Add the "Perceptual" and "Classic" families of gradient spaces with OkLab as the new default (#4415)

* Add an OkLab gradient interpolation space and make it the new default

* Fix the Properties panel fill row resetting the gradient interpolation space to the default

* Add OkLch, Lab, LCh, and HSL gradient interpolation spaces

* Add a hue direction attribute and picker choice for polar gradient interpolation spaces

* Add an HSV gradient interpolation space

* Rename the sRGB Linear and sRGB Gamma gradient spaces to RGB Linear and RGB Gamma

* Divide the gradient interpolation dropdown between absolute and relative color spaces

* Rename the OkLch gradient interpolation space to OkLCh for channel-notation capitalization

* Shorten the color picker popover's hue direction row label to Arc

* Call the Gradient Interpolation node's parameter Space and extend the picker tooltip title to match

* Rename the gradient interpolation attribute and type family to gradient space

* Rename the gradient tool's gradient space transform to gradient to viewport transform

* Add serde aliases and a node replacement covering the gradient space renames

* Give the gradient space choices artist-facing labels and reorder the dropdown sections

* Add a Gradient Hue Direction node and its attribute read node

* Say interpolate instead of blend for gradient stop color traversal in docs and tooltips

* Label the polar perceptual gradient spaces as Perceptual Hue and group the dropdown sections by geometry

* Add a migration alias covering the gradient space attribute reader rename

* Carry the gradient hue direction attribute through boolean operations

* Register GradientHueDirection wire types in the node registry
This commit is contained in:
Keavon Chambers
2026-08-06 02:40:25 -07:00
committed by GitHub
parent 3f082c881f
commit 461ddbc872
31 changed files with 826 additions and 360 deletions

View File

@@ -1,11 +1,11 @@
use core_types::list::{ATTR_FILL, Item, ItemAttributeValues, List};
use core_types::{
ATTR_BLEND_MODE, ATTR_CLIPPING_MASK, ATTR_EDITOR_LAYER_PATH, ATTR_EDITOR_MERGED_LAYERS, ATTR_GRADIENT_FORM, ATTR_GRADIENT_INTERPOLATION, ATTR_GRADIENT_SPREAD, ATTR_OPACITY, ATTR_OPACITY_FILL,
ATTR_TRANSFORM, Color, Ctx,
ATTR_BLEND_MODE, ATTR_CLIPPING_MASK, ATTR_EDITOR_LAYER_PATH, ATTR_EDITOR_MERGED_LAYERS, ATTR_GRADIENT_FORM, ATTR_GRADIENT_HUE_DIRECTION, ATTR_GRADIENT_SPACE, ATTR_GRADIENT_SPREAD, ATTR_OPACITY,
ATTR_OPACITY_FILL, ATTR_TRANSFORM, Color, Ctx,
};
use glam::{DAffine2, DVec2};
use graphic_types::graphic::{bake_paint_transforms, set_paint_attribute};
use graphic_types::vector_types::gradient::{GradientForm, GradientInterpolation, GradientSpread};
use graphic_types::vector_types::gradient::{GradientForm, GradientHueDirection, GradientSpace, GradientSpread};
use graphic_types::vector_types::subpath::{ManipulatorGroup, Subpath};
use graphic_types::vector_types::vector::PointId;
use graphic_types::vector_types::vector::algorithms::merge_by_distance::MergeByDistanceExt;
@@ -290,8 +290,11 @@ fn flatten_vector(graphic_list: &List<Graphic>) -> List<Vector> {
if let Some(gradient_spread) = attributes.remove::<GradientSpread>(ATTR_GRADIENT_SPREAD) {
gradient_paint.set_attribute(ATTR_GRADIENT_SPREAD, 0, gradient_spread);
}
if let Some(gradient_interpolation) = attributes.remove::<GradientInterpolation>(ATTR_GRADIENT_INTERPOLATION) {
gradient_paint.set_attribute(ATTR_GRADIENT_INTERPOLATION, 0, gradient_interpolation);
if let Some(gradient_space) = attributes.remove::<GradientSpace>(ATTR_GRADIENT_SPACE) {
gradient_paint.set_attribute(ATTR_GRADIENT_SPACE, 0, gradient_space);
}
if let Some(gradient_hue_direction) = attributes.remove::<GradientHueDirection>(ATTR_GRADIENT_HUE_DIRECTION) {
gradient_paint.set_attribute(ATTR_GRADIENT_HUE_DIRECTION, 0, gradient_hue_direction);
}
set_paint_attribute(&mut attributes, ATTR_FILL, gradient_paint);