Layer and grid snapping systems (#1521)

* Grid overlays

* Rectangle tool basic snapping

* Fix bezier demos

* Fix bézier crate tests

* Constrained snapping for circle & shape tool

* Line tool snapping

* Pen tool snapping

* Path tool snapping

* Snapping whilst dragging layers (not constrained)

* Constrained drag

* Resize snapping

* Normal and tangent

* Cleanup

* Grid snapping

* Grid snapping

* Fix imports

* Fix bug in artboard tool

* Fix hang on 0 size grid spacing

* Fix NaN when scaling

* Polishing

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
This commit is contained in:
0HyperCube
2024-01-13 14:32:10 +00:00
committed by GitHub
co-authored by Keavon Chambers
parent 78a1bb17cd
commit 456ca170a4
40 changed files with 2170 additions and 475 deletions
@@ -0,0 +1,186 @@
use super::*;
use crate::messages::portfolio::document::utility_types::misc::{GridSnapTarget, GridSnapping, GridType, SnapTarget};
use bezier_rs::Bezier;
use glam::DVec2;
use graphene_core::renderer::Quad;
struct Line {
pub point: DVec2,
pub direction: DVec2,
}
#[derive(Clone, Debug, Default)]
pub struct GridSnapper;
impl GridSnapper {
// Rectangular grid has 4 lines around a point, 2 on y axis and 2 on x axis.
fn get_snap_lines_rectangular(&self, document_point: DVec2, snap_data: &mut SnapData, spacing: DVec2) -> Vec<Line> {
let document = snap_data.document;
let mut lines = Vec::new();
let Some(spacing) = GridSnapping::compute_rectangle_spacing(spacing, &document.navigation) else {
return lines;
};
let origin = document.snapping_state.grid.origin;
for (direction, perpendicular) in [(DVec2::X, DVec2::Y), (DVec2::Y, DVec2::X)] {
lines.push(Line {
direction,
point: perpendicular * (((document_point - origin) / spacing).ceil() * spacing + origin),
});
lines.push(Line {
direction,
point: perpendicular * (((document_point - origin) / spacing).floor() * spacing + origin),
});
}
lines
}
// Isometric grid has 6 lines around a point, 2 y axis, 2 on the angle a, and 2 on the angle b.
fn get_snap_lines_isometric(&self, document_point: DVec2, snap_data: &mut SnapData, y_axis_spacing: f64, angle_a: f64, angle_b: f64) -> Vec<Line> {
let document = snap_data.document;
let mut lines = Vec::new();
let origin = document.snapping_state.grid.origin;
let tan_a = angle_a.to_radians().tan();
let tan_b = angle_b.to_radians().tan();
let spacing = DVec2::new(y_axis_spacing / (tan_a + tan_b), y_axis_spacing);
let Some(spacing_multiplier) = GridSnapping::compute_isometric_multiplier(y_axis_spacing, tan_a + tan_b, &document.navigation) else {
return lines;
};
let spacing = spacing * spacing_multiplier;
let x_max = ((document_point.x - origin.x) / spacing.x).ceil() * spacing.x + origin.x;
let x_min = ((document_point.x - origin.x) / spacing.x).floor() * spacing.x + origin.x;
lines.push(Line {
point: DVec2::new(x_max, 0.),
direction: DVec2::Y,
});
lines.push(Line {
point: DVec2::new(x_min, 0.),
direction: DVec2::Y,
});
let y_projected_onto_x = document_point.y + tan_a * (document_point.x - origin.x);
let y_onto_x_max = ((y_projected_onto_x - origin.y) / spacing.y).ceil() * spacing.y + origin.y;
let y_onto_x_min = ((y_projected_onto_x - origin.y) / spacing.y).floor() * spacing.y + origin.y;
lines.push(Line {
point: DVec2::new(origin.x, y_onto_x_max),
direction: DVec2::new(1., -tan_a),
});
lines.push(Line {
point: DVec2::new(origin.x, y_onto_x_min),
direction: DVec2::new(1., -tan_a),
});
let y_projected_onto_z = document_point.y - tan_b * (document_point.x - origin.x);
let y_onto_z_max = ((y_projected_onto_z - origin.y) / spacing.y).ceil() * spacing.y + origin.y;
let y_onto_z_min = ((y_projected_onto_z - origin.y) / spacing.y).floor() * spacing.y + origin.y;
lines.push(Line {
point: DVec2::new(origin.x, y_onto_z_max),
direction: DVec2::new(1., tan_b),
});
lines.push(Line {
point: DVec2::new(origin.x, y_onto_z_min),
direction: DVec2::new(1., tan_b),
});
lines
}
fn get_snap_lines(&self, document_point: DVec2, snap_data: &mut SnapData) -> Vec<Line> {
match snap_data.document.snapping_state.grid.grid_type {
GridType::Rectangle { spacing } => self.get_snap_lines_rectangular(document_point, snap_data, spacing),
GridType::Isometric { y_axis_spacing, angle_a, angle_b } => self.get_snap_lines_isometric(document_point, snap_data, y_axis_spacing, angle_a, angle_b),
}
}
pub fn free_snap(&mut self, snap_data: &mut SnapData, point: &SnapCandidatePoint, snap_results: &mut SnapResults) {
let lines = self.get_snap_lines(point.document_point, snap_data);
let tolerance = snap_tolerance(snap_data.document);
for line in lines {
let projected = (point.document_point - line.point).project_onto(line.direction) + line.point;
let distance = point.document_point.distance(projected);
if !distance.is_finite() {
continue;
}
if distance > tolerance {
continue;
}
if snap_data.document.snapping_state.target_enabled(SnapTarget::Grid(GridSnapTarget::Line))
|| snap_data.document.snapping_state.target_enabled(SnapTarget::Grid(GridSnapTarget::Intersection))
{
snap_results.grid_lines.push(SnappedLine {
direction: line.direction,
point: SnappedPoint {
snapped_point_document: projected,
source: point.source,
target: SnapTarget::Grid(GridSnapTarget::Line),
source_bounds: point.quad,
distance,
tolerance,
..Default::default()
},
});
}
let normal_target = SnapTarget::Grid(GridSnapTarget::LineNormal);
if snap_data.document.snapping_state.target_enabled(normal_target) {
for &neighbor in &point.neighbors {
let projected = (neighbor - line.point).project_onto(line.direction) + line.point;
let distance = point.document_point.distance(projected);
if distance > tolerance {
continue;
}
snap_results.points.push(SnappedPoint {
snapped_point_document: projected,
source: point.source,
source_bounds: point.quad,
target: normal_target,
distance,
tolerance,
..Default::default()
})
}
}
}
}
pub fn contrained_snap(&mut self, snap_data: &mut SnapData, point: &SnapCandidatePoint, snap_results: &mut SnapResults, constraint: SnapConstraint) {
let tolerance = snap_tolerance(snap_data.document);
let projected = constraint.projection(point.document_point);
let lines = self.get_snap_lines(projected, snap_data);
let (constraint_start, constraint_direction) = match constraint {
SnapConstraint::Line { origin, direction } => (origin, direction.normalize_or_zero()),
SnapConstraint::Direction(direction) => (projected, direction.normalize_or_zero()),
_ => unimplemented!(),
};
for line in lines {
let Some(intersection) = Quad::intersect_rays(line.point, line.direction, constraint_start, constraint_direction) else {
continue;
};
let distance = intersection.distance(point.document_point);
if distance < tolerance && snap_data.document.snapping_state.target_enabled(SnapTarget::Grid(GridSnapTarget::Line)) {
snap_results.points.push(SnappedPoint {
snapped_point_document: intersection,
source: point.source,
target: SnapTarget::Grid(GridSnapTarget::Line),
at_intersection: false,
contrained: true,
source_bounds: point.quad,
curves: [
Some(Bezier::from_linear_dvec2(projected - constraint_direction * tolerance, projected + constraint_direction * tolerance)),
None,
],
distance,
tolerance,
..Default::default()
})
}
}
}
}
@@ -0,0 +1,441 @@
use super::*;
use crate::consts::HIDE_HANDLE_DISTANCE;
use crate::messages::portfolio::document::utility_types::document_metadata::LayerNodeIdentifier;
use crate::messages::portfolio::document::utility_types::misc::{
BoardSnapSource, BoardSnapTarget, BoundingBoxSnapSource, BoundingBoxSnapTarget, GeometrySnapSource, GeometrySnapTarget, SnapSource, SnapTarget,
};
use crate::messages::prelude::*;
use bezier_rs::{Bezier, Identifier, Subpath, TValue};
use glam::{DAffine2, DVec2};
use graphene_core::renderer::Quad;
use graphene_core::uuid::ManipulatorGroupId;
#[derive(Clone, Debug, Default)]
pub struct LayerSnapper {
points_to_snap: Vec<SnapCandidatePoint>,
paths_to_snap: Vec<SnapCandidatePath>,
}
impl LayerSnapper {
pub fn add_layer_bounds(&mut self, document: &DocumentMessageHandler, layer: LayerNodeIdentifier, target: SnapTarget) {
if !document.snapping_state.target_enabled(target) {
return;
}
let Some(bounds) = document.metadata.bounding_box_with_transform(layer, DAffine2::IDENTITY) else {
return;
};
let bounds = document.metadata.transform_to_document(layer) * Quad::from_box(bounds);
if bounds.0.iter().any(|point| !point.is_finite()) {
return;
}
for document_curve in bounds.bezier_lines() {
self.paths_to_snap.push(SnapCandidatePath {
document_curve,
layer,
start: ManipulatorGroupId::new(),
target,
bounds: Some(bounds),
});
}
}
pub fn collect_paths(&mut self, snap_data: &mut SnapData, first_point: bool) {
if !first_point {
return;
}
let document = snap_data.document;
self.paths_to_snap.clear();
for layer in document.metadata.all_layers() {
if !document.metadata.is_artboard(layer) {
continue;
}
self.add_layer_bounds(document, layer, SnapTarget::Board(BoardSnapTarget::Edge));
}
for &layer in snap_data.get_candidates() {
let transform = document.metadata.transform_to_document(layer);
if !transform.is_finite() {
continue;
}
if document.snapping_state.target_enabled(SnapTarget::Geometry(GeometrySnapTarget::Intersection)) || document.snapping_state.target_enabled(SnapTarget::Geometry(GeometrySnapTarget::Path))
{
for subpath in document.metadata.layer_outline(layer) {
for (start_index, curve) in subpath.iter().enumerate() {
let document_curve = curve.apply_transformation(|p| transform.transform_point2(p));
let start = subpath.manipulator_groups()[start_index].id;
if snap_data.ignore_manipulator(layer, start) || snap_data.ignore_manipulator(layer, subpath.manipulator_groups()[(start_index + 1) % subpath.len()].id) {
continue;
}
self.paths_to_snap.push(SnapCandidatePath {
document_curve,
layer,
start,
target: SnapTarget::Geometry(GeometrySnapTarget::Path),
bounds: None,
});
}
}
}
if !snap_data.ignore_bounds(layer) {
self.add_layer_bounds(document, layer, SnapTarget::BoundingBox(BoundingBoxSnapTarget::Edge));
}
}
}
pub fn free_snap_paths(&mut self, snap_data: &mut SnapData, point: &SnapCandidatePoint, snap_results: &mut SnapResults) {
self.collect_paths(snap_data, point.source_index == 0);
let document = snap_data.document;
let normals = document.snapping_state.target_enabled(SnapTarget::Geometry(GeometrySnapTarget::Normal));
let tangents = document.snapping_state.target_enabled(SnapTarget::Geometry(GeometrySnapTarget::Tangent));
let tolerance = snap_tolerance(document);
for path in &self.paths_to_snap {
let time = path.document_curve.project(point.document_point, None);
let snapped_point_document = path.document_curve.evaluate(bezier_rs::TValue::Parametric(time));
let distance = snapped_point_document.distance(point.document_point);
if distance < tolerance {
snap_results.curves.push(SnappedCurve {
layer: path.layer,
start: path.start,
document_curve: path.document_curve,
point: SnappedPoint {
snapped_point_document,
target: path.target,
distance,
tolerance,
curves: [path.bounds.is_none().then(|| path.document_curve), None],
source: point.source,
target_bounds: path.bounds,
..Default::default()
},
});
normals_and_tangents(path, normals, tangents, point, tolerance, snap_results);
}
}
}
pub fn snap_paths_constrained(&mut self, snap_data: &mut SnapData, point: &SnapCandidatePoint, snap_results: &mut SnapResults, constraint: SnapConstraint) {
let document = snap_data.document;
self.collect_paths(snap_data, point.source_index == 0);
let tolerance = snap_tolerance(document);
let constraint_path = if let SnapConstraint::Circle { centre, radius } = constraint {
Subpath::new_ellipse(centre - DVec2::splat(radius), centre + DVec2::splat(radius))
} else {
let constrained_point = constraint.projection(point.document_point);
let direction = constraint.direction().normalize_or_zero();
let start = constrained_point - tolerance * direction;
let end = constrained_point + tolerance * direction;
Subpath::<ManipulatorGroupId>::new_line(start, end)
};
for path in &self.paths_to_snap {
for constraint_path in constraint_path.iter() {
for time in path.document_curve.intersections(&constraint_path, None, None) {
let snapped_point_document = path.document_curve.evaluate(bezier_rs::TValue::Parametric(time));
let distance = snapped_point_document.distance(point.document_point);
if distance < tolerance {
snap_results.points.push(SnappedPoint {
snapped_point_document,
target: path.target,
distance,
tolerance,
curves: [path.bounds.is_none().then(|| path.document_curve), Some(constraint_path)],
source: point.source,
target_bounds: path.bounds,
at_intersection: true,
..Default::default()
});
}
}
}
}
}
pub fn collect_anchors(&mut self, snap_data: &mut SnapData, first_point: bool) {
if !first_point {
return;
}
let document = snap_data.document;
self.points_to_snap.clear();
for layer in document.metadata.all_layers() {
if !document.metadata.is_artboard(layer) {
continue;
}
if document.snapping_state.target_enabled(SnapTarget::Board(BoardSnapTarget::Corner)) {
let Some(bounds) = document.metadata.bounding_box_with_transform(layer, DAffine2::IDENTITY) else {
continue;
};
let quad = document.metadata.transform_to_document(layer) * Quad::from_box(bounds);
let values = BBoxSnapValues {
corner_source: SnapSource::Board(BoardSnapSource::Corner),
corner_target: SnapTarget::Board(BoardSnapTarget::Corner),
centre_source: SnapSource::Board(BoardSnapSource::Centre),
centre_target: SnapTarget::Board(BoardSnapTarget::Centre),
..Default::default()
};
get_bbox_points(quad, &mut self.points_to_snap, values, document);
}
}
for &layer in snap_data.get_candidates() {
get_layer_snap_points(layer, &snap_data, &mut self.points_to_snap);
if snap_data.ignore_bounds(layer) {
continue;
}
let Some(bounds) = document.metadata.bounding_box_with_transform(layer, DAffine2::IDENTITY) else {
continue;
};
let quad = document.metadata.transform_to_document(layer) * Quad::from_box(bounds);
let values = BBoxSnapValues::BOUNDING_BOX;
get_bbox_points(quad, &mut self.points_to_snap, values, document);
}
}
pub fn snap_anchors(&mut self, snap_data: &mut SnapData, point: &SnapCandidatePoint, snap_results: &mut SnapResults, c: SnapConstraint, constrained_point: DVec2) {
self.collect_anchors(snap_data, point.source_index == 0);
//info!("Points to snap {:#?}", self.points_to_snap);
let mut best = None;
for candidate in &self.points_to_snap {
// Candidate is not on constraint
if !candidate.document_point.abs_diff_eq(c.projection(candidate.document_point), 1e-5) {
continue;
}
let distance = candidate.document_point.distance(constrained_point);
let tolerance = snap_tolerance(snap_data.document);
let candidate_better = |best: &SnappedPoint| {
if best.snapped_point_document.abs_diff_eq(candidate.document_point, 1e-5) {
!candidate.target.bounding_box()
} else {
distance < best.distance
}
};
if distance < tolerance && (best.is_none() || best.as_ref().is_some_and(|best| candidate_better(best))) {
best = Some(SnappedPoint {
snapped_point_document: candidate.document_point,
source: point.source,
target: candidate.target,
distance,
tolerance,
contrained: true,
target_bounds: candidate.quad,
..Default::default()
});
}
}
if let Some(result) = best {
snap_results.points.push(result);
}
}
pub fn free_snap(&mut self, snap_data: &mut SnapData, point: &SnapCandidatePoint, snap_results: &mut SnapResults) {
self.snap_anchors(snap_data, point, snap_results, SnapConstraint::None, point.document_point);
self.free_snap_paths(snap_data, point, snap_results);
}
pub fn contrained_snap(&mut self, snap_data: &mut SnapData, point: &SnapCandidatePoint, snap_results: &mut SnapResults, constraint: SnapConstraint) {
self.snap_anchors(snap_data, point, snap_results, constraint, constraint.projection(point.document_point));
self.snap_paths_constrained(snap_data, point, snap_results, constraint);
}
}
fn normals_and_tangents(path: &SnapCandidatePath, normals: bool, tangents: bool, point: &SnapCandidatePoint, tolerance: f64, snap_results: &mut SnapResults) {
if normals && path.bounds.is_none() {
for &neighbour in &point.neighbors {
for t in path.document_curve.normals_to_point(neighbour) {
let normal_point = path.document_curve.evaluate(TValue::Parametric(t));
let distance = normal_point.distance(point.document_point);
if distance > tolerance {
continue;
}
snap_results.points.push(SnappedPoint {
snapped_point_document: normal_point,
target: SnapTarget::Geometry(GeometrySnapTarget::Normal),
distance,
tolerance,
curves: [Some(path.document_curve), None],
source: point.source,
contrained: true,
..Default::default()
});
}
}
}
if tangents && path.bounds.is_none() {
for &neighbour in &point.neighbors {
for t in path.document_curve.tangents_to_point(neighbour) {
let tangent_point = path.document_curve.evaluate(TValue::Parametric(t));
let distance = tangent_point.distance(point.document_point);
if distance > tolerance {
continue;
}
snap_results.points.push(SnappedPoint {
snapped_point_document: tangent_point,
target: SnapTarget::Geometry(GeometrySnapTarget::Tangent),
distance,
tolerance,
curves: [Some(path.document_curve), None],
source: point.source,
contrained: true,
..Default::default()
});
}
}
}
}
#[derive(Clone, Debug)]
struct SnapCandidatePath {
document_curve: Bezier,
layer: LayerNodeIdentifier,
start: ManipulatorGroupId,
target: SnapTarget,
bounds: Option<Quad>,
}
#[derive(Clone, Debug, Default)]
pub struct SnapCandidatePoint {
pub document_point: DVec2,
pub source: SnapSource,
pub target: SnapTarget,
pub source_index: usize,
pub quad: Option<Quad>,
pub neighbors: Vec<DVec2>,
}
impl SnapCandidatePoint {
pub fn new(document_point: DVec2, source: SnapSource, target: SnapTarget) -> Self {
Self::new_quad(document_point, source, target, None)
}
pub fn new_quad(document_point: DVec2, source: SnapSource, target: SnapTarget, quad: Option<Quad>) -> Self {
Self {
document_point,
source,
target,
quad: quad,
..Default::default()
}
}
pub fn new_source(document_point: DVec2, source: SnapSource) -> Self {
Self::new(document_point, source, SnapTarget::None)
}
pub fn handle(document_point: DVec2) -> Self {
Self::new_source(document_point, SnapSource::Geometry(GeometrySnapSource::Sharp))
}
pub fn handle_neighbours(document_point: DVec2, neighbours: impl Into<Vec<DVec2>>) -> Self {
let mut point = Self::new_source(document_point, SnapSource::Geometry(GeometrySnapSource::Sharp));
point.neighbors = neighbours.into();
point
}
}
#[derive(Default)]
struct BBoxSnapValues {
corner_source: SnapSource,
corner_target: SnapTarget,
edge_source: SnapSource,
edge_target: SnapTarget,
centre_source: SnapSource,
centre_target: SnapTarget,
}
impl BBoxSnapValues {
pub const BOUNDING_BOX: Self = Self {
corner_source: SnapSource::BoundingBox(BoundingBoxSnapSource::Corner),
corner_target: SnapTarget::BoundingBox(BoundingBoxSnapTarget::Corner),
edge_source: SnapSource::BoundingBox(BoundingBoxSnapSource::EdgeMidpoint),
edge_target: SnapTarget::BoundingBox(BoundingBoxSnapTarget::EdgeMidpoint),
centre_source: SnapSource::BoundingBox(BoundingBoxSnapSource::Centre),
centre_target: SnapTarget::BoundingBox(BoundingBoxSnapTarget::Centre),
};
}
fn get_bbox_points(quad: Quad, points: &mut Vec<SnapCandidatePoint>, values: BBoxSnapValues, document: &DocumentMessageHandler) {
for index in 0..4 {
let start = quad.0[index];
let end = quad.0[(index + 1) % 4];
if document.snapping_state.target_enabled(values.corner_target) {
points.push(SnapCandidatePoint::new_quad(start, values.corner_source, values.corner_target, Some(quad)));
}
if document.snapping_state.target_enabled(values.edge_target) {
points.push(SnapCandidatePoint::new_quad((start + end) / 2., values.edge_source, values.edge_target, Some(quad)));
}
}
if document.snapping_state.target_enabled(values.centre_target) {
points.push(SnapCandidatePoint::new_quad(quad.center(), values.centre_source, values.centre_target, Some(quad)));
}
}
fn handle_not_under(to_document: DAffine2) -> impl Fn(&DVec2) -> bool {
move |&offset: &DVec2| to_document.transform_vector2(offset).length_squared() >= HIDE_HANDLE_DISTANCE * HIDE_HANDLE_DISTANCE
}
fn subpath_anchor_snap_points(layer: LayerNodeIdentifier, subpath: &Subpath<ManipulatorGroupId>, snap_data: &SnapData, points: &mut Vec<SnapCandidatePoint>, to_document: DAffine2) {
let document = snap_data.document;
// Midpoints of linear segments
if document.snapping_state.target_enabled(SnapTarget::Geometry(GeometrySnapTarget::LineMidpoint)) {
for (index, curve) in subpath.iter().enumerate() {
if snap_data.ignore_manipulator(layer, subpath.manipulator_groups()[index].id) || snap_data.ignore_manipulator(layer, subpath.manipulator_groups()[(index + 1) % subpath.len()].id) {
continue;
}
let in_handle = curve.handle_start().map(|handle| handle - curve.start).filter(handle_not_under(to_document));
let out_handle = curve.handle_end().map(|handle| handle - curve.end).filter(handle_not_under(to_document));
if in_handle.is_none() && out_handle.is_none() {
points.push(SnapCandidatePoint::new(
to_document.transform_point2(curve.start() * 0.5 + curve.end * 0.5),
SnapSource::Geometry(GeometrySnapSource::LineMidpoint),
SnapTarget::Geometry(GeometrySnapTarget::LineMidpoint),
));
}
}
}
// Anchors
for (index, group) in subpath.manipulator_groups().iter().enumerate() {
if snap_data.ignore_manipulator(layer, group.id) {
continue;
}
let smooth = group_smooth(group, to_document, subpath, index);
if smooth && document.snapping_state.target_enabled(SnapTarget::Geometry(GeometrySnapTarget::Smooth)) {
// Smooth points
points.push(SnapCandidatePoint::new(
to_document.transform_point2(group.anchor),
SnapSource::Geometry(GeometrySnapSource::Smooth),
SnapTarget::Geometry(GeometrySnapTarget::Smooth),
));
} else if !smooth && document.snapping_state.target_enabled(SnapTarget::Geometry(GeometrySnapTarget::Sharp)) {
// Sharp points
points.push(SnapCandidatePoint::new(
to_document.transform_point2(group.anchor),
SnapSource::Geometry(GeometrySnapSource::Sharp),
SnapTarget::Geometry(GeometrySnapTarget::Sharp),
));
}
}
}
pub fn group_smooth(group: &bezier_rs::ManipulatorGroup<ManipulatorGroupId>, to_document: DAffine2, subpath: &Subpath<ManipulatorGroupId>, index: usize) -> bool {
let anchor = group.anchor;
let handle_in = group.in_handle.map(|handle| anchor - handle).filter(handle_not_under(to_document));
let handle_out = group.out_handle.map(|handle| handle - anchor).filter(handle_not_under(to_document));
let at_end = !subpath.closed() && (index == 0 || index == subpath.len() - 1);
let smooth = handle_in.is_some_and(|handle_in| handle_out.is_some_and(|handle_out| handle_in.angle_between(handle_out) < 1e-5)) && !at_end;
smooth
}
pub fn get_layer_snap_points(layer: LayerNodeIdentifier, snap_data: &SnapData, points: &mut Vec<SnapCandidatePoint>) {
let document = snap_data.document;
if document.metadata().is_artboard(layer) {
} else if document.metadata().is_folder(layer) {
for child in layer.decendants(document.metadata()) {
get_layer_snap_points(child, snap_data, points);
}
} else {
// Skip empty paths
if document.metadata.layer_outline(layer).next().is_none() {
return;
}
let to_document = document.metadata.transform_to_document(layer);
for subpath in document.metadata.layer_outline(layer) {
subpath_anchor_snap_points(layer, subpath, snap_data, points, to_document);
}
}
}
@@ -0,0 +1,85 @@
use crate::messages::portfolio::document::utility_types::document_metadata::LayerNodeIdentifier;
use crate::messages::portfolio::document::utility_types::misc::{SnapSource, SnapTarget};
use bezier_rs::Bezier;
use glam::DVec2;
use graphene_core::renderer::Quad;
use graphene_core::uuid::ManipulatorGroupId;
#[derive(Clone, Debug, Default)]
pub struct SnapResults {
pub points: Vec<SnappedPoint>,
pub grid_lines: Vec<SnappedLine>,
pub curves: Vec<SnappedCurve>,
}
#[derive(Default, Debug, Clone)]
pub struct SnappedPoint {
pub snapped_point_document: DVec2,
pub source: SnapSource,
pub target: SnapTarget,
pub at_intersection: bool,
pub contrained: bool, // Found when looking for contrained
pub target_bounds: Option<Quad>,
pub source_bounds: Option<Quad>,
pub curves: [Option<Bezier>; 2],
pub distance: f64,
pub tolerance: f64,
}
impl SnappedPoint {
pub fn infinite_snap(snapped_point_document: DVec2) -> Self {
Self {
snapped_point_document,
distance: f64::INFINITY,
..Default::default()
}
}
pub fn from_source_point(snapped_point_document: DVec2, source: SnapSource) -> Self {
Self {
snapped_point_document,
source,
..Default::default()
}
}
pub fn other_snap_better(&self, other: &Self) -> bool {
if self.distance.is_finite() && !other.distance.is_finite() {
return false;
}
if !self.distance.is_finite() && other.distance.is_finite() {
return true;
}
let my_dist = self.distance;
let other_dist = other.distance;
// Prevent flickering when two points are equally close
let bias = 1e-2;
// Prefer closest
let other_closer = other_dist < my_dist + bias;
// We should prefer the most contrained option (e.g. intersection > path)
let other_more_contrained = other.contrained && !self.contrained;
let self_more_contrained = self.contrained && !other.contrained;
// Prefer nodes to intersections if both are at the same position
let contrained_at_same_pos = other.contrained && self.contrained && self.snapped_point_document.abs_diff_eq(other.snapped_point_document, 1.);
let other_better_constraint = contrained_at_same_pos && self.at_intersection && !other.at_intersection;
let self_better_constraint = contrained_at_same_pos && other.at_intersection && !self.at_intersection;
(other_closer || other_more_contrained || other_better_constraint) && !self_more_contrained && !self_better_constraint
}
pub fn is_snapped(&self) -> bool {
self.distance.is_finite()
}
}
#[derive(Clone, Debug, Default)]
pub struct SnappedLine {
pub point: SnappedPoint,
pub direction: DVec2,
}
#[derive(Clone, Debug)]
pub struct SnappedCurve {
pub layer: LayerNodeIdentifier,
pub start: ManipulatorGroupId,
pub point: SnappedPoint,
pub document_curve: Bezier,
}