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Integrate Stable Diffusion with the Imaginate layer (#784)
* Add AI Artist layer * WIP add a button to download the rendered folder under an AI Artist layer * Successfully download the correct image * Break out image downloading JS into helper function * Change file download from using data URLs to blob URLs * WIP rasterize to blob * Remove dimensions from AI Artist layer * Successfully draw rasterized image on layer after calculation * Working txt2img generation based on user prompt * Add img2img and the main parameters * Fix ability to rasterize multi-depth documents with blob URL images by switching them to base64 * Fix test * Rasterize with artboard background color * Allow aspect ratio stretch of AI Artist images * Add automatic resolution choosing * Add a terminate button, and make the lifecycle more robust * Add negative prompt * Add range bounds for parameter inputs * Add seed * Add tiling and restore faces * Add server status check, server hostname customization, and resizing layer to fit AI Artist resolution * Fix background color of infinite canvas rasterization * Escape prompt text sent in the JSON * Revoke blob URLs when cleared/replaced to reduce memory leak * Fix welcome screen logo color * Add PreferencesMessageHandler * Add persistent storage of preferences * Fix crash introduced in previous commit when moving mouse on page load * Add tooltips to the AI Artist layer properties * Integrate AI Artist tool into the raster section of the tool shelf * Add a refresh button to the connection status * Fix crash when generating and switching to a different document tab * Add persistent image storage to AI Artist layers and fix duplication bugs * Add a generate with random seed button * Simplify and standardize message names * Majorly improve robustness of networking code * Fix race condition causing default server hostname to show disconnected when app loads with AI Artist layer selected (probably, not confirmed fixed) * Clean up messages and function calls by changing arguments into structs * Update API to more recent server commit * Add support for picking the sampling method * Add machinery for filtering selected layers with type * Replace placeholder button icons * Improve the random icon by tilting the dice * Use selected_layers() instead of repeating that code * Fix borrow error * Change message flow in progress towards fixing #797 * Allow loading image on non-active document (fixes #797) * Reduce code duplication with rasterization * Add AI Artist tool and layer icons, and remove ugly node layer icon style * Rename "AI Artist" codename to "Imaginate" feature name Co-authored-by: otdavies <oliver@psyfer.io> Co-authored-by: 0hypercube <0hypercube@gmail.com>
This commit is contained in:
co-authored by
otdavies
0hypercube
parent
06acd45a81
commit
30719bdc72
@@ -5,6 +5,8 @@
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:label="label"
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:spellcheck="false"
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:disabled="disabled"
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:style="minWidth > 0 ? `min-width: ${minWidth}px` : ''"
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:tooltip="tooltip"
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@textFocused="() => onTextFocused()"
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@textChanged="() => onTextChanged()"
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@cancelTextChange="() => onCancelTextChange()"
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@@ -107,6 +109,8 @@ export default defineComponent({
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incrementBehavior: { type: String as PropType<IncrementBehavior>, default: "Add" },
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incrementFactor: { type: Number as PropType<number>, default: 1 },
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disabled: { type: Boolean as PropType<boolean>, default: false },
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minWidth: { type: Number as PropType<number>, default: 0 },
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tooltip: { type: String as PropType<string | undefined>, required: false },
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// Callbacks
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incrementCallbackIncrease: { type: Function as PropType<() => void>, required: false },
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@@ -122,7 +126,7 @@ export default defineComponent({
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onTextFocused() {
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if (this.value === undefined) this.text = "";
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else if (this.unitIsHiddenWhenEditing) this.text = `${this.value}`;
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else this.text = `${this.value}${this.unit}`;
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else this.text = `${this.value}${unPluralize(this.unit, this.value)}`;
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this.editing = true;
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@@ -201,7 +205,7 @@ export default defineComponent({
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const displayValue = Math.round(value * roundingPower) / roundingPower;
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return `${displayValue}${this.unit}`;
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return `${displayValue}${unPluralize(this.unit, value)}`;
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},
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},
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watch: {
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@@ -222,4 +226,9 @@ export default defineComponent({
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},
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components: { FieldInput },
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});
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function unPluralize(unit: string, value: number): string {
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if (value === 1 && unit.endsWith("s")) return unit.slice(0, -1);
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return unit;
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}
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</script>
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