Add path-bool library (#1952)

* Add path-bool library

* Cleanup code

* Cargo format

* Integrate boolean ops into graphite

* Add test for editor crash

* Fix edge sort floating point instability

* Add unit test for red-dress failure

* Backport tests and aux functions

* Use curvature based sorting

* Convert linear cubic splines to line segments

* Deduplicate reversed path segments

* Fix epsilon for empty segments

* Remove parameter based intersection pruning

* Add support for reversed paths

* Add benchmark infrastructure

* Add intersection benchmark

* Add recursion bound

* Implement support for overlapping path segments

* Remove rouge prinln

* Fix sorting for bezier segments with one control point at the start of the segment

* Cleanup log statements

* Directly translate graphite paths to Path segments

* Round data before passing it to path_bool

* Fix flag_faces traversal order

* Add test for white dots in bottom right of painted dreams

* Make rounding configurable

* Update demo artwork to remove manual path modifications

* Convert from path segments to manipulator groups directly

* Remove dead code

* Fix clippy lints

* Replace functions in path segment with methods and add documentation

* Add more documentation

* Close subpaths

* Reorganize files and add README.md

* Add license information

* Code review

* Fix license info

* Adopt new node macro and fix demo artwork

* Close subpaths with Z

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
This commit is contained in:
Dennis Kobert
2024-09-21 02:06:43 -07:00
committed by GitHub
co-authored by Keavon Chambers
parent 2febbfd698
commit 3eb98c6d6d
165 changed files with 5990 additions and 78 deletions
+121
View File
@@ -0,0 +1,121 @@
use crate::aabb::Aabb;
use std::collections::HashSet;
pub struct QuadTree<T> {
bounding_box: Aabb,
depth: usize,
inner_node_capacity: usize,
subtrees: Option<Box<[QuadTree<T>; 4]>>,
pairs: Vec<(Aabb, T)>,
}
impl<T: Clone> QuadTree<T> {
pub fn new(bounding_box: Aabb, depth: usize, inner_node_capacity: usize) -> Self {
QuadTree {
bounding_box,
depth,
inner_node_capacity,
subtrees: None,
pairs: Vec::new(),
}
}
pub fn insert(&mut self, bounding_box: Aabb, value: T) -> bool {
if !crate::aabb::bounding_boxes_overlap(&bounding_box, &self.bounding_box) {
return false;
}
if self.depth > 0 && self.pairs.len() >= self.inner_node_capacity {
self.ensure_subtrees();
for tree in self.subtrees.as_mut().unwrap().iter_mut() {
tree.insert(bounding_box, value.clone());
}
} else {
self.pairs.push((bounding_box, value));
}
true
}
pub fn find(&self, bounding_box: &Aabb) -> HashSet<T>
where
T: Eq + std::hash::Hash + Clone,
{
let mut set = HashSet::new();
self.find_internal(bounding_box, &mut set);
set
}
fn find_internal(&self, bounding_box: &Aabb, set: &mut HashSet<T>)
where
T: Eq + std::hash::Hash + Clone,
{
if !crate::aabb::bounding_boxes_overlap(bounding_box, &self.bounding_box) {
return;
}
for (key, value) in &self.pairs {
if crate::aabb::bounding_boxes_overlap(bounding_box, key) {
set.insert(value.clone());
}
}
if let Some(subtrees) = &self.subtrees {
for tree in subtrees.iter() {
tree.find_internal(bounding_box, set);
}
}
}
fn ensure_subtrees(&mut self) {
if self.subtrees.is_some() {
return;
}
let midx = (self.bounding_box.left + self.bounding_box.right) / 2.0;
let midy = (self.bounding_box.top + self.bounding_box.bottom) / 2.0;
self.subtrees = Some(Box::new([
QuadTree::new(
Aabb {
top: self.bounding_box.top,
right: midx,
bottom: midy,
left: self.bounding_box.left,
},
self.depth - 1,
self.inner_node_capacity,
),
QuadTree::new(
Aabb {
top: self.bounding_box.top,
right: self.bounding_box.right,
bottom: midy,
left: midx,
},
self.depth - 1,
self.inner_node_capacity,
),
QuadTree::new(
Aabb {
top: midy,
right: midx,
bottom: self.bounding_box.bottom,
left: self.bounding_box.left,
},
self.depth - 1,
self.inner_node_capacity,
),
QuadTree::new(
Aabb {
top: midy,
right: self.bounding_box.right,
bottom: self.bounding_box.bottom,
left: midx,
},
self.depth - 1,
self.inner_node_capacity,
),
]));
}
}