Experimental animation support (#2443)

* Implement experimental time routing to the node graph

* Allow toggling live preview with SHIFT + SPACE

* Add animation message handler

* Fix hotkeys

* Fix milisecond node

* Adevertize set frame index action

* Fix frame index

* Fix year calculation

* Add comment for why month and day are not exposed

* Combine animation nodes and fix animation time implementation

* Fix animation time interaction with playback

* Add set animation time mode message

* Captalize UTC

* Fix compiling

* Fix crash and add text nodes

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
This commit is contained in:
Dennis Kobert
2025-03-19 01:19:49 -07:00
committed by GitHub
co-authored by Keavon Chambers
parent b98711dbdb
commit 44694ff8d6
31 changed files with 428 additions and 62 deletions
+2
View File
@@ -295,6 +295,7 @@ impl<PointId: crate::Identifier> Subpath<PointId> {
/// Constructs a regular polygon (ngon). Based on `sides` and `radius`, which is the distance from the center to any vertex.
pub fn new_regular_polygon(center: DVec2, sides: u64, radius: f64) -> Self {
let sides = sides.max(3);
let angle_increment = std::f64::consts::TAU / (sides as f64);
let anchor_positions = (0..sides).map(|i| {
let angle = (i as f64) * angle_increment - std::f64::consts::FRAC_PI_2;
@@ -306,6 +307,7 @@ impl<PointId: crate::Identifier> Subpath<PointId> {
/// Constructs a star polygon (n-star). See [new_regular_polygon], but with interspersed vertices at an `inner_radius`.
pub fn new_star_polygon(center: DVec2, sides: u64, radius: f64, inner_radius: f64) -> Self {
let sides = sides.max(2);
let angle_increment = 0.5 * std::f64::consts::TAU / (sides as f64);
let anchor_positions = (0..sides * 2).map(|i| {
let angle = (i as f64) * angle_increment - std::f64::consts::FRAC_PI_2;