Desktop: Limit application to a single instance (#3441)

* only allow single instance

* more reliable CEF cache cleanup

* some cleanup

* fix lock file location

* add simple signal handling

* fix skew handles on desktop

* mac remove unused helpers
This commit is contained in:
Timon
2025-12-03 19:13:15 +01:00
committed by GitHub
parent 600fb5c28f
commit 39b5229df7
15 changed files with 206 additions and 34 deletions
+8
View File
@@ -56,6 +56,13 @@ impl App {
app_event_scheduler: AppEventScheduler,
launch_documents: Vec<PathBuf>,
) -> Self {
let ctrlc_app_event_scheduler = app_event_scheduler.clone();
ctrlc::set_handler(move || {
tracing::info!("Termination signal received, exiting...");
ctrlc_app_event_scheduler.schedule(AppEvent::CloseWindow);
})
.expect("Error setting Ctrl-C handler");
let rendering_app_event_scheduler = app_event_scheduler.clone();
let (start_render_sender, start_render_receiver) = std::sync::mpsc::sync_channel(1);
std::thread::spawn(move || {
@@ -365,6 +372,7 @@ impl App {
tracing::info!("Exiting main event loop");
event_loop.exit();
}
#[cfg(target_os = "macos")]
AppEvent::MenuEvent { id } => {
self.dispatch_desktop_wrapper_message(DesktopWrapperMessage::MenuEvent { id });
}