refactor path_modify node

This commit is contained in:
indierusty
2025-06-25 21:09:05 +05:30
parent 4a65ad290c
commit 3adf136115
2 changed files with 7 additions and 9 deletions

View File

@@ -1481,7 +1481,7 @@ fn static_nodes() -> Vec<DocumentNodeDefinition> {
..Default::default()
},
DocumentNode {
inputs: vec![NodeInput::node(NodeId(0), 0), NodeInput::network(concrete!(graphene_std::vector::VectorModification), 1)],
inputs: vec![NodeInput::node(NodeId(0), 0), NodeInput::network(concrete!(graphene_std::vector::VectorTableModification), 1)],
manual_composition: Some(generic!(T)),
implementation: DocumentNodeImplementation::ProtoNode(ProtoNodeIdentifier::new("graphene_core::vector::vector_data::modification::PathModifyNode")),
..Default::default()