ImageFrame { image: Image::new(1, 1, image_color) };
let image = Image::new(1, 1, image_color);
// Color { red: 0., green: 1., blue: 0., alpha: 1. }
let overlay_color = Color::GREEN;
@@ -1592,6 +1590,6 @@ mod test {
let result = result.one_instance().instance;
// The output should just be the original green and alpha channels (as we multiply them by 1 and other channels by 0)
assert_eq!(result.image.data[0], Color::from_rgbaf32_unchecked(0., image_color.g(), 0., image_color.a()));
assert_eq!(result.data[0], Color::from_rgbaf32_unchecked(0., image_color.g(), 0., image_color.a()));
}
}