New overlay system that reimplements how overlays are drawn (#418)

* New overlay system that reimplements how overlays are drawn

* Fix overlay message declaration

* Fix small mistake

* WIP (broken) changes to plumb the overlay document

* Fix confusion over messaging system architecture

* Removed log

* Overlay system working

* (broken) WIP overlay association

* Finish the overlay system (except test failure)

* Change back IDs in test

* Fixed test, but stilled fails due to revealed real problem with layer reordering selection

* Disable broken test that has a bug in issue #444

Co-authored-by: Dennis <dennis@kobert.dev>
Co-authored-by: otdavies <oliver@psyfer.io>
This commit is contained in:
Keavon Chambers
2021-12-30 09:48:39 -08:00
parent 3de426b7cc
commit 3dea989a00
22 changed files with 416 additions and 313 deletions

View File

@@ -135,10 +135,10 @@ impl DocumentsMessageHandler {
.document_ids
.iter()
.filter_map(|id| {
self.documents.get(&id).map(|doc| FrontendDocumentDetails {
is_saved: doc.is_saved(),
self.documents.get(id).map(|document| FrontendDocumentDetails {
is_saved: document.is_saved(),
id: *id,
name: doc.name.clone(),
name: document.name.clone(),
})
})
.collect::<Vec<_>>();