Update references to the latest tech stack plans

This commit is contained in:
Keavon Chambers
2025-07-29 15:17:41 -07:00
parent 00cfa073b8
commit 4391f88d03
14 changed files with 15 additions and 51 deletions
@@ -15,17 +15,6 @@ The best introduction for getting up-to-speed with Graphite contribution comes f
<img data-youtube-embed="vUzIeg8frh4" src="https://static.graphite.rs/content/volunteer/guide/workshop-intro-to-coding-for-graphite-youtube.avif" onerror="this.onerror = null; this.src = this.src.replace('.avif', '.png')" alt="Workshop: Intro to Coding for Graphite" />
</div>
<!-- ## Tech stack -->
<!-- - rustc: Compiler for node graph generics and custom nodes -->
<!-- - rust-gpu: Compiler backend to generate compute shaders from Rust source code -->
<!-- - wgpu: Portable graphics API for running compute shaders on desktop and web -->
<!-- - Tauri: lightweight desktop web UI shell while the backend runs natively (experimental) -->
<!-- - Vello: GPU-accelerated vector graphics renderer -->
<!-- - COSMIC Text: Text shaping and typesetting -->
<!-- - Wasmer or Wasmtime: Portable, sandboxed runtime for custom nodes -->
<!-- - Tokio: parallelized job execution in the node graph pipeline -->
<!-- - Xilem: High-performance native UI framework, to replace Tauri when ready -->
## Codebase structure
Graphite is built from several main software components. New developers may choose to specialize in one or more area without having to attain a working knowledge of the full codebase.