Move bezier-rs into libraries folder and deploy its interactive docs

This commit is contained in:
Keavon Chambers
2022-08-14 16:17:27 -07:00
parent 78a3644c45
commit 4412b983cd
44 changed files with 352 additions and 544 deletions
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use super::*;
/// Functionality relating to looking up properties of the `Subpath` or points along the `Subpath`.
impl Subpath {
/// Return the sum of the approximation of the length of each `Bezier` curve along the `Subpath`.
/// - `num_subdivisions` - Number of subdivisions used to approximate the curve. The default value is `1000`.
pub fn length(&self, num_subdivisions: Option<usize>) -> f64 {
self.iter().fold(0., |accumulator, bezier| accumulator + bezier.length(num_subdivisions))
}
}
#[cfg(test)]
mod tests {
use super::*;
use crate::Bezier;
use glam::DVec2;
#[test]
fn length_quadratic() {
let start = DVec2::new(20., 30.);
let middle = DVec2::new(80., 90.);
let end = DVec2::new(60., 45.);
let handle1 = DVec2::new(75., 85.);
let handle2 = DVec2::new(40., 30.);
let handle3 = DVec2::new(10., 10.);
let bezier1 = Bezier::from_quadratic_dvec2(start, handle1, middle);
let bezier2 = Bezier::from_quadratic_dvec2(middle, handle2, end);
let bezier3 = Bezier::from_quadratic_dvec2(end, handle3, start);
let mut subpath = Subpath::new(
vec![
ManipulatorGroup {
anchor: start,
in_handle: None,
out_handle: Some(handle1),
},
ManipulatorGroup {
anchor: middle,
in_handle: None,
out_handle: Some(handle2),
},
ManipulatorGroup {
anchor: end,
in_handle: None,
out_handle: Some(handle3),
},
],
false,
);
assert_eq!(subpath.length(None), bezier1.length(None) + bezier2.length(None));
subpath.closed = true;
assert_eq!(subpath.length(None), bezier1.length(None) + bezier2.length(None) + bezier3.length(None));
}
#[test]
fn length_mixed() {
let start = DVec2::new(20., 30.);
let middle = DVec2::new(70., 70.);
let end = DVec2::new(60., 45.);
let handle1 = DVec2::new(75., 85.);
let handle2 = DVec2::new(40., 30.);
let handle3 = DVec2::new(10., 10.);
let linear_bezier = Bezier::from_linear_dvec2(start, middle);
let quadratic_bezier = Bezier::from_quadratic_dvec2(middle, handle1, end);
let cubic_bezier = Bezier::from_cubic_dvec2(end, handle2, handle3, start);
let mut subpath = Subpath::new(
vec![
ManipulatorGroup {
anchor: start,
in_handle: Some(handle3),
out_handle: None,
},
ManipulatorGroup {
anchor: middle,
in_handle: None,
out_handle: Some(handle1),
},
ManipulatorGroup {
anchor: end,
in_handle: None,
out_handle: Some(handle2),
},
],
false,
);
assert_eq!(subpath.length(None), linear_bezier.length(None) + quadratic_bezier.length(None));
subpath.closed = true;
assert_eq!(subpath.length(None), linear_bezier.length(None) + quadratic_bezier.length(None) + cubic_bezier.length(None));
}
}