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Desktop: Support input from drawing tablets (#4354)
* Rename the editor mouse state types to Pointer* and the input_ modules * Add optional pen attributes to the editor pointer state types * Desktop: Send tablet pointer clicks to CEF as mouse clicks * Desktop: End pointer lock and pending window drags on any left-equivalent release * Desktop: Route pointer input carrying pen attributes directly to the editor * Desktop: Route wheel and pinch input inside the viewport directly to the editor * Desktop: Track double clicks on the direct editor route * Desktop: Move the pointer lock position into InputState * Restore the input state pointer position when pointer lock ends (review) * Fix pen input being swallowed by Windows resize helper * Update winit to 0.31.0-beta.2 from crates.io
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@@ -3,7 +3,7 @@ pub(crate) mod menu {
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use base64::engine::Engine;
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use base64::engine::general_purpose::STANDARD as BASE64;
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use graphite_editor::messages::input_mapper::utility_types::input_keyboard::{Key, LabeledKeyOrMouseMotion, LabeledShortcut};
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use graphite_editor::messages::input_mapper::utility_types::keyboard::{Key, LabeledKeyOrMouseMotion, LabeledShortcut};
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use graphite_editor::messages::input_mapper::utility_types::misc::ActionShortcut;
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use graphite_editor::messages::layout::LayoutMessage;
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use graphite_editor::messages::tool::tool_messages::tool_prelude::{Layout, LayoutGroup, LayoutTarget, MenuListEntry, Widget, WidgetId, WidgetRow};
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