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Lay groundwork for directly rendering to the canvas without a cpu roundrip (#1291)
* Add Texture handle type * Add Texture View to shader inputs * Implement basic rendering pipeline * Render first texture using render pipeline * Fix output color space * Precompute the rendering pipeline * Move gpu context creation to editor api * Port gpu-executor nodes to node registry * Fix canvas nodes and make code compile for non wasm targets * Pin wasm-bindgen version * Disable miri temoporarily for better ci times * Fix formatting * Remove unsafe block * Bump wasm-pack version * Bump wasm-bindgen version * Add gpu feature guard for push node * Make Into node async
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committed by
Keavon Chambers
parent
0c93a62d55
commit
45b04f4eb9
18
.github/workflows/ci.yml
vendored
18
.github/workflows/ci.yml
vendored
@@ -107,15 +107,15 @@ jobs:
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run: |
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mold -run cargo nextest run
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miri:
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runs-on: self-hosted
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steps:
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- uses: actions/checkout@v2
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- name: 🧪 Run Rust miri
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run: |
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mold -run cargo +nightly miri nextest run -j32
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#miri:
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# runs-on: self-hosted
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#
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# steps:
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# - uses: actions/checkout@v2
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#
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# - name: 🧪 Run Rust miri
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# run: |
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# mold -run cargo +nightly miri nextest run -j32
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cargo-deny:
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runs-on: ubuntu-latest
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