Add path-bool library (#1952)

* Add path-bool library

* Cleanup code

* Cargo format

* Integrate boolean ops into graphite

* Add test for editor crash

* Fix edge sort floating point instability

* Add unit test for red-dress failure

* Backport tests and aux functions

* Use curvature based sorting

* Convert linear cubic splines to line segments

* Deduplicate reversed path segments

* Fix epsilon for empty segments

* Remove parameter based intersection pruning

* Add support for reversed paths

* Add benchmark infrastructure

* Add intersection benchmark

* Add recursion bound

* Implement support for overlapping path segments

* Remove rouge prinln

* Fix sorting for bezier segments with one control point at the start of the segment

* Cleanup log statements

* Directly translate graphite paths to Path segments

* Round data before passing it to path_bool

* Fix flag_faces traversal order

* Add test for white dots in bottom right of painted dreams

* Make rounding configurable

* Update demo artwork to remove manual path modifications

* Convert from path segments to manipulator groups directly

* Remove dead code

* Fix clippy lints

* Replace functions in path segment with methods and add documentation

* Add more documentation

* Close subpaths

* Reorganize files and add README.md

* Add license information

* Code review

* Fix license info

* Adopt new node macro and fix demo artwork

* Close subpaths with Z

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
This commit is contained in:
Dennis Kobert
2024-09-21 02:06:43 -07:00
committed by GitHub
co-authored by Keavon Chambers
parent 2febbfd698
commit 3eb98c6d6d
165 changed files with 5990 additions and 78 deletions
-1
View File
@@ -1126,7 +1126,6 @@ impl NodeNetwork {
let export: &mut NodeInput = export;
let previous_export = std::mem::replace(export, NodeInput::network(concrete!(()), 0));
println!("export {:?}", previous_export);
let (tagged_value, exposed) = match previous_export {
NodeInput::Value { tagged_value, exposed } => (tagged_value, exposed),
NodeInput::Reflection(reflect) => match reflect {