Remove Charcoal references from the code for now

This commit is contained in:
Keavon Chambers
2022-01-12 03:56:28 -08:00
parent 095d577a49
commit 389b445ef1
8 changed files with 6 additions and 40 deletions

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@@ -57,7 +57,7 @@ Contributions welcome! If you think of something Graphite would be great for, su
- Removing translucent watermarks that were applied in the same location to a batch of photos by finding their shared similarities and differences and using that as a subtraction diff
## Game development
- Design a GUI for the game and use Charcoal to render the in-game GUI textures at runtime at the desired resolution without scaling problems, or even render it live as data updates its state
- Design a GUI for the game and use Graphene to render the in-game GUI textures at runtime at the desired resolution without scaling problems, or even render it live as data updates its state
- Authoring procedural noise-based textures and PBR materials
## Data visualization
@@ -98,4 +98,4 @@ Contributions welcome! If you think of something Graphite would be great for, su
- Generating a PDF invoice based on data in a pipeline in a server
## Industrial control
- Factory line is examining its fruit for defects. In order to verify the quality, they need to enhance the contrast, automatically orient the image and correct the lighting. They then pass the results into a machine learning algorithm to classify, and sometimes need to snoop on the stream of data to manually do quality control (ImageMagick or custom Python libraries are often used for this right now)
- Factory line is examining its fruit for defects. In order to verify the quality, they need to enhance the contrast, automatically orient the image and correct the lighting. They then pass the results into a machine learning algorithm to classify, and sometimes need to snoop on the stream of data to manually do quality control (ImageMagick or custom Python libraries are often used for this right now)