Add colors in Rust (#78)

* 🎨 Add colors in Rust

* 🌿 Use an option for the properties and #[repr(C)]

*  Remove WASM dependency on document.

* 😎 Wrap Fill and stroke in a style struct.

* 📦 Use crate::Color

* Merge Add transactions for temporary modifications to the document

* Run cargo fmt

* Color without a 'U'
This commit is contained in:
0HyperCube
2021-04-21 22:25:06 +01:00
committed by Keavon Chambers
parent 2849b99b59
commit 46c9ef02ca
26 changed files with 689 additions and 407 deletions

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@@ -0,0 +1,65 @@
#[repr(C)]
#[derive(Debug, Clone, Copy, PartialEq, Default)]
pub struct Color {
red: f32,
green: f32,
blue: f32,
alpha: f32,
}
impl Color {
pub const BLACK: Color = Color::from_unsafe(0., 0., 0.);
pub const WHITE: Color = Color::from_unsafe(1., 1., 1.);
pub const RED: Color = Color::from_unsafe(1., 0., 0.);
pub const GREEN: Color = Color::from_unsafe(0., 1., 0.);
pub const BLUE: Color = Color::from_unsafe(0., 0., 1.);
pub fn from_rgbaf32(red: f32, green: f32, blue: f32, alpha: f32) -> Option<Color> {
let color = Color { red, green, blue, alpha };
if [red, green, blue, alpha].iter().any(|c| c.is_sign_negative() || !c.is_finite()) {
return None;
}
Some(color)
}
const fn from_unsafe(red: f32, green: f32, blue: f32) -> Color {
Color { red, green, blue, alpha: 1. }
}
pub fn from_rgb8(red: u8, green: u8, blue: u8) -> Color {
Color::from_rgba8(red, green, blue, 255)
}
pub fn from_rgba8(red: u8, green: u8, blue: u8, alpha: u8) -> Color {
let map = |int_color| int_color as f32 / 255.0;
Color {
red: map(red),
green: map(green),
blue: map(blue),
alpha: map(alpha),
}
}
pub fn r(&self) -> f32 {
self.red
}
pub fn g(&self) -> f32 {
self.green
}
pub fn b(&self) -> f32 {
self.blue
}
pub fn a(&self) -> f32 {
self.alpha
}
pub fn components(&self) -> (f32, f32, f32, f32) {
(self.red, self.green, self.blue, self.alpha)
}
pub fn as_hex(&self) -> String {
format!(
"{:02X?}{:02X?}{:02X?}{:02X?}",
(self.r() * 255.) as u8,
(self.g() * 255.) as u8,
(self.b() * 255.) as u8,
(self.a() * 255.) as u8,
)
}
}

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@@ -0,0 +1,234 @@
use crate::{
layers::{self, Folder, Layer, LayerData, LayerDataTypes, Line, Rect, Shape},
DocumentError, LayerId, Operation,
};
#[derive(Debug, Clone, PartialEq)]
pub struct Document {
pub root: layers::Folder,
pub work: Folder,
pub work_mount_path: Vec<LayerId>,
pub work_operations: Vec<Operation>,
pub work_mounted: bool,
}
impl Default for Document {
fn default() -> Self {
Self {
root: Folder::default(),
work: Folder::default(),
work_mount_path: Vec::new(),
work_operations: Vec::new(),
work_mounted: false,
}
}
}
fn split_path(path: &[LayerId]) -> Result<(&[LayerId], LayerId), DocumentError> {
let id = path.last().ok_or(DocumentError::InvalidPath)?;
let folder_path = &path[0..path.len() - 1];
Ok((folder_path, *id))
}
impl Document {
pub fn render(&self, path: &mut Vec<LayerId>) -> String {
if !self.work_mount_path.as_slice().starts_with(path) {
match &self.layer(path).unwrap().data {
LayerDataTypes::Folder(_) => (),
element => {
path.pop();
return element.render();
}
}
}
if path.as_slice() == self.work_mount_path {
let mut out = self.document_folder(path).unwrap().render();
out += self.work.render().as_str();
path.pop();
return out;
}
let mut out = String::with_capacity(30);
for element in self.folder(path).unwrap().layer_ids.iter() {
path.push(*element);
out += self.render(path).as_str();
}
out
}
fn is_mounted(&self, mount_path: &[LayerId], path: &[LayerId]) -> bool {
path.starts_with(mount_path) && self.work_mounted
}
pub fn folder(&self, mut path: &[LayerId]) -> Result<&Folder, DocumentError> {
let mut root = &self.root;
if self.is_mounted(self.work_mount_path.as_slice(), path) {
path = &path[self.work_mount_path.len()..];
root = &self.work;
}
for id in path {
root = root.folder(*id).ok_or(DocumentError::LayerNotFound)?;
}
Ok(root)
}
pub fn folder_mut(&mut self, mut path: &[LayerId]) -> Result<&mut Folder, DocumentError> {
let mut root = if self.is_mounted(self.work_mount_path.as_slice(), path) {
path = &path[self.work_mount_path.len()..];
&mut self.work
} else {
&mut self.root
};
for id in path {
root = root.folder_mut(*id).ok_or(DocumentError::LayerNotFound)?;
}
Ok(root)
}
pub fn document_folder(&self, path: &[LayerId]) -> Result<&Folder, DocumentError> {
let mut root = &self.root;
for id in path {
root = root.folder(*id).ok_or(DocumentError::LayerNotFound)?;
}
Ok(root)
}
pub fn document_folder_mut(&mut self, path: &[LayerId]) -> Result<&mut Folder, DocumentError> {
let mut root = &mut self.root;
for id in path {
root = root.folder_mut(*id).ok_or(DocumentError::LayerNotFound)?;
}
Ok(root)
}
pub fn layer(&self, path: &[LayerId]) -> Result<&Layer, DocumentError> {
let (path, id) = split_path(path)?;
self.folder(path)?.layer(id).ok_or(DocumentError::LayerNotFound)
}
pub fn layer_mut(&mut self, path: &[LayerId]) -> Result<&mut Layer, DocumentError> {
let (path, id) = split_path(path)?;
self.folder_mut(path)?.layer_mut(id).ok_or(DocumentError::LayerNotFound)
}
pub fn set_layer(&mut self, path: &[LayerId], layer: Layer) -> Result<(), DocumentError> {
let mut folder = &mut self.root;
if let Ok((path, id)) = split_path(path) {
folder = self.folder_mut(path)?;
if let Some(folder_layer) = folder.layer_mut(id) {
*folder_layer = layer;
return Ok(());
}
}
folder.add_layer(layer, -1).ok_or(DocumentError::IndexOutOfBounds)?;
Ok(())
}
/// Passing a negative `insert_index` indexes relative to the end
/// -1 is equivalent to adding the layer to the top
pub fn add_layer(&mut self, path: &[LayerId], layer: Layer, insert_index: isize) -> Result<LayerId, DocumentError> {
let folder = self.folder_mut(path)?;
folder.add_layer(layer, insert_index).ok_or(DocumentError::IndexOutOfBounds)
}
pub fn delete(&mut self, path: &[LayerId]) -> Result<(), DocumentError> {
let (path, id) = split_path(path)?;
self.document_folder_mut(path)?.remove_layer(id)?;
Ok(())
}
pub fn handle_operation<F: Fn(String)>(&mut self, operation: Operation, update_frontend: &F) -> Result<(), DocumentError> {
self.work_operations.push(operation.clone());
match operation {
Operation::AddCircle { path, insert_index, cx, cy, r, style } => {
self.add_layer(&path, Layer::new(LayerDataTypes::Circle(layers::Circle::new(kurbo::Point::new(cx, cy), r, style))), insert_index)?;
update_frontend(self.render(&mut vec![]));
}
Operation::AddRect {
path,
insert_index,
x0,
y0,
x1,
y1,
style,
} => {
self.add_layer(
&path,
Layer::new(LayerDataTypes::Rect(Rect::new(kurbo::Point::new(x0, y0), kurbo::Point::new(x1, y1), style))),
insert_index,
)?;
update_frontend(self.render(&mut vec![]));
}
Operation::AddLine {
path,
insert_index,
x0,
y0,
x1,
y1,
style,
} => {
self.add_layer(
&path,
Layer::new(LayerDataTypes::Line(Line::new(kurbo::Point::new(x0, y0), kurbo::Point::new(x1, y1), style))),
insert_index,
)?;
update_frontend(self.render(&mut vec![]));
}
Operation::AddShape {
path,
insert_index,
x0,
y0,
x1,
y1,
sides,
style,
} => {
let s = Shape::new(kurbo::Point::new(x0, y0), kurbo::Vec2 { x: x0 - x1, y: y0 - y1 }, sides, style);
self.add_layer(&path, Layer::new(LayerDataTypes::Shape(s)), insert_index)?;
update_frontend(self.render(&mut vec![]));
}
Operation::DeleteLayer { path } => {
self.delete(&path)?;
update_frontend(self.render(&mut vec![]));
}
Operation::AddFolder { path } => self.set_layer(&path, Layer::new(LayerDataTypes::Folder(Folder::default())))?,
Operation::MountWorkingFolder { path } => {
self.work_operations.clear();
self.work_mount_path = path;
self.work = Folder::default();
self.work_mounted = true;
}
Operation::DiscardWorkingFolder => {
self.work_operations.clear();
self.work_mount_path = vec![];
self.work = Folder::default();
self.work_mounted = false;
}
Operation::ClearWorkingFolder => {
self.work_operations.clear();
self.work = Folder::default();
}
Operation::CommitTransaction => {
let mut ops = Vec::new();
std::mem::swap(&mut ops, &mut self.work_operations);
let len = ops.len() - 1;
self.work_mounted = false;
self.work_mount_path = vec![];
self.work = Folder::default();
for operation in ops.into_iter().take(len) {
self.handle_operation(operation, update_frontend)?
}
update_frontend(self.render(&mut vec![]));
}
}
Ok(())
}
}

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@@ -0,0 +1,29 @@
use super::style;
use super::LayerData;
#[derive(Debug, Clone, Copy, PartialEq, Default)]
pub struct Circle {
shape: kurbo::Circle,
style: style::PathStyle,
}
impl Circle {
pub fn new(center: impl Into<kurbo::Point>, radius: f64, style: style::PathStyle) -> Circle {
Circle {
shape: kurbo::Circle::new(center, radius),
style,
}
}
}
impl LayerData for Circle {
fn render(&self) -> String {
format!(
r#"<circle cx="{}" cy="{}" r="{}" {} />"#,
self.shape.center.x,
self.shape.center.y,
self.shape.radius,
self.style.render(),
)
}
}

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@@ -0,0 +1,87 @@
use crate::{DocumentError, LayerId};
use super::{Layer, LayerData, LayerDataTypes};
#[derive(Debug, Clone, PartialEq)]
pub struct Folder {
next_assignment_id: LayerId,
pub layer_ids: Vec<LayerId>,
layers: Vec<Layer>,
}
impl LayerData for Folder {
fn render(&self) -> String {
self.layers
.iter()
.filter(|layer| layer.visible)
.map(|layer| layer.data.render())
.fold(String::with_capacity(self.layers.len() * 30), |s, n| s + "\n" + &n)
}
}
impl Folder {
pub fn add_layer(&mut self, layer: Layer, insert_index: isize) -> Option<LayerId> {
let mut insert_index = insert_index as i128;
if insert_index < 0 {
insert_index = self.layers.len() as i128 + insert_index as i128 + 1;
}
if insert_index <= self.layers.len() as i128 && insert_index >= 0 {
self.layers.insert(insert_index as usize, layer);
self.layer_ids.insert(insert_index as usize, self.next_assignment_id);
self.next_assignment_id += 1;
Some(self.next_assignment_id - 1)
} else {
None
}
}
pub fn remove_layer(&mut self, id: LayerId) -> Result<(), DocumentError> {
let pos = self.layer_ids.iter().position(|x| *x == id).ok_or(DocumentError::LayerNotFound)?;
self.layers.remove(pos);
self.layer_ids.remove(pos);
Ok(())
}
/// Returns a list of layers in the folder
pub fn list_layers(&self) -> &[LayerId] {
self.layer_ids.as_slice()
}
pub fn layer(&self, id: LayerId) -> Option<&Layer> {
let pos = self.layer_ids.iter().position(|x| *x == id)?;
Some(&self.layers[pos])
}
pub fn layer_mut(&mut self, id: LayerId) -> Option<&mut Layer> {
let pos = self.layer_ids.iter().position(|x| *x == id)?;
Some(&mut self.layers[pos])
}
pub fn folder(&self, id: LayerId) -> Option<&Folder> {
match self.layer(id) {
Some(Layer {
data: LayerDataTypes::Folder(folder), ..
}) => Some(&folder),
_ => None,
}
}
pub fn folder_mut(&mut self, id: LayerId) -> Option<&mut Folder> {
match self.layer_mut(id) {
Some(Layer {
data: LayerDataTypes::Folder(folder), ..
}) => Some(folder),
_ => None,
}
}
}
impl Default for Folder {
fn default() -> Self {
Self {
layer_ids: vec![],
layers: vec![],
next_assignment_id: 0,
}
}
}

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@@ -0,0 +1,30 @@
use super::style;
use super::LayerData;
#[derive(Debug, Clone, Copy, PartialEq)]
pub struct Line {
shape: kurbo::Line,
style: style::PathStyle,
}
impl Line {
pub fn new(p0: impl Into<kurbo::Point>, p1: impl Into<kurbo::Point>, style: style::PathStyle) -> Line {
Line {
shape: kurbo::Line::new(p0, p1),
style,
}
}
}
impl LayerData for Line {
fn render(&self) -> String {
format!(
r#"<line x1="{}" y1="{}" x2="{}" y2="{}" {} />"#,
self.shape.p0.x,
self.shape.p0.y,
self.shape.p1.x,
self.shape.p1.y,
self.style.render(),
)
}
}

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@@ -0,0 +1,54 @@
pub mod style;
pub mod circle;
pub use circle::Circle;
pub mod line;
pub use line::Line;
pub mod rect;
pub use rect::Rect;
pub mod shape;
pub use shape::Shape;
pub mod folder;
pub use folder::Folder;
pub trait LayerData {
fn render(&self) -> String;
}
#[derive(Debug, Clone, PartialEq)]
pub enum LayerDataTypes {
Folder(Folder),
Circle(Circle),
Rect(Rect),
Line(Line),
Shape(Shape),
}
impl LayerDataTypes {
pub fn render(&self) -> String {
match self {
Self::Folder(f) => f.render(),
Self::Circle(c) => c.render(),
Self::Rect(r) => r.render(),
Self::Line(l) => l.render(),
Self::Shape(s) => s.render(),
}
}
}
#[derive(Debug, Clone, PartialEq)]
pub struct Layer {
pub visible: bool,
pub name: Option<String>,
pub data: LayerDataTypes,
}
impl Layer {
pub fn new(data: LayerDataTypes) -> Self {
Self { visible: true, name: None, data }
}
}

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@@ -0,0 +1,30 @@
use super::style;
use super::LayerData;
#[derive(Debug, Clone, Copy, PartialEq)]
pub struct Rect {
shape: kurbo::Rect,
style: style::PathStyle,
}
impl Rect {
pub fn new(p0: impl Into<kurbo::Point>, p1: impl Into<kurbo::Point>, style: style::PathStyle) -> Rect {
Rect {
shape: kurbo::Rect::from_points(p0, p1),
style,
}
}
}
impl LayerData for Rect {
fn render(&self) -> String {
format!(
r#"<rect x="{}" y="{}" width="{}" height="{}" {} />"#,
self.shape.min_x(),
self.shape.min_y(),
self.shape.width(),
self.shape.height(),
self.style.render(),
)
}
}

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@@ -0,0 +1,25 @@
use crate::shape_points;
use super::style;
use super::LayerData;
#[derive(Debug, Clone, Copy, PartialEq)]
pub struct Shape {
shape: shape_points::ShapePoints,
style: style::PathStyle,
}
impl Shape {
pub fn new(center: impl Into<kurbo::Point>, extent: impl Into<kurbo::Vec2>, sides: u8, style: style::PathStyle) -> Shape {
Shape {
shape: shape_points::ShapePoints::new(center, extent, sides),
style,
}
}
}
impl LayerData for Shape {
fn render(&self) -> String {
format!(r#"<polygon points="{}" {} />"#, self.shape, self.style.render(),)
}
}

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@@ -0,0 +1,56 @@
use crate::color::Color;
#[repr(C)]
#[derive(Debug, Clone, Copy, PartialEq, Default)]
pub struct Fill {
color: Color,
}
impl Fill {
pub fn new(color: Color) -> Self {
Self { color }
}
pub fn render(&self) -> String {
format!("fill: #{};", self.color.as_hex())
}
}
#[repr(C)]
#[derive(Debug, Clone, Copy, PartialEq, Default)]
pub struct Stroke {
color: Color,
width: f32,
}
impl Stroke {
pub fn new(color: Color, width: f32) -> Self {
Self { color, width }
}
pub fn render(&self) -> String {
format!("stroke: #{};stroke-width:{};", self.color.as_hex(), self.width)
}
}
#[repr(C)]
#[derive(Debug, Clone, Copy, PartialEq, Default)]
pub struct PathStyle {
stroke: Option<Stroke>,
fill: Option<Fill>,
}
impl PathStyle {
pub fn new(stroke: Option<Stroke>, fill: Option<Fill>) -> Self {
Self { stroke, fill }
}
pub fn render(&self) -> String {
format!(
"style=\"{}{}\"",
match self.fill {
Some(fill) => fill.render(),
None => String::new(),
},
match self.stroke {
Some(stroke) => stroke.render(),
None => String::new(),
},
)
}
}

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@@ -1,37 +1,12 @@
pub mod color;
pub mod document;
pub mod layers;
pub mod operation;
mod shape_points;
pub use kurbo::{Circle, Line, Point, Rect, Vec2};
pub use operation::Operation;
#[derive(Debug, Clone, PartialEq)]
pub enum LayerType {
Folder(Folder),
Circle(Circle),
Rect(Rect),
Line(Line),
Shape(shape_points::ShapePoints),
}
impl LayerType {
pub fn render(&self) -> String {
match self {
Self::Folder(f) => f.render(),
Self::Circle(c) => {
format!(r#"<circle cx="{}" cy="{}" r="{}" style="fill: #fff;" />"#, c.center.x, c.center.y, c.radius)
}
Self::Rect(r) => {
format!(r#"<rect x="{}" y="{}" width="{}" height="{}" style="fill: #fff;" />"#, r.min_x(), r.min_y(), r.width(), r.height())
}
Self::Line(l) => {
format!(r#"<line x1="{}" y1="{}" x2="{}" y2="{}" style="stroke: #fff;" />"#, l.p0.x, l.p0.y, l.p1.x, l.p1.y)
}
Self::Shape(s) => {
format!(r#"<polygon points="{}" style="fill: #fff;" />"#, s)
}
}
}
}
type LayerId = u64;
#[derive(Debug, Clone, Copy, PartialEq)]
pub enum DocumentError {
@@ -39,302 +14,3 @@ pub enum DocumentError {
InvalidPath,
IndexOutOfBounds,
}
type LayerId = u64;
#[derive(Debug, Clone, PartialEq)]
pub struct Layer {
visible: bool,
name: Option<String>,
data: LayerType,
}
impl Layer {
pub fn new(data: LayerType) -> Self {
Self { visible: true, name: None, data }
}
}
#[derive(Debug, Clone, PartialEq)]
pub struct Folder {
next_assignment_id: LayerId,
layer_ids: Vec<LayerId>,
layers: Vec<Layer>,
}
impl Folder {
pub fn render(&self) -> String {
self.layers
.iter()
.filter(|layer| layer.visible)
.map(|layer| layer.data.render())
.fold(String::with_capacity(self.layers.len() * 30), |s, n| s + "\n" + &n)
}
fn add_layer(&mut self, layer: Layer, insert_index: isize) -> Option<LayerId> {
let mut insert_index = insert_index as i128;
if insert_index < 0 {
insert_index = self.layers.len() as i128 + insert_index as i128 + 1;
}
if insert_index <= self.layers.len() as i128 && insert_index >= 0 {
self.layers.insert(insert_index as usize, layer);
self.layer_ids.insert(insert_index as usize, self.next_assignment_id);
self.next_assignment_id += 1;
Some(self.next_assignment_id - 1)
} else {
None
}
}
fn remove_layer(&mut self, id: LayerId) -> Result<(), DocumentError> {
let pos = self.layer_ids.iter().position(|x| *x == id).ok_or(DocumentError::LayerNotFound)?;
self.layers.remove(pos);
self.layer_ids.remove(pos);
Ok(())
}
/// Returns a list of layers in the folder
pub fn list_layers(&self) -> &[LayerId] {
self.layer_ids.as_slice()
}
fn layer(&self, id: LayerId) -> Option<&Layer> {
let pos = self.layer_ids.iter().position(|x| *x == id)?;
Some(&self.layers[pos])
}
fn layer_mut(&mut self, id: LayerId) -> Option<&mut Layer> {
let pos = self.layer_ids.iter().position(|x| *x == id)?;
Some(&mut self.layers[pos])
}
fn folder(&self, id: LayerId) -> Option<&Folder> {
match self.layer(id) {
Some(Layer { data: LayerType::Folder(folder), .. }) => Some(&folder),
_ => None,
}
}
fn folder_mut(&mut self, id: LayerId) -> Option<&mut Folder> {
match self.layer_mut(id) {
Some(Layer { data: LayerType::Folder(folder), .. }) => Some(folder),
_ => None,
}
}
}
impl Default for Folder {
fn default() -> Self {
Self {
layer_ids: vec![],
layers: vec![],
next_assignment_id: 0,
}
}
}
#[derive(Debug, Clone, PartialEq)]
pub struct Document {
pub root: Folder,
pub work: Folder,
pub work_mount_path: Vec<LayerId>,
pub work_operations: Vec<Operation>,
pub work_mounted: bool,
}
impl Default for Document {
fn default() -> Self {
Self {
root: Folder::default(),
work: Folder::default(),
work_mount_path: Vec::new(),
work_operations: Vec::new(),
work_mounted: false,
}
}
}
fn split_path(path: &[LayerId]) -> Result<(&[LayerId], LayerId), DocumentError> {
let id = path.last().ok_or(DocumentError::InvalidPath)?;
let folder_path = &path[0..path.len() - 1];
Ok((folder_path, *id))
}
impl Document {
pub fn render(&self, path: &mut Vec<LayerId>) -> String {
if !self.work_mount_path.as_slice().starts_with(path) {
match &self.layer(path).unwrap().data {
LayerType::Folder(_) => (),
element => {
path.pop();
return element.render();
}
}
}
if path.as_slice() == self.work_mount_path {
let mut out = self.document_folder(path).unwrap().render();
out += self.work.render().as_str();
path.pop();
return out;
}
let mut out = String::with_capacity(30);
for element in self.folder(path).unwrap().layer_ids.iter() {
path.push(*element);
out += self.render(path).as_str();
}
out
}
fn is_mounted(&self, mount_path: &[LayerId], path: &[LayerId]) -> bool {
path.starts_with(mount_path) && self.work_mounted
}
pub fn folder(&self, mut path: &[LayerId]) -> Result<&Folder, DocumentError> {
let mut root = &self.root;
if self.is_mounted(self.work_mount_path.as_slice(), path) {
path = &path[self.work_mount_path.len()..];
root = &self.work;
}
for id in path {
root = root.folder(*id).ok_or(DocumentError::LayerNotFound)?;
}
Ok(root)
}
pub fn folder_mut(&mut self, mut path: &[LayerId]) -> Result<&mut Folder, DocumentError> {
let mut root = if self.is_mounted(self.work_mount_path.as_slice(), path) {
path = &path[self.work_mount_path.len()..];
&mut self.work
} else {
&mut self.root
};
for id in path {
root = root.folder_mut(*id).ok_or(DocumentError::LayerNotFound)?;
}
Ok(root)
}
pub fn document_folder(&self, path: &[LayerId]) -> Result<&Folder, DocumentError> {
let mut root = &self.root;
for id in path {
root = root.folder(*id).ok_or(DocumentError::LayerNotFound)?;
}
Ok(root)
}
pub fn document_folder_mut(&mut self, path: &[LayerId]) -> Result<&mut Folder, DocumentError> {
let mut root = &mut self.root;
for id in path {
root = root.folder_mut(*id).ok_or(DocumentError::LayerNotFound)?;
}
Ok(root)
}
pub fn layer(&self, path: &[LayerId]) -> Result<&Layer, DocumentError> {
let (path, id) = split_path(path)?;
self.folder(path)?.layer(id).ok_or(DocumentError::LayerNotFound)
}
pub fn layer_mut(&mut self, path: &[LayerId]) -> Result<&mut Layer, DocumentError> {
let (path, id) = split_path(path)?;
self.folder_mut(path)?.layer_mut(id).ok_or(DocumentError::LayerNotFound)
}
pub fn set_layer(&mut self, path: &[LayerId], layer: Layer) -> Result<(), DocumentError> {
let mut folder = &mut self.root;
if let Ok((path, id)) = split_path(path) {
folder = self.folder_mut(path)?;
if let Some(folder_layer) = folder.layer_mut(id) {
*folder_layer = layer;
return Ok(());
}
}
folder.add_layer(layer, -1).ok_or(DocumentError::IndexOutOfBounds)?;
Ok(())
}
/// Passing a negative `insert_index` indexes relative to the end
/// -1 is equivalent to adding the layer to the top
pub fn add_layer(&mut self, path: &[LayerId], layer: Layer, insert_index: isize) -> Result<LayerId, DocumentError> {
let folder = self.folder_mut(path)?;
folder.add_layer(layer, insert_index).ok_or(DocumentError::IndexOutOfBounds)
}
pub fn delete(&mut self, path: &[LayerId]) -> Result<(), DocumentError> {
let (path, id) = split_path(path)?;
self.folder_mut(path)?.remove_layer(id)?;
Ok(())
}
pub fn handle_operation<F: Fn(String)>(&mut self, operation: Operation, update_frontend: &F) -> Result<(), DocumentError> {
self.work_operations.push(operation.clone());
match operation {
Operation::AddCircle { path, insert_index, cx, cy, r } => {
self.add_layer(&path, Layer::new(LayerType::Circle(Circle::new(Point::new(cx, cy), r))), insert_index)?;
update_frontend(self.render(&mut vec![]));
}
Operation::AddRect { path, insert_index, x0, y0, x1, y1 } => {
self.add_layer(&path, Layer::new(LayerType::Rect(Rect::from_points(Point::new(x0, y0), Point::new(x1, y1)))), insert_index)?;
update_frontend(self.render(&mut vec![]));
}
Operation::AddLine { path, insert_index, x0, y0, x1, y1 } => {
self.add_layer(&path, Layer::new(LayerType::Line(Line::new(Point::new(x0, y0), Point::new(x1, y1)))), insert_index)?;
update_frontend(self.render(&mut vec![]));
}
Operation::AddShape {
path,
insert_index,
x0,
y0,
x1,
y1,
sides,
} => {
let s = shape_points::ShapePoints::new(Point::new(x0, y0), Vec2 { x: x0 - x1, y: y0 - y1 }, sides);
self.add_layer(&path, Layer::new(LayerType::Shape(s)), insert_index)?;
update_frontend(self.render(&mut vec![]));
}
Operation::DeleteLayer { path } => {
self.delete(&path)?;
update_frontend(self.render(&mut vec![]));
}
Operation::AddFolder { path } => self.set_layer(&path, Layer::new(LayerType::Folder(Folder::default())))?,
Operation::MountWorkingFolder { path } => {
self.work_operations.clear();
self.work_mount_path = path;
self.work = Folder::default();
self.work_mounted = true;
}
Operation::DiscardWorkingFolder => {
self.work_operations.clear();
self.work_mount_path = vec![];
self.work = Folder::default();
self.work_mounted = false;
}
Operation::ClearWorkingFolder => {
self.work_operations.clear();
self.work = Folder::default();
}
Operation::CommitTransaction => {
let mut ops = Vec::new();
std::mem::swap(&mut ops, &mut self.work_operations);
let len = ops.len() - 1;
self.work_mounted = false;
self.work_mount_path = vec![];
self.work = Folder::default();
for operation in ops.into_iter().take(len) {
self.handle_operation(operation, update_frontend)?
}
update_frontend(self.render(&mut vec![]));
}
}
Ok(())
}
}

View File

@@ -1,4 +1,4 @@
use crate::LayerId;
use crate::{layers::style, LayerId};
#[derive(Debug, Clone, PartialEq)]
pub enum Operation {
@@ -8,6 +8,7 @@ pub enum Operation {
cx: f64,
cy: f64,
r: f64,
style: style::PathStyle,
},
AddRect {
path: Vec<LayerId>,
@@ -16,6 +17,7 @@ pub enum Operation {
y0: f64,
x1: f64,
y1: f64,
style: style::PathStyle,
},
AddLine {
path: Vec<LayerId>,
@@ -24,6 +26,7 @@ pub enum Operation {
y0: f64,
x1: f64,
y1: f64,
style: style::PathStyle,
},
AddShape {
path: Vec<LayerId>,
@@ -33,6 +36,7 @@ pub enum Operation {
x1: f64,
y1: f64,
sides: u8,
style: style::PathStyle,
},
DeleteLayer {
path: Vec<LayerId>,